Player Matchup

Cthulhu
Cthulhu
Bresniz
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,657 Elo+
Party 1
Olorun
Olorun
Gosu91
Olorun
Level 19
God Stats
3W - 6L
1,620 SR
Queue Stats
30W - 20L
1,652 Elo+
Party 1
Bastet
Bastet
Manyl10-
Bastet
Level 39
God Stats
14W - 13L
1,608 SR
Queue Stats
32W - 29L
1,600 Elo+
Party 1
Izanami
Izanami
SiegFriedUmlap
Izanami
Level 18
God Stats
3W - 2L
1,698 SR
Queue Stats
36W - 20L
1,698 Elo+
Solo
Gilgamesh
Gilgamesh
Tobesatur
Gilgamesh
Level 12
God Stats
2W - 1L
1,775 SR
Queue Stats
48W - 33L
1,652 Elo+
Solo
Team Averages
Level 21
1,640 SR
1,652 Elo+

VS

Team Averages
Level 17
1,649 SR
1,637 Elo+
Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BellaTrixUK
Zhong Kui
Level 15
God Stats
4W - 1L
1,779 SR
Queue Stats
22W - 13L
1,786 Elo+
Solo
Ares
Ares
HelpPlsHelp
Ares
Level 16
God Stats
4W - 1L
1,750 SR
Queue Stats
22W - 13L
1,620 Elo+
Solo
Nu Wa
Nu Wa
KataKats
Nu Wa
Level 6
God Stats
6W - 6L
1,713 SR
Queue Stats
10W - 13L
1,634 Elo+
Solo
Anhur
Anhur
imnotasmurflolol
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 35L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bresniz
Cthulhu
5
0 / 2 / 1
4,034
367
955
3,659
1,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Olorun
Gosu91
Olorun
9
3 / 3 / 2
6,033
548
6,542
7,419
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Manyl10-
Bastet
9
1 / 4 / 0
4,940
449
3,957
5,749
2,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 1
6,797
618
2,735
4,940
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Tobesatur
Gilgamesh
11
4 / 3 / 1
6,389
581
3,422
7,648
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
5 / 2 / 1
6,766
615
3,489
6,309
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
BellaTrixUK
Zhong Kui
13
4 / 2 / 2
7,811
710
5,555
7,252
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 3
5,476
498
2,677
6,106
4,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
KataKats
Nu Wa
9
1 / 3 / 2
5,523
502
4,233
4,262
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 2
6,891
626
3,259
5,325
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
13
13
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
1
2.75
W
Zhong Kui
BellaTrixUK
Zhong Kui
4
2
2
2.5
L
Cthulhu
Bresniz
Cthulhu
0
2
1
0.25
L
Olorun
Gosu91
Olorun
3
3
2
1.33
W
1
1
3
2.5
W
Nu Wa
KataKats
Nu Wa
1
3
2
0.67
L
Bastet
Manyl10-
Bastet
1
4
0
0.25
L
0
1
1
0.5
L
Gilgamesh
Tobesatur
Gilgamesh
4
3
1
1.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,611
Damage
19,213
29,415
Taken
29,254
9,886
Mitigated
14,885
9,408
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,489
1,010
0
3,213
6,309
1,730
0
630
5,679
0
38,617
W
Zhong Kui
BellaTrixUK
Zhong Kui
5,555
899
0
3,920
7,252
5,828
10
2,223
4,726
40,017
5,784
L
Cthulhu
Bresniz
Cthulhu
955
357
0
322
3,659
1,660
0
1,699
1,852
4,324
0
L
Olorun
Gosu91
Olorun
6,542
3,043
111
3,243
7,419
2,524
0
4,292
2,971
29,695
2,359
W
2,677
224
45
1,010
6,106
4,715
0
1,766
4,175
19,305
0
W
Nu Wa
KataKats
Nu Wa
4,233
1,137
0
220
4,262
1,268
126
1,886
2,376
24,651
0
L
Bastet
Manyl10-
Bastet
3,957
502
0
1,268
5,749
2,271
0
3,221
2,478
0
17,395
L
2,735
1,692
0
1,928
4,940
1,019
0
779
4,141
0
53,713
L
Gilgamesh
Tobesatur
Gilgamesh
3,422
994
0
2,536
7,648
2,412
0
1,923
5,673
0
33,767
W
3,259
1,227
0
2,319
5,325
1,344
0
99
5,169
0
46,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,193
Gold Earned
32,467
300
Minions Killed
382
0
Camps Cleared
0
945,315
Distance Traveled
1,011,356
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,766
615
83
8
0
226,009
2
W
Zhong Kui
7,811
710
114
10
0
179,240
4
L
Cthulhu
4,034
367
9
1
0
131,573
1
L
Olorun
6,033
548
61
6
0
163,995
2
W
Ares
5,476
498
29
3
0
207,609
1
W
Nu Wa
5,523
502
59
5
0
200,131
3
L
Bastet
4,940
449
31
3
0
216,530
0
L
Izanami
6,797
618
126
11
0
197,458
4
L
Gilgamesh
6,389
581
73
7
0
235,759
5
W
Anhur
6,891
626
97
9
0
198,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role