Player Matchup

Janus
Janus
Chakaal49
Janus
Level 66
God Stats
14W - 20L
1,362 SR
Queue Stats
177W - 211L
1,450 Elo+
Party 2
Horus
Horus
GangHouse
Horus
Level 64
God Stats
4W - 5L
1,500 SR
Queue Stats
104W - 109L
1,462 Elo+
Party 2
Neith
Neith
MrPrawda
Neith
Level 86
God Stats
14W - 18L
1,400 SR
Queue Stats
148W - 178L
1,443 Elo+
Party 2
Tyr
Tyr
SMITEARUINÉMAVIE
Tyr
Level 67
God Stats
3W - 4L
1,393 SR
Queue Stats
81W - 109L
1,374 Elo+
Party 2
Da Ji
Da Ji
Saimoo
Da Ji
Level 109
God Stats
7W - 4L
1,614 SR
Queue Stats
190W - 218L
1,465 Elo+
Party 2
Team Averages
Level 78
1,454 SR
1,439 Elo+

VS

Team Averages
Level 71
1,519 SR
1,471 Elo+
Vamana
Vamana
 
Vamana
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
D0NDI
Mercury
Level 57
God Stats
5W - 4L
1,587 SR
Queue Stats
63W - 78L
1,476 Elo+
Party 1
Persephone
Persephone
Domzzyy
Persephone
Level 109
God Stats
5W - 5L
1,522 SR
Queue Stats
94W - 94L
1,478 Elo+
Party 1
Geb
Geb
FloppyTrollop
Geb
Level 49
God Stats
17W - 9L
1,588 SR
Queue Stats
61W - 68L
1,492 Elo+
Party 1
Rama
Rama
XrayLlama
Rama
Level 44
God Stats
4W - 10L
1,401 SR
Queue Stats
46W - 65L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chakaal49
Janus
12
4 / 0 / 4
6,870
625
3,467
4,051
1,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
GangHouse
Horus
9
3 / 1 / 3
6,102
555
1,860
6,022
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Neith
MrPrawda
Neith
10
0 / 0 / 4
5,720
520
4,447
3,130
891
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
5,902
537
2,171
8,298
4,540
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Saimoo
Da Ji
12
7 / 1 / 4
7,158
651
5,478
5,965
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 2 / 0
6,056
551
5,078
5,438
3,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
D0NDI
Mercury
9
1 / 4 / 1
5,578
507
1,706
7,212
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Domzzyy
Persephone
10
0 / 5 / 2
6,193
563
2,236
5,999
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 2
5,405
491
2,019
5,930
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
10
1 / 2 / 1
5,617
511
2,307
4,379
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
3
3
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
0
0.5
W
Janus
Chakaal49
Janus
4
0
4
6
L
Mercury
D0NDI
Mercury
1
4
1
0.38
L
Persephone
Domzzyy
Persephone
0
5
2
0.2
L
0
1
2
1
W
Horus
GangHouse
Horus
3
1
3
4.5
W
Neith
MrPrawda
Neith
0
0
4
2
W
0
1
1
0.5
W
Da Ji
Saimoo
Da Ji
7
1
4
9
L
Rama
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,423
Damage
13,346
27,466
Taken
28,958
12,457
Mitigated
10,065
12,710
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,078
1,969
0
1,830
5,438
3,738
319
473
4,648
0
35,894
W
Janus
Chakaal49
Janus
3,467
199
0
961
4,051
1,213
450
1,419
2,632
36,447
0
L
Mercury
D0NDI
Mercury
1,706
765
0
2,114
7,212
1,931
0
1,135
6,001
0
25,169
L
Persephone
Domzzyy
Persephone
2,236
271
0
1,441
5,999
1,427
0
1,230
4,626
34,101
0
L
2,019
199
66
1,780
5,930
2,054
0
316
5,598
14,730
0
W
Horus
GangHouse
Horus
1,860
947
583
2,283
6,022
3,724
264
1,571
4,451
0
10,592
W
Neith
MrPrawda
Neith
4,447
1,923
0
1,451
3,130
891
514
608
2,522
0
36,633
W
2,171
381
0
4,537
8,298
4,540
0
150
7,590
0
29,647
W
Da Ji
Saimoo
Da Ji
5,478
1,100
0
2,895
5,965
2,089
0
507
5,424
0
32,502
L
Rama
2,307
1,931
0
1,532
4,379
915
0
34
4,345
0
26,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,752
Gold Earned
28,849
301
Minions Killed
270
0
Camps Cleared
0
1,116,551
Distance Traveled
1,041,098
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,056
551
61
6
0
195,535
1
W
Janus
6,870
625
66
6
0
232,752
3
L
Mercury
5,578
507
58
5
0
245,584
2
L
Persephone
6,193
563
75
7
0
198,851
3
L
Geb
5,405
491
16
1
0
216,310
7
W
Horus
6,102
555
23
2
0
235,049
4
W
Neith
5,720
520
71
6
0
193,176
0
W
Tyr
5,902
537
83
8
0
204,727
0
W
Da Ji
7,158
651
58
5
0
250,847
6
L
Rama
5,617
511
60
5
0
184,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role