Player Matchup

Susano
Susano
 
Susano
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GrandMagu
Chronos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 100L
1,632 Elo+
Party 1
Cerberus
Cerberus
NimbleMaster
Cerberus
Level 25
God Stats
28W - 8L
1,708 SR
Queue Stats
74W - 15L
1,656 Elo+
Party 1
Chiron
Chiron
Rutra132
Chiron
Level 157
God Stats
2W - 0L
1,713 SR
Queue Stats
137W - 105L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
Xdarkld
Ah Puch
Level 142
God Stats
4W - 1L
1,561 SR
Queue Stats
139W - 75L
1,598 Elo+
Party 1
Team Averages
Level 99
1,596 SR
1,579 Elo+

VS

Team Averages
Level 59
1,460 SR
1,477 Elo+
Gilgamesh
Gilgamesh
ECantini
Gilgamesh
Level 107
God Stats
37W - 25L
1,545 SR
Queue Stats
394W - 361L
1,446 Elo+
Party 3
Terra
Terra
Fenikest
Terra
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 106L
1,464 Elo+
Party 2
Hou Yi
Hou Yi
LeleoDaCaraBlack
Hou Yi
Level 15
God Stats
2W - 5L
1,323 SR
Queue Stats
8W - 19L
1,323 Elo+
Party 2
Ra
Ra
jhonnysvictor
Ra
Level 47
God Stats
2W - 3L
1,537 SR
Queue Stats
163W - 121L
1,490 Elo+
Party 3
Set
Set
leguitinch
Set
Level 48
God Stats
1W - 3L
1,394 SR
Queue Stats
59W - 23L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 0 / 2
5,645
565
2,559
6,594
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
GrandMagu
Chronos
10
4 / 0 / 1
5,967
597
4,166
4,143
1,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
NimbleMaster
Cerberus
9
1 / 0 / 6
5,789
579
3,236
5,383
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Rutra132
Chiron
12
7 / 0 / 0
7,117
712
5,880
5,052
1,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Puch
Xdarkld
Ah Puch
11
1 / 2 / 1
6,442
644
4,604
7,219
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ECantini
Gilgamesh
10
1 / 1 / 1
5,496
550
4,232
7,032
3,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
Fenikest
Terra
7
0 / 3 / 0
4,357
436
1,568
6,453
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 0
4,582
458
1,952
4,857
1,192
Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 1
5,231
523
1,758
4,692
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 3 / 0
5,572
557
5,190
6,723
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
2
2
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
0
2
2
L
Gilgamesh
ECantini
Gilgamesh
1
1
1
1.5
L
Terra
Fenikest
Terra
0
3
0
0
W
Chronos
GrandMagu
Chronos
4
0
1
4.5
L
0
4
0
0
W
Cerberus
NimbleMaster
Cerberus
1
0
6
4
W
Chiron
Rutra132
Chiron
7
0
0
7
W
Ah Puch
Xdarkld
Ah Puch
1
2
1
0.75
L
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,445
Damage
14,700
28,391
Taken
29,757
10,548
Mitigated
11,051
15,512
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,559
486
0
3,186
6,594
1,821
0
464
6,046
0
26,790
L
Gilgamesh
ECantini
Gilgamesh
4,232
1,483
0
2,822
7,032
3,434
522
4,358
2,674
0
26,542
L
Terra
Fenikest
Terra
1,568
269
251
2,076
6,453
3,196
0
3,868
2,585
12,420
0
W
Chronos
GrandMagu
Chronos
4,166
2,096
0
2,320
4,143
1,043
934
669
3,474
39,326
0
L
1,952
1,133
0
471
4,857
1,192
0
3,362
1,495
0
17,198
W
Cerberus
NimbleMaster
Cerberus
3,236
236
0
1,692
5,383
4,158
230
959
4,424
14,540
0
W
Chiron
Rutra132
Chiron
5,880
3,093
186
3,880
5,052
1,428
1,171
630
4,320
0
47,496
W
Ah Puch
Xdarkld
Ah Puch
4,604
336
0
4,248
7,219
2,098
0
452
6,741
39,916
0
L
1,758
125
80
966
4,692
1,269
546
246
4,446
28,798
0
L
5,190
2,641
0
788
6,723
1,960
0
172
6,551
0
36,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,960
Gold Earned
25,238
356
Minions Killed
249
0
Camps Cleared
0
943,357
Distance Traveled
906,775
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,645
565
59
6
0
214,593
3
L
Gilgamesh
5,496
550
58
6
0
193,379
1
L
Terra
4,357
436
16
2
0
162,247
1
W
Chronos
5,967
597
74
7
0
180,127
2
L
Hou Yi
4,582
458
39
4
0
181,333
1
W
Cerberus
5,789
579
41
4
0
197,151
0
W
Chiron
7,117
712
87
9
0
177,716
1
W
Ah Puch
6,442
644
95
10
0
173,770
3
L
Ra
5,231
523
65
7
0
171,902
2
L
Set
5,572
557
71
7
0
197,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role