Player Matchup

Athena
Athena
Diamond II
Ashen3clipse
Athena
Diamond II
Level 158
God Stats
1W - 3L
1,120 SR
Queue Stats
513W - 504L
2,450 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
JajajajajaXD
Ah Muzen Cab
Masters
Level 120
God Stats
6W - 1L
1,983 SR
Queue Stats
32W - 40L
2,835 MMR
Solo
Cerberus
Cerberus
Masters
VertigoMessi
Cerberus
Masters
Level 104
God Stats
8W - 13L
1,500 SR
Queue Stats
518W - 503L
2,574 MMR
Solo
Erlang Shen
Erlang Shen
Masters
hellfired
Erlang Shen
Masters
Level 158
God Stats
5W - 2L
1,780 SR
Queue Stats
147W - 131L
2,581 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
xFoRcEee
Morgan Le Fay
Masters
Level 160
God Stats
66W - 56L
1,732 SR
Queue Stats
620W - 604L
3,003 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 140
1,623 SR
2,688 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,700 SR
2,687 MMR
Artemis
Artemis
Masters
FreightTrainTrev
Artemis
Masters
Level 147
God Stats
37W - 29L
1,721 SR
Queue Stats
563W - 493L
2,754 MMR
Solo
Sobek
Sobek
Masters
ItsSkeet
Sobek
Masters
Level 88
God Stats
6W - 0L
1,853 SR
Queue Stats
335W - 321L
2,700 MMR
Solo
Hercules
Hercules
Diamond I
kakitare
Hercules
Diamond I
Level 150
God Stats
6W - 0L
1,600 SR
Queue Stats
146W - 118L
2,334 MMR
Party 1
Loki
Loki
Masters
licon03
Loki
Masters
Level 147
God Stats
10W - 7L
1,686 SR
Queue Stats
152W - 127L
3,174 MMR
Solo
Agni
Agni
Masters
lllkenkawalll
Agni
Masters
Level 154
God Stats
2W - 4L
1,640 SR
Queue Stats
134W - 113L
2,473 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 7 / 4
10,887
435
10,856
25,359
32,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
JajajajajaXD
Ah Muzen Cab
20
4 / 3 / 1
13,976
559
22,338
23,162
9,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Cerberus
VertigoMessi
Cerberus
18
3 / 8 / 3
12,121
485
20,019
33,514
35,645
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
hellfired
Erlang Shen
17
2 / 9 / 4
11,421
457
12,790
18,370
11,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
xFoRcEee
Morgan Le Fay
20
5 / 9 / 1
13,561
542
15,136
19,695
7,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SolGilgameshAphrodite

VS

Bans
CliodhnaGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 7
15,703
628
29,894
23,830
9,941
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
ItsSkeet
Sobek
20
3 / 2 / 14
13,321
533
19,734
29,345
34,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hercules
kakitare
Hercules
20
5 / 2 / 18
14,329
573
15,220
34,996
33,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
licon03
Loki
20
14 / 4 / 10
15,224
609
20,244
24,399
8,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 2 / 9
13,099
524
11,821
14,411
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
15
Kills
36
36
Deaths
15
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Athena
1
7
4
0.43
W
10
5
7
2.7
W
Sobek
ItsSkeet
Sobek
3
2
14
5
L
Ah Muzen Cab
JajajajajaXD
Ah Muzen Cab
4
3
1
1.5
L
Cerberus
VertigoMessi
Cerberus
3
8
3
0.56
L
Erlang Shen
hellfired
Erlang Shen
2
9
4
0.44
W
Hercules
kakitare
Hercules
5
2
18
7
W
Loki
licon03
Loki
14
4
10
4.75
W
4
2
9
4.25
L
Morgan Le Fay
xFoRcEee
Morgan Le Fay
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,139
Damage
96,913
120,100
Taken
126,981
96,071
Mitigated
92,095
30,621
Healing
60,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
10,856
2,146
0
2,715
25,359
32,091
0
6,504
18,123
40,202
0
W
29,894
19,293
0
11,550
23,830
9,941
989
6,851
16,979
0
133,745
W
Sobek
ItsSkeet
Sobek
19,734
1,481
1,102
15,525
29,345
34,717
948
12,933
15,068
68,404
0
L
Ah Muzen Cab
JajajajajaXD
Ah Muzen Cab
22,338
4,306
0
12,020
23,162
9,628
2,192
2,037
20,988
0
132,549
L
Cerberus
VertigoMessi
Cerberus
20,019
1,519
0
9,696
33,514
35,645
0
10,989
20,934
83,974
0
L
Erlang Shen
hellfired
Erlang Shen
12,790
5,637
0
4,037
18,370
11,168
88
4,634
13,376
0
78,075
W
Hercules
kakitare
Hercules
15,220
6,252
0
21,625
34,996
33,870
2,705
13,255
21,741
0
46,696
W
Loki
licon03
Loki
20,244
5,445
0
8,288
24,399
8,953
4,915
8,559
15,840
0
130,814
W
11,821
1,361
0
2,379
14,411
4,614
2,561
6,303
8,108
100,446
0
L
Morgan Le Fay
xFoRcEee
Morgan Le Fay
15,136
271
0
2,153
19,695
7,539
567
4,282
15,124
109,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,966
Gold Earned
71,676
733
Minions Killed
719
0
Camps Cleared
0
2,219,637
Distance Traveled
2,605,008
22
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,887
435
47
2
0
507,267
5
W
Artemis
15,703
628
193
8
0
446,230
11
W
Sobek
13,321
533
120
5
0
496,586
3
L
Ah Muzen Cab
13,976
559
225
9
0
486,680
5
L
Cerberus
12,121
485
150
6
0
432,388
2
L
Erlang Shen
11,421
457
116
5
0
346,856
5
W
Hercules
14,329
573
72
3
0
574,979
8
W
Loki
15,224
609
159
6
0
594,361
4
W
Agni
13,099
524
175
7
0
492,852
13
L
Morgan Le Fay
13,561
542
195
8
0
446,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role