Player Matchup

Osiris
Osiris
Fatnugget347
Osiris
Level 87
God Stats
10W - 13L
1,465 SR
Queue Stats
396W - 468L
1,388 Elo+
Solo
Sol
Sol
H3Pr0
Sol
Level 89
God Stats
2W - 2L
1,567 SR
Queue Stats
42W - 54L
1,336 Elo+
Solo
Bacchus
Bacchus
cypress007
Bacchus
Level 68
God Stats
29W - 52L
1,259 SR
Queue Stats
241W - 376L
1,302 Elo+
Solo
Team Averages
Level 81
1,430 SR
1,342 Elo+

VS

Team Averages
Level 77
1,456 SR
1,362 Elo+
Janus
Janus
SomeEagle345512
Janus
Level 79
God Stats
2W - 2L
1,471 SR
Queue Stats
16W - 18L
1,334 Elo+
Solo
Neith
Neith
TSNIPER119
Neith
Level 83
God Stats
2W - 7L
1,395 SR
Queue Stats
35W - 44L
1,376 Elo+
Solo
Serqet
Serqet
cucazakallama
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 133L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 0 / 6
7,385
739
5,952
7,224
6,837
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
H3Pr0
Sol
11
4 / 3 / 4
7,633
763
7,241
7,949
2,241
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
cypress007
Bacchus
9
2 / 3 / 5
6,891
689
3,015
7,724
6,805
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
6,254
625
6,884
4,912
1,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
11
2 / 2 / 3
6,872
687
3,798
5,644
1,950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 5 / 2
6,699
670
3,075
8,792
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
6
6
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
0
6
6
W
Sol
H3Pr0
Sol
4
3
4
2
L
1
2
3
1.25
L
Neith
2
2
3
1.75
L
3
5
2
0.8
W
Bacchus
cypress007
Bacchus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,208
Damage
13,757
22,897
Taken
19,348
15,883
Mitigated
7,120
8,047
Healing
2,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,952
1,195
0
2,778
7,224
6,837
0
3,190
4,034
0
19,864
W
Sol
H3Pr0
Sol
7,241
1,984
0
2,604
7,949
2,241
839
3,228
4,512
27,571
0
L
6,884
184
0
0
4,912
1,497
0
2,370
2,311
21,592
0
L
Neith
3,798
1,184
466
1,633
5,644
1,950
0
2,708
2,893
0
17,185
L
3,075
452
0
70
8,792
3,673
0
5,626
2,926
0
13,810
W
Bacchus
cypress007
Bacchus
3,015
76
0
2,665
7,724
6,805
512
1,279
6,445
10,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,909
Gold Earned
19,825
103
Minions Killed
97
4
Camps Cleared
5
539,062
Distance Traveled
568,189
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,385
739
33
3
0
199,746
0
W
Sol
7,633
763
54
5
2
165,414
3
L
Janus
6,254
625
43
4
1
190,569
0
L
Neith
6,872
687
41
4
2
190,107
0
L
Serqet
6,699
670
13
1
2
187,513
2
W
Bacchus
6,891
689
16
2
2
173,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role