Player Matchup

Nemesis
Nemesis
DoOdLeBoB6969
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,504 Elo+
Party 2
Ymir
Ymir
Gavenl69
Ymir
Level 8
God Stats
7W - 3L
1,749 SR
Queue Stats
30W - 23L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
PintoSupersonico
Kukulkan
Level 23
God Stats
2W - 0L
1,946 SR
Queue Stats
9W - 8L
1,429 Elo+
Solo
Ra
Ra
Yeag
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 64L
1,495 Elo+
Party 2
Bellona
Bellona
kalebop02
Bellona
Level 51
God Stats
20W - 15L
1,565 SR
Queue Stats
51W - 38L
1,548 Elo+
Party 2
Team Averages
Level 24
1,652 SR
1,511 Elo+

VS

Team Averages
Level 3
1,500 SR
1,500 Elo+
Guan Yu
Guan Yu
Alayubi
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
M7MDHADI
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Athena
Athena
hashemsaqer
Athena
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
werewolfguy
Fenrir
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
whitebeardq8
Xing Tian
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
11 / 2 / 32
9,232
1,539
12,775
7,350
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
16
5 / 1 / 41
9,272
1,545
5,163
7,056
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
15 / 0 / 37
10,212
1,702
25,205
3,837
1,678
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
Yeag
Ra
15
9 / 0 / 37
9,387
1,565
13,113
3,932
1,588
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
kalebop02
Bellona
16
18 / 1 / 33
10,660
1,777
17,640
10,269
9,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

377

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alayubi
Guan Yu
12
3 / 11 / 0
7,800
1,300
6,030
16,005
19,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
M7MDHADI
Izanami
12
0 / 11 / 4
6,358
1,060
6,412
11,993
5,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Athena
12
0 / 11 / 3
6,686
1,114
5,262
19,106
17,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
1 / 16 / 3
6,618
1,103
9,174
17,453
10,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
whitebeardq8
Xing Tian
12
0 / 9 / 4
6,874
1,146
2,961
17,756
17,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

238
Kill Participation
18
58
Kills
4
4
Deaths
58
180
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alayubi
Guan Yu
3
11
0
0.27
W
Nemesis
11
2
32
13.5
W
Ymir
5
1
41
25.5
L
Izanami
M7MDHADI
Izanami
0
11
4
0.18
W
15
0
37
33.5
W
Ra
Yeag
Ra
9
0
37
27.5
L
Athena
0
11
3
0.14
W
Bellona
kalebop02
Bellona
18
1
33
34.5
L
Fenrir
1
16
3
0.16
L
Xing Tian
whitebeardq8
Xing Tian
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,896
Damage
29,839
32,444
Taken
82,313
22,306
Mitigated
70,502
12,122
Healing
2,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alayubi
Guan Yu
6,030
602
674
1,289
16,005
19,560
0
8,831
7,174
0
12,793
W
Nemesis
12,775
7,148
0
554
7,350
4,026
0
1,948
5,253
0
15,940
W
Ymir
5,163
2,495
0
1,876
7,056
5,512
0
2,221
4,714
8,404
0
L
Izanami
M7MDHADI
Izanami
6,412
4,653
0
0
11,993
5,341
0
6,319
5,674
0
18,531
W
25,205
5,590
0
986
3,837
1,678
0
1,099
2,701
40,351
0
W
Ra
Yeag
Ra
13,113
1,888
3,824
1,450
3,932
1,588
0
375
3,447
24,240
0
L
Athena
5,262
999
0
360
19,106
17,939
0
10,481
8,625
16,528
0
W
Bellona
kalebop02
Bellona
17,640
8,548
1,450
1,982
10,269
9,502
0
2,580
7,507
0
29,827
L
Fenrir
9,174
1,597
0
167
17,453
10,435
0
9,594
7,859
0
23,135
L
Xing Tian
whitebeardq8
Xing Tian
2,961
514
0
417
17,756
17,227
0
8,256
9,500
14,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,763
Gold Earned
34,336
115
Minions Killed
89
1
Camps Cleared
1
621,813
Distance Traveled
535,399
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,800
1,300
9
2
1
117,429
0
W
Nemesis
9,232
1,539
5
1
1
121,935
2
W
Ymir
9,272
1,545
7
1
0
121,813
0
L
Izanami
6,358
1,060
22
4
0
87,955
0
W
Kukulkan
10,212
1,702
49
8
0
118,204
0
W
Ra
9,387
1,565
29
5
0
136,438
3
L
Athena
6,686
1,114
24
4
0
103,282
0
W
Bellona
10,660
1,777
25
4
0
123,423
0
L
Fenrir
6,618
1,103
23
4
0
119,404
0
L
Xing Tian
6,874
1,146
11
2
0
107,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role