Player Matchup

Chiron
Chiron
Bryce99
Chiron
Level 25
God Stats
4W - 2L
1,817 SR
Queue Stats
75W - 56L
1,675 Elo+
Solo
Geb
Geb
DarkLogic49
Geb
Level 26
God Stats
6W - 4L
1,552 SR
Queue Stats
108W - 44L
1,722 Elo+
Party 1
Jormungandr
Jormungandr
Wookiecreeper
Jormungandr
Level 28
God Stats
3W - 0L
1,668 SR
Queue Stats
163W - 168L
1,624 Elo+
Party 1
Cliodhna
Cliodhna
YoMommaSaysNo
Cliodhna
Level 13
God Stats
4W - 2L
1,780 SR
Queue Stats
19W - 8L
1,753 Elo+
Party 1
Skadi
Skadi
YoMommasNewMan
Skadi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,717 Elo+
Party 1
Team Averages
Level 20
1,663 SR
1,698 Elo+

VS

Team Averages
Level 21
1,638 SR
1,688 Elo+
Ra
Ra
BothSidesToasted
Ra
Level 18
God Stats
0W - 2L
1,286 SR
Queue Stats
24W - 17L
1,758 Elo+
Solo
Ullr
Ullr
DMAllied
Ullr
Level 20
God Stats
3W - 1L
1,828 SR
Queue Stats
51W - 38L
1,614 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IBeenShadowBand
Ah Muzen Cab
Level 27
God Stats
6W - 10L
1,611 SR
Queue Stats
275W - 205L
1,671 Elo+
Solo
Kuzenbo
Kuzenbo
IMThecarringnow
Kuzenbo
Level 25
God Stats
6W - 5L
1,633 SR
Queue Stats
86W - 42L
1,751 Elo+
Solo
Tsukuyomi
Tsukuyomi
hellmode161
Tsukuyomi
Level 15
God Stats
3W - 2L
1,833 SR
Queue Stats
36W - 24L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bryce99
Chiron
11
3 / 0 / 1
6,010
668
3,224
3,971
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 5
5,727
636
2,164
6,126
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Wookiecreeper
Jormungandr
10
0 / 0 / 1
5,869
652
1,505
5,188
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cliodhna
YoMommaSaysNo
Cliodhna
10
1 / 0 / 2
5,759
640
5,935
6,573
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
7 / 3 / 2
6,550
728
7,830
5,611
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,651
628
2,808
4,477
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
9
1 / 6 / 2
5,235
582
3,032
6,591
1,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
IBeenShadowBand
Ah Muzen Cab
11
0 / 1 / 0
5,973
664
4,011
4,519
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
2 / 2 / 1
5,150
572
4,987
9,582
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Tsukuyomi
hellmode161
Tsukuyomi
5
0 / 1 / 0
3,933
437
667
2,281
460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Chiron
Bryce99
Chiron
3
0
1
3.5
L
Ullr
1
6
2
0.33
W
2
1
5
4.5
L
Ah Muzen Cab
IBeenShadowBand
Ah Muzen Cab
0
1
0
0
L
2
2
1
1.25
W
Jormungandr
Wookiecreeper
Jormungandr
0
0
1
0.5
W
Cliodhna
YoMommaSaysNo
Cliodhna
1
0
2
2
W
7
3
2
2.67
L
Tsukuyomi
hellmode161
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,658
Damage
15,505
27,469
Taken
27,450
11,487
Mitigated
12,202
9,334
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,808
827
358
994
4,477
930
0
0
4,477
31,295
0
W
Chiron
Bryce99
Chiron
3,224
1,966
333
2,943
3,971
1,201
0
1,456
2,437
0
44,586
L
Ullr
3,032
598
0
270
6,591
1,114
0
559
6,032
0
23,270
W
2,164
504
527
2,062
6,126
3,486
136
2,685
3,355
9,757
0
L
Ah Muzen Cab
IBeenShadowBand
Ah Muzen Cab
4,011
2,047
0
1,405
4,519
1,564
0
1,505
3,014
0
45,145
L
4,987
1,507
0
2,438
9,582
8,134
0
1,605
7,977
16,934
0
W
Jormungandr
Wookiecreeper
Jormungandr
1,505
260
0
2,615
5,188
3,088
0
0
5,188
36,188
0
W
Cliodhna
YoMommaSaysNo
Cliodhna
5,935
1,064
0
354
6,573
1,964
0
925
5,544
0
39,345
W
7,830
4,323
0
500
5,611
1,748
504
2,461
3,150
0
41,266
L
Tsukuyomi
hellmode161
Tsukuyomi
667
270
0
1,213
2,281
460
0
0
2,281
0
8,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,915
Gold Earned
25,942
369
Minions Killed
281
0
Camps Cleared
0
940,471
Distance Traveled
815,667
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,651
628
80
9
0
188,743
5
W
Chiron
6,010
668
101
11
0
188,659
3
L
Ullr
5,235
582
41
5
0
163,632
1
W
Geb
5,727
636
14
2
0
188,960
1
L
Ah Muzen Cab
5,973
664
105
12
0
177,531
2
L
Kuzenbo
5,150
572
20
2
0
186,074
2
W
Jormungandr
5,869
652
100
11
0
186,432
3
W
Cliodhna
5,759
640
80
9
0
208,881
4
W
Skadi
6,550
728
74
8
0
167,539
3
L
Tsukuyomi
3,933
437
35
4
0
99,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role