Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum IV
KingOfHartzIV
Cerberus
Platinum IV
Level 128
God Stats
1W - 3L
1,438 SR
Queue Stats
216W - 215L
1,739 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
MC_S0teuse
Kumbhakarna
Platinum III
Level 125
God Stats
14W - 10L
1,621 SR
Queue Stats
220W - 208L
1,638 MMR
Solo
Scylla
Scylla
Platinum II
addhad
Scylla
Platinum II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 115L
1,711 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
life0017
Ao Kuang
Gold III
Level 93
God Stats
6W - 13L
1,545 SR
Queue Stats
326W - 331L
1,631 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,521 SR
1,644 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,511 SR
1,666 MMR
Heimdallr
Heimdallr
Gold II
BerserkerSoul-
Heimdallr
Gold II
Level 160
God Stats
7W - 5L
1,566 SR
Queue Stats
273W - 263L
1,621 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
NASSAFROMAN
Kuzenbo
Platinum III
Level 160
God Stats
523W - 541L
1,557 SR
Queue Stats
789W - 767L
1,663 MMR
Solo
Nemesis
Nemesis
Gold I
Sbiavino
Nemesis
Gold I
Level 84
God Stats
28W - 18L
1,603 SR
Queue Stats
185W - 187L
1,591 MMR
Solo
Hera
Hera
Platinum V
coberda
Hera
Platinum V
Level 123
God Stats
5W - 7L
1,294 SR
Queue Stats
445W - 447L
1,737 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
ocf241288
Gilgamesh
Platinum III
Level 157
God Stats
5W - 10L
1,535 SR
Queue Stats
397W - 385L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
6 / 4 / 3
14,007
539
18,712
21,434
7,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
KingOfHartzIV
Cerberus
19
0 / 5 / 2
12,197
469
13,746
20,426
16,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
MC_S0teuse
Kumbhakarna
17
2 / 3 / 5
11,320
435
5,624
21,378
28,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
addhad
Scylla
17
1 / 3 / 3
11,080
426
11,429
17,155
6,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
life0017
Ao Kuang
18
3 / 10 / 4
11,498
442
9,323
24,163
9,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
MulanHorusLokiGeb

VS

Bans
AthenaCliodhnaTiamatArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BerserkerSoul-
Heimdallr
20
6 / 5 / 11
15,203
585
16,382
22,329
7,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
NASSAFROMAN
Kuzenbo
18
4 / 1 / 11
13,027
501
11,757
21,338
33,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Sbiavino
Nemesis
20
9 / 3 / 6
15,246
586
17,189
21,378
9,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
coberda
Hera
18
2 / 1 / 11
12,547
483
13,062
6,218
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ocf241288
Gilgamesh
20
4 / 2 / 7
14,665
564
14,536
22,286
16,447
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
12
Kills
25
25
Deaths
12
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
4
3
1.88
W
Heimdallr
BerserkerSoul-
Heimdallr
6
5
11
2.3
L
Cerberus
KingOfHartzIV
Cerberus
0
5
2
0.2
L
Kumbhakarna
MC_S0teuse
Kumbhakarna
2
3
5
1.5
W
Kuzenbo
NASSAFROMAN
Kuzenbo
4
1
11
9.5
W
Nemesis
Sbiavino
Nemesis
9
3
6
4
L
Scylla
addhad
Scylla
1
3
3
0.83
W
Hera
coberda
Hera
2
1
11
7.5
L
Ao Kuang
life0017
Ao Kuang
3
10
4
0.5
W
Gilgamesh
ocf241288
Gilgamesh
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,834
Damage
72,926
104,556
Taken
93,549
69,026
Mitigated
68,794
35,624
Healing
29,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
18,712
7,040
0
10,089
21,434
7,873
850
2,798
18,628
0
141,588
W
Heimdallr
BerserkerSoul-
Heimdallr
16,382
7,607
0
10,179
22,329
7,807
1,876
6,964
15,220
0
131,468
L
Cerberus
KingOfHartzIV
Cerberus
13,746
812
0
6,279
20,426
16,909
0
5,224
15,091
95,096
0
L
Kumbhakarna
MC_S0teuse
Kumbhakarna
5,624
748
0
4,697
21,378
28,147
0
6,725
14,297
30,711
0
W
Kuzenbo
NASSAFROMAN
Kuzenbo
11,757
3,377
0
2,678
21,338
33,105
331
7,893
12,969
42,592
0
W
Nemesis
Sbiavino
Nemesis
17,189
6,470
0
8,979
21,378
9,229
1,320
8,143
13,059
0
124,577
L
Scylla
addhad
Scylla
11,429
1,564
181
5,723
17,155
6,309
58
5,922
10,967
90,912
0
W
Hera
coberda
Hera
13,062
2,568
0
2,171
6,218
2,206
1,313
3,690
2,311
76,861
0
L
Ao Kuang
life0017
Ao Kuang
9,323
2,087
0
8,655
24,163
9,788
0
6,695
17,364
72,799
14,549
W
Gilgamesh
ocf241288
Gilgamesh
14,536
2,128
0
5,359
22,286
16,447
1,084
11,575
9,216
18,685
83,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,102
Gold Earned
70,688
749
Minions Killed
716
0
Camps Cleared
0
2,489,398
Distance Traveled
2,620,736
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,007
539
196
8
0
481,020
4
W
Heimdallr
15,203
585
177
7
0
466,223
3
L
Cerberus
12,197
469
204
8
0
498,866
4
L
Kumbhakarna
11,320
435
46
2
0
543,659
8
W
Kuzenbo
13,027
501
38
1
0
511,469
11
W
Nemesis
15,246
586
184
7
0
606,488
9
L
Scylla
11,080
426
187
7
0
498,178
9
W
Hera
12,547
483
146
6
0
499,945
5
L
Ao Kuang
11,498
442
116
4
0
467,675
1
W
Gilgamesh
14,665
564
171
7
0
536,611
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role