Player Matchup

Ares
Ares
BusterBoy99
Ares
Level 16
God Stats
38W - 27L
1,587 SR
Queue Stats
43W - 39L
1,464 Elo+
Party 1
Chang'e
Chang'e
Octoberr_x1031
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,315 Elo+
Solo
Odin
Odin
Omega4967
Odin
Level 13
God Stats
2W - 0L
1,708 SR
Queue Stats
39W - 31L
1,478 Elo+
Party 1
Loki
Loki
Shi Efuren
Loki
Level 22
God Stats
3W - 2L
1,396 SR
Queue Stats
90W - 96L
1,265 Elo+
Solo
Bakasura
Bakasura
dgvd
Bakasura
Level 19
God Stats
4W - 0L
1,796 SR
Queue Stats
73W - 52L
1,484 Elo+
Party 1
Team Averages
Level 19
1,597 SR
1,401 Elo+

VS

Team Averages
Level 15
1,443 SR
1,382 Elo+
Baron Samedi
Baron Samedi
CrypticPuppy161
Baron Samedi
Level 18
God Stats
3W - 5L
1,438 SR
Queue Stats
49W - 45L
1,279 Elo+
Solo
Bellona
Bellona
LilWiener696092
Bellona
Level 27
God Stats
0W - 1L
1,350 SR
Queue Stats
16W - 20L
1,369 Elo+
Solo
Heimdallr
Heimdallr
SlickRickBixch
Heimdallr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,395 Elo+
Party 2
Ra
Ra
ThaTitanCronus
Ra
Level 18
God Stats
19W - 17L
1,425 SR
Queue Stats
41W - 38L
1,365 Elo+
Party 2
Nemesis
Nemesis
hug4life
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 17
12,519
1,138
12,375
13,364
15,735
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 1 / 20
11,641
1,058
7,912
11,670
4,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
18
4 / 5 / 15
11,456
1,041
7,959
16,331
7,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 4 / 23
11,392
1,036
11,797
12,411
4,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
dgvd
Bakasura
20
21 / 2 / 10
15,663
1,424
32,203
15,648
7,730
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

199

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrypticPuppy161
Baron Samedi
18
7 / 9 / 4
13,144
1,195
14,907
18,487
8,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 4 / 8
11,817
1,074
16,145
18,148
15,827
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
SlickRickBixch
Heimdallr
17
3 / 13 / 8
11,302
1,027
18,147
22,483
8,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 8 / 7
10,500
955
10,756
17,383
13,277
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
hug4life
Nemesis
15
0 / 2 / 0
8,723
793
452
1,593
626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
41
35
Kills
14
14
Deaths
36
85
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
2
17
7.25
L
Baron Samedi
CrypticPuppy161
Baron Samedi
7
9
4
1
L
4
4
8
2
W
3
1
20
13
W
Odin
4
5
15
2.3
W
1
4
23
3.13
L
Heimdallr
SlickRickBixch
Heimdallr
3
13
8
0.54
L
0
8
7
0.44
W
Bakasura
dgvd
Bakasura
21
2
10
13
L
Nemesis
hug4life
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,246
Damage
60,407
69,424
Taken
78,094
40,351
Mitigated
46,994
16,198
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,375
430
0
1,063
13,364
15,735
0
5,037
8,327
22,635
0
L
Baron Samedi
CrypticPuppy161
Baron Samedi
14,907
380
3,289
1,821
18,487
8,706
0
4,907
12,567
50,015
0
L
16,145
6,200
0
602
18,148
15,827
0
4,687
12,307
0
37,823
W
7,912
1,338
4,448
7,356
11,670
4,792
0
4,454
7,216
37,443
0
W
Odin
7,959
3,739
0
1,040
16,331
7,285
0
4,911
11,420
0
20,648
W
11,797
3,311
0
0
12,411
4,809
0
5,136
7,275
0
28,792
L
Heimdallr
SlickRickBixch
Heimdallr
18,147
8,222
0
495
22,483
8,558
0
4,647
16,601
0
25,673
L
10,756
504
1,018
700
17,383
13,277
0
5,620
11,399
41,191
0
W
Bakasura
dgvd
Bakasura
32,203
21,025
0
2,291
15,648
7,730
0
6,125
9,523
0
47,933
L
Nemesis
hug4life
Nemesis
452
213
0
0
1,593
626
0
426
1,167
0
2,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,671
Gold Earned
55,486
209
Minions Killed
200
5
Camps Cleared
6
1,195,870
Distance Traveled
814,416
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,519
1,138
14
1
0
225,636
0
L
Baron Samedi
13,144
1,195
79
7
0
194,216
0
L
Bellona
11,817
1,074
48
4
5
186,857
0
W
Chang'e
11,641
1,058
81
7
1
222,593
0
W
Odin
11,456
1,041
26
2
1
194,638
0
W
Loki
11,392
1,036
30
3
2
231,461
0
L
Heimdallr
11,302
1,027
19
2
0
210,303
0
L
Ra
10,500
955
52
5
1
191,651
0
W
Bakasura
15,663
1,424
58
5
1
321,542
1
L
Nemesis
8,723
793
2
0
0
31,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role