Player Matchup

Medusa
Medusa
MoTweak
Medusa
Level 129
God Stats
5W - 2L
1,677 SR
Queue Stats
293W - 314L
1,399 Elo+
Solo
Terra
Terra
WEAVZY1999
Terra
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 185L
1,486 Elo+
Solo
Kukulkan
Kukulkan
isma8777
Kukulkan
Level 105
God Stats
66W - 61L
1,524 SR
Queue Stats
408W - 399L
1,478 Elo+
Solo
Zeus
Zeus
kingkor97
Zeus
Level 160
God Stats
10W - 11L
1,462 SR
Queue Stats
476W - 471L
1,467 Elo+
Solo
Tyr
Tyr
sebacsrMDQ
Tyr
Level 69
God Stats
0W - 2L
1,350 SR
Queue Stats
61W - 95L
1,400 Elo+
Solo
Team Averages
Level 110
1,503 SR
1,446 Elo+

VS

Team Averages
Level 136
1,572 SR
1,451 Elo+
Izanami
Izanami
Apostle Manny
Izanami
Level 107
God Stats
2W - 2L
1,531 SR
Queue Stats
42W - 41L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
BeIIyButtonLint
Ne Zha
Level 120
God Stats
3W - 2L
1,519 SR
Queue Stats
48W - 52L
1,424 Elo+
Party 1
Achilles
Achilles
Shadow Dragon M
Achilles
Level 157
God Stats
14W - 7L
1,592 SR
Queue Stats
403W - 403L
1,479 Elo+
Solo
Aphrodite
Aphrodite
WildMythra
Aphrodite
Level 140
God Stats
54W - 46L
1,650 SR
Queue Stats
174W - 198L
1,517 Elo+
Party 2
Ah Puch
Ah Puch
tattootwitch
Ah Puch
Level 155
God Stats
15W - 11L
1,566 SR
Queue Stats
491W - 513L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MoTweak
Medusa
13
1 / 3 / 1
7,857
491
10,416
11,201
3,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
12
0 / 2 / 1
7,085
443
3,321
13,483
8,756
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
isma8777
Kukulkan
13
2 / 5 / 1
8,103
506
6,658
10,553
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
13
4 / 2 / 2
8,080
505
11,057
10,348
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 1
8,820
551
9,950
14,411
10,323
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
6 / 1 / 3
9,645
603
13,242
15,477
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 2
8,884
555
8,227
14,249
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Achilles
13
2 / 3 / 0
7,883
493
7,369
15,804
14,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
WildMythra
Aphrodite
14
1 / 1 / 5
8,661
541
6,804
10,858
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
tattootwitch
Ah Puch
16
4 / 0 / 3
9,049
566
7,517
9,770
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
10
Kills
15
15
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
1
3
7.5
W
2
5
2
0.6
L
Medusa
MoTweak
Medusa
1
3
1
0.5
W
Achilles
2
3
0
0.67
L
Terra
0
2
1
0.25
W
Aphrodite
WildMythra
Aphrodite
1
1
5
3.5
L
Kukulkan
isma8777
Kukulkan
2
5
1
0.5
L
Zeus
4
2
2
2.5
L
3
3
1
1.17
W
Ah Puch
tattootwitch
Ah Puch
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,402
Damage
43,159
59,996
Taken
66,158
28,628
Mitigated
35,055
11,336
Healing
34,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
13,242
9,940
0
7,189
15,477
4,728
2,903
3,959
11,450
0
86,104
W
8,227
2,856
0
5,553
14,249
5,331
0
5,673
8,382
0
66,604
L
Medusa
MoTweak
Medusa
10,416
2,546
128
930
11,201
3,182
0
3,057
8,144
0
56,878
W
Achilles
7,369
1,406
0
4,953
15,804
14,700
435
4,561
11,031
6,483
35,048
L
Terra
3,321
555
724
2,695
13,483
8,756
32
4,956
8,527
29,479
0
W
Aphrodite
WildMythra
Aphrodite
6,804
596
4,023
6,460
10,858
6,720
426
5,244
5,402
28,546
0
L
Kukulkan
isma8777
Kukulkan
6,658
893
0
820
10,553
3,592
165
2,712
7,841
53,471
0
L
Zeus
11,057
933
33
1,854
10,348
2,775
346
2,205
8,143
44,352
0
L
9,950
1,243
0
4,152
14,411
10,323
402
2,641
11,770
11,675
41,811
W
Ah Puch
tattootwitch
Ah Puch
7,517
393
0
6,243
9,770
3,576
1,035
3,038
6,448
55,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,945
Gold Earned
44,122
474
Minions Killed
492
0
Camps Cleared
0
1,484,548
Distance Traveled
1,546,803
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,645
603
163
10
0
281,521
5
W
Ne Zha
8,884
555
109
7
0
338,356
0
L
Medusa
7,857
491
115
7
0
298,804
0
W
Achilles
7,883
493
78
5
0
265,456
2
L
Terra
7,085
443
47
3
0
291,243
5
W
Aphrodite
8,661
541
41
3
0
328,164
3
L
Kukulkan
8,103
506
116
7
0
288,049
5
L
Zeus
8,080
505
88
6
0
290,334
4
L
Tyr
8,820
551
108
7
0
316,118
3
W
Ah Puch
9,049
566
101
6
0
333,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role