Player Matchup

Apollo
Apollo
Atesh61
Apollo
Level 107
God Stats
5W - 5L
1,464 SR
Queue Stats
240W - 252L
1,378 Elo+
Solo
Jormungandr
Jormungandr
DigenisGR
Jormungandr
Level 100
God Stats
17W - 3L
1,803 SR
Queue Stats
621W - 638L
1,347 Elo+
Solo
Hercules
Hercules
LeX_LuseR
Hercules
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 110L
1,316 Elo+
Party 2
Odin
Odin
LeX_NovE
Odin
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 71L
1,261 Elo+
Party 2
Eset
Eset
titan9193
Eset
Level 96
God Stats
3W - 3L
1,636 SR
Queue Stats
314W - 308L
1,378 Elo+
Solo
Team Averages
Level 105
1,581 SR
1,336 Elo+

VS

Team Averages
Level 82
1,611 SR
1,309 Elo+
Neith
Neith
Agrrix
Neith
Level 76
God Stats
4W - 4L
1,832 SR
Queue Stats
520W - 546L
1,305 Elo+
Solo
Sol
Sol
FCKxNWO
Sol
Level 87
God Stats
0W - 1L
1,717 SR
Queue Stats
29W - 38L
1,357 Elo+
Solo
Nu Wa
Nu Wa
GreekMichelakos
Nu Wa
Level 93
God Stats
0W - 2L
1,264 SR
Queue Stats
25W - 36L
1,303 Elo+
Solo
Scylla
Scylla
MARLEY-POE
Scylla
Level 57
God Stats
2W - 1L
1,773 SR
Queue Stats
82W - 106L
1,310 Elo+
Party 1
He Bo
He Bo
Shiney_Snowball
He Bo
Level 99
God Stats
2W - 2L
1,470 SR
Queue Stats
36W - 52L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Atesh61
Apollo
16
3 / 9 / 8
10,706
714
11,688
18,470
6,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
DigenisGR
Jormungandr
18
3 / 6 / 18
11,398
760
9,375
27,859
24,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
LeX_LuseR
Hercules
19
4 / 2 / 9
10,669
711
10,176
22,550
25,541
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
20
8 / 3 / 9
11,566
771
14,033
15,453
15,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eset
20
7 / 6 / 12
12,591
839
13,463
17,200
7,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agrrix
Neith
17
4 / 4 / 11
10,839
723
15,264
11,893
5,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
20
5 / 7 / 12
11,886
792
19,434
19,904
7,773
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 5 / 17
10,827
722
16,850
12,103
4,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
MARLEY-POE
Scylla
17
8 / 6 / 11
11,505
767
17,449
12,511
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 3 / 8
11,272
751
8,354
9,404
3,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
85
25
Kills
26
26
Deaths
25
56
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Neith
Agrrix
Neith
4
4
11
2.38
W
Apollo
Atesh61
Apollo
3
9
8
0.78
W
Jormungandr
DigenisGR
Jormungandr
3
6
18
2
L
Sol
5
7
12
1.57
L
2
5
17
2.1
W
Hercules
LeX_LuseR
Hercules
4
2
9
4.25
W
Odin
8
3
9
4.17
L
Scylla
MARLEY-POE
Scylla
8
6
11
2.25
L
7
3
8
3.67
W
Eset
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,735
Damage
77,351
101,532
Taken
65,815
80,107
Mitigated
26,372
41,530
Healing
26,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Agrrix
Neith
15,264
4,707
768
4,016
11,893
5,083
917
3,120
8,773
0
21,584
W
Apollo
Atesh61
Apollo
11,688
4,179
1,091
4,887
18,470
6,813
2,017
13,401
5,069
0
35,381
W
Jormungandr
DigenisGR
Jormungandr
9,375
1,692
1,878
8,343
27,859
24,796
660
14,064
13,795
25,767
0
L
Sol
19,434
8,514
733
8,333
19,904
7,773
2,006
6,995
12,909
34,868
0
L
16,850
4,076
1,745
3,073
12,103
4,952
941
5,437
6,666
34,683
0
W
Hercules
LeX_LuseR
Hercules
10,176
1,269
2,401
8,850
22,550
25,541
1,121
13,090
9,460
161
22,755
W
Odin
14,033
1,954
2,425
2,421
15,453
15,185
1,037
9,038
6,415
628
25,476
L
Scylla
MARLEY-POE
Scylla
17,449
105
538
1,790
12,511
4,986
104
3,975
8,536
31,734
0
L
8,354
175
1,803
3,705
9,404
3,578
778
3,851
5,553
17,723
0
W
Eset
13,463
1,284
4,206
5,028
17,200
7,772
1,183
12,494
4,706
35,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,930
Gold Earned
56,329
148
Minions Killed
142
0
Camps Cleared
0
1,254,422
Distance Traveled
1,207,071
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,839
723
15
1
0
224,533
0
W
Apollo
10,706
714
38
3
0
209,817
6
W
Jormungandr
11,398
760
17
1
0
194,419
2
L
Sol
11,886
792
43
3
0
234,586
0
L
Nu Wa
10,827
722
39
3
0
225,437
1
W
Hercules
10,669
711
29
2
0
304,076
0
W
Odin
11,566
771
20
1
0
300,711
0
L
Scylla
11,505
767
32
2
0
240,389
1
L
He Bo
11,272
751
13
1
0
282,126
0
W
Eset
12,591
839
44
3
0
245,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role