Player Matchup

Thoth
Thoth
Foxy Fruit
Thoth
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 5L
1,873 Elo+
Party 1
Cthulhu
Cthulhu
MonsterxBomber
Cthulhu
Level 160
God Stats
8W - 3L
1,857 SR
Queue Stats
119W - 43L
1,789 Elo+
Party 1
Ne Zha
Ne Zha
Roses are Red
Ne Zha
Level 156
God Stats
4W - 3L
1,674 SR
Queue Stats
68W - 50L
1,735 Elo+
Party 1
Bellona
Bellona
Young Gems
Bellona
Level 143
God Stats
3W - 1L
1,890 SR
Queue Stats
210W - 143L
1,861 Elo+
Party 1
Sol
Sol
Young Noxx
Sol
Level 160
God Stats
5W - 2L
1,766 SR
Queue Stats
120W - 63L
1,816 Elo+
Party 1
Team Averages
Level 140
1,737 SR
1,815 Elo+

VS

Team Averages
Level 140
1,655 SR
1,672 Elo+
Cliodhna
Cliodhna
CouchBard
Cliodhna
Level 145
God Stats
4W - 3L
1,753 SR
Queue Stats
553W - 422L
1,670 Elo+
Party 2
Ymir
Ymir
DShadoh
Ymir
Level 157
God Stats
6W - 1L
1,798 SR
Queue Stats
155W - 98L
1,768 Elo+
Solo
Sylvanus
Sylvanus
LoreWizard
Sylvanus
Level 148
God Stats
5W - 4L
1,712 SR
Queue Stats
557W - 406L
1,698 Elo+
Party 2
Artemis
Artemis
NamesTaylor
Artemis
Level 127
God Stats
4W - 5L
1,580 SR
Queue Stats
189W - 173L
1,544 Elo+
Solo
Aphrodite
Aphrodite
iiTz x Swift
Aphrodite
Level 125
God Stats
2W - 2L
1,430 SR
Queue Stats
430W - 356L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
8
0 / 3 / 0
8,024
321
762
2,832
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 4 / 11
11,991
480
13,614
24,709
23,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 6 / 4
12,615
505
8,092
17,759
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Young Gems
Bellona
19
2 / 2 / 8
12,369
495
14,456
22,402
33,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
7 / 5 / 7
12,919
517
18,913
20,984
7,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CouchBard
Cliodhna
20
9 / 4 / 4
14,227
569
21,514
17,582
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
DShadoh
Ymir
17
3 / 4 / 7
11,620
465
8,535
22,181
24,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
LoreWizard
Sylvanus
20
3 / 5 / 4
13,684
547
14,077
19,128
10,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
NamesTaylor
Artemis
20
5 / 2 / 2
14,291
572
13,496
12,957
5,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
iiTz x Swift
Aphrodite
18
0 / 2 / 5
12,596
504
8,465
16,075
15,363
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
17
Kills
20
20
Deaths
17
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CouchBard
Cliodhna
9
4
4
2.75
W
Ymir
DShadoh
Ymir
3
4
7
1.63
L
Thoth
0
3
0
0
W
Sylvanus
LoreWizard
Sylvanus
3
5
4
1
L
3
4
11
2.13
W
Artemis
NamesTaylor
Artemis
5
2
2
3
L
5
6
4
1.17
L
Bellona
Young Gems
Bellona
2
2
8
3
L
7
5
7
2.1
W
Aphrodite
iiTz x Swift
Aphrodite
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,837
Damage
66,087
88,686
Taken
87,923
71,811
Mitigated
63,306
27,139
Healing
33,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CouchBard
Cliodhna
21,514
2,213
0
5,404
17,582
7,509
1,199
6,744
10,838
0
106,681
W
Ymir
DShadoh
Ymir
8,535
3,621
0
1,180
22,181
24,979
705
8,235
13,946
48,428
0
L
Thoth
762
0
0
270
2,832
601
0
873
1,959
19,432
0
W
Sylvanus
LoreWizard
Sylvanus
14,077
2,060
820
6,117
19,128
10,008
1,720
8,981
10,147
100,361
20,129
L
13,614
625
1,394
3,539
24,709
23,262
23
7,703
16,718
51,789
0
W
Artemis
NamesTaylor
Artemis
13,496
7,036
0
6,011
12,957
5,447
3,642
5,604
7,353
0
122,068
L
8,092
1,160
0
4,886
17,759
7,363
0
6,455
11,304
0
87,011
L
Bellona
Young Gems
Bellona
14,456
3,421
0
6,186
22,402
33,297
60
8,211
13,924
10,693
67,108
L
18,913
6,803
0
10,864
20,984
7,288
741
6,372
14,302
102,880
10,072
W
Aphrodite
iiTz x Swift
Aphrodite
8,465
1,606
3,161
10,472
16,075
15,363
462
5,160
10,915
78,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,918
Gold Earned
66,418
577
Minions Killed
738
0
Camps Cleared
0
2,101,629
Distance Traveled
2,248,705
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,227
569
135
5
0
547,875
2
W
Ymir
11,620
465
71
3
0
435,610
5
L
Thoth
8,024
321
37
1
0
125,733
3
W
Sylvanus
13,684
547
188
8
0
417,225
4
L
Cthulhu
11,991
480
61
2
0
498,123
15
W
Artemis
14,291
572
174
7
0
459,506
8
L
Ne Zha
12,615
505
145
6
0
524,112
3
L
Bellona
12,369
495
159
6
0
518,054
8
L
Sol
12,919
517
175
7
0
435,607
4
W
Aphrodite
12,596
504
170
7
0
388,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role