Player Matchup

Thoth
Thoth
HIFO DARK
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,539 Elo+
Solo
Cliodhna
Cliodhna
KingXProdigyXx
Cliodhna
Level 29
God Stats
15W - 4L
1,857 SR
Queue Stats
78W - 81L
1,523 Elo+
Solo
Bellona
Bellona
WILDJIM25
Bellona
Level 6
God Stats
0W - 2L
1,323 SR
Queue Stats
3W - 4L
1,457 Elo+
Solo
Olorun
Olorun
YNW_BELLY17
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,488 Elo+
Solo
Cthulhu
Cthulhu
superdave420911
Cthulhu
Level 17
God Stats
0W - 3L
1,361 SR
Queue Stats
5W - 13L
1,476 Elo+
Solo
Team Averages
Level 19
1,508 SR
1,497 Elo+

VS

Team Averages
Level 43
1,544 SR
1,663 Elo+
Hera
Hera
Blanketc69
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,588 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DiabloGamekeep
Ah Muzen Cab
Level 20
God Stats
4W - 1L
1,763 SR
Queue Stats
26W - 23L
1,588 Elo+
Party 1
Xing Tian
Xing Tian
TheRickles
Xing Tian
Level 147
God Stats
2W - 0L
1,395 SR
Queue Stats
16W - 14L
1,555 Elo+
Party 2
Hun Batz
Hun Batz
motherlover58
Hun Batz
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,750 Elo+
Party 2
Loki
Loki
tastyleach81
Loki
Level 27
God Stats
1W - 0L
1,563 SR
Queue Stats
9W - 2L
1,835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HIFO DARK
Thoth
14
3 / 6 / 2
8,786
549
6,947
10,835
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
12
3 / 9 / 0
7,850
491
4,939
13,363
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
WILDJIM25
Bellona
7
0 / 11 / 2
5,376
336
1,749
15,112
7,003
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
6
0 / 8 / 2
5,354
335
3,028
12,101
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 10 / 3
5,657
354
2,545
15,581
5,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 9
9,847
615
8,802
5,397
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
DiabloGamekeep
Ah Muzen Cab
15
15 / 3 / 8
10,574
661
21,763
10,483
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
TheRickles
Xing Tian
13
3 / 1 / 21
9,033
565
5,201
14,884
14,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
motherlover58
Hun Batz
15
9 / 1 / 7
10,091
631
9,254
11,489
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 1 / 9
11,308
707
11,815
9,736
4,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
98
6
Kills
44
44
Deaths
6
9
Assists
54
Player
Kills
Deaths
Assists
KDA
W
9
0
9
13.5
W
Ah Muzen Cab
DiabloGamekeep
Ah Muzen Cab
15
3
8
6.33
L
Thoth
HIFO DARK
Thoth
3
6
2
0.67
L
Cliodhna
3
9
0
0.33
W
Xing Tian
TheRickles
Xing Tian
3
1
21
13.5
L
Bellona
WILDJIM25
Bellona
0
11
2
0.09
L
Olorun
0
8
2
0.13
W
Hun Batz
motherlover58
Hun Batz
9
1
7
12.5
L
0
10
3
0.15
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,208
Damage
56,835
66,992
Taken
51,989
21,616
Mitigated
28,992
6,439
Healing
13,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,802
2,115
169
674
5,397
1,919
1,595
1,962
3,402
48,720
0
W
Ah Muzen Cab
DiabloGamekeep
Ah Muzen Cab
21,763
8,318
0
2,891
10,483
4,774
6,591
2,556
7,844
0
72,348
L
Thoth
HIFO DARK
Thoth
6,947
271
0
1,434
10,835
2,715
0
1,791
8,980
47,176
0
L
Cliodhna
4,939
508
0
1,733
13,363
3,985
0
876
12,451
0
32,121
W
Xing Tian
TheRickles
Xing Tian
5,201
808
984
2,439
14,884
14,118
1,251
2,552
10,050
19,132
0
L
Bellona
WILDJIM25
Bellona
1,749
417
0
1,843
15,112
7,003
88
6,122
8,596
0
9,090
L
Olorun
3,028
1,054
316
728
12,101
2,069
0
1,365
10,696
13,320
0
W
Hun Batz
motherlover58
Hun Batz
9,254
3,974
0
3,544
11,489
4,172
1,160
4,143
7,227
0
57,564
L
2,545
301
0
385
15,581
5,844
100
3,243
12,266
8,027
0
W
11,815
4,631
0
2,910
9,736
4,009
3,743
833
8,870
0
89,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
50,853
195
Minions Killed
507
0
Camps Cleared
0
1,094,195
Distance Traveled
1,605,671
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,847
615
100
6
0
329,515
0
W
Ah Muzen Cab
10,574
661
114
7
0
287,359
2
L
Thoth
8,786
549
95
6
0
266,222
2
L
Cliodhna
7,850
491
68
4
0
284,857
0
W
Xing Tian
9,033
565
27
2
0
315,820
3
L
Bellona
5,376
336
8
1
0
190,715
1
L
Olorun
5,354
335
14
1
0
147,484
1
W
Hun Batz
10,091
631
104
7
0
338,944
2
L
Cthulhu
5,657
354
10
1
0
204,917
0
W
Loki
11,308
707
162
10
0
334,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role