Player Matchup

Eset
Eset
CT_Bandzz-FYTB
Eset
Level 27
God Stats
1W - 1L
1,791 SR
Queue Stats
46W - 59L
1,393 Elo+
Solo
Ra
Ra
Flexmonkey1
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
1,484 Elo+
Solo
Ymir
Ymir
TTV_ZORDMA
Ymir
Level 4
God Stats
1W - 2L
1,426 SR
Queue Stats
1W - 2L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
graysonmarshall1
Gilgamesh
Level 28
God Stats
2W - 4L
1,460 SR
Queue Stats
70W - 85L
1,366 Elo+
Solo
Skadi
Skadi
theman12126
Skadi
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 128L
1,640 Elo+
Party 1
Team Averages
Level 24
1,535 SR
1,451 Elo+

VS

Team Averages
Level 24
1,419 SR
1,426 Elo+
Thanatos
Thanatos
BluudOath
Thanatos
Level 28
God Stats
19W - 12L
1,613 SR
Queue Stats
19W - 13L
1,456 Elo+
Solo
Nike
Nike
DvkcY
Nike
Level 23
God Stats
3W - 5L
1,270 SR
Queue Stats
32W - 42L
1,332 Elo+
Solo
Baron Samedi
Baron Samedi
blackcooper47
Baron Samedi
Level 29
God Stats
14W - 18L
1,510 SR
Queue Stats
24W - 30L
1,442 Elo+
Solo
Skadi
Skadi
itjust_mari
Skadi
Level 25
God Stats
21W - 20L
1,523 SR
Queue Stats
129W - 146L
1,428 Elo+
Party 2
Sol
Sol
lekenka
Sol
Level 15
God Stats
1W - 9L
1,180 SR
Queue Stats
20W - 38L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,206
443
4,087
8,256
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 1 / 0
8,214
587
6,803
7,565
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 5 / 3
6,595
471
3,455
10,493
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
12
1 / 7 / 1
7,164
512
6,766
12,537
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 6 / 0
6,273
448
5,427
8,606
2,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BluudOath
Thanatos
13
5 / 5 / 3
7,785
556
4,675
13,681
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
DvkcY
Nike
14
6 / 1 / 2
8,679
620
9,991
10,094
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
blackcooper47
Baron Samedi
11
2 / 4 / 3
6,440
460
5,803
10,059
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
9 / 2 / 2
8,784
627
8,905
7,676
2,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
13
2 / 1 / 0
7,175
513
4,498
6,702
1,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
12
Kills
24
24
Deaths
13
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BluudOath
Thanatos
5
5
3
1.3
L
1
5
1
0.3
W
Nike
DvkcY
Nike
6
1
2
7
L
6
1
0
6
L
2
5
3
0.7
W
Baron Samedi
blackcooper47
Baron Samedi
2
4
3
0.88
L
Gilgamesh
1
7
1
0.21
W
9
2
2
5
W
Sol
2
1
0
2
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,538
Damage
33,872
47,457
Taken
48,212
19,103
Mitigated
18,715
9,999
Healing
22,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BluudOath
Thanatos
4,675
1,688
0
10,281
13,681
4,328
0
3,279
10,252
0
43,642
L
4,087
463
0
1,323
8,256
3,785
667
2,882
5,332
26,186
0
W
Nike
DvkcY
Nike
9,991
1,472
0
3,137
10,094
5,932
601
2,467
7,587
4,604
42,017
L
6,803
1,378
566
3,092
7,565
2,652
0
1,432
6,100
51,550
0
L
3,455
610
0
537
10,493
4,794
0
3,574
6,766
10,889
0
W
Baron Samedi
blackcooper47
Baron Samedi
5,803
372
600
4,186
10,059
4,083
741
2,607
7,452
25,021
0
L
Gilgamesh
6,766
1,596
274
3,174
12,537
5,512
500
861
10,913
0
45,856
W
8,905
2,799
171
771
7,676
2,477
2,366
2,453
5,135
0
60,630
W
Sol
4,498
1,423
0
3,495
6,702
1,895
1,597
2,993
3,441
41,254
0
L
5,427
2,172
0
1,033
8,606
2,360
0
2,773
5,833
0
32,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
38,863
330
Minions Killed
395
0
Camps Cleared
0
1,220,061
Distance Traveled
1,261,384
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,785
556
77
6
0
244,769
0
L
Eset
6,206
443
55
4
0
226,528
0
W
Nike
8,679
620
98
7
0
283,616
0
L
Ra
8,214
587
111
8
0
275,619
0
L
Ymir
6,595
471
12
1
0
252,675
0
W
Baron Samedi
6,440
460
42
3
0
232,963
2
L
Gilgamesh
7,164
512
86
6
0
244,701
1
W
Skadi
8,784
627
103
7
0
260,891
0
W
Sol
7,175
513
75
5
0
239,145
0
L
Skadi
6,273
448
66
5
0
220,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role