Player Matchup

Achilles
Achilles
Kakashi_OG_Jr
Achilles
Level 140
God Stats
10W - 3L
1,850 SR
Queue Stats
253W - 143L
1,762 Elo+
Party 1
Chaac
Chaac
dramaf4ce
Chaac
Level 144
God Stats
8W - 17L
1,220 SR
Queue Stats
219W - 306L
1,580 Elo+
Solo
Kukulkan
Kukulkan
oFUTYLE_DEATHo
Kukulkan
Level 151
God Stats
7W - 7L
1,583 SR
Queue Stats
496W - 301L
1,744 Elo+
Party 1
Team Averages
Level 145
1,551 SR
1,695 Elo+

VS

Team Averages
Level 84
1,483 SR
1,626 Elo+
Fafnir
Fafnir
Mindblown420
Fafnir
Level 127
God Stats
4W - 6L
1,613 SR
Queue Stats
332W - 323L
1,648 Elo+
Solo
Izanami
Izanami
Neverboard
Izanami
Level 65
God Stats
1W - 5L
1,546 SR
Queue Stats
89W - 58L
1,625 Elo+
Party 2
Chang'e
Chang'e
thetome
Chang'e
Level 59
God Stats
3W - 6L
1,291 SR
Queue Stats
135W - 109L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kakashi_OG_Jr
Achilles
15
7 / 2 / 7
11,588
682
15,441
22,277
24,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
dramaf4ce
Chaac
16
2 / 2 / 13
11,255
662
12,873
21,691
16,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
17
9 / 1 / 9
12,389
729
21,082
7,007
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
0 / 4 / 3
9,508
559
8,251
18,870
23,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Neverboard
Izanami
15
5 / 6 / 0
11,830
696
17,965
21,255
6,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
thetome
Chang'e
14
0 / 8 / 5
9,973
587
7,858
16,312
6,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
5
5
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Kakashi_OG_Jr
Achilles
7
2
7
5.25
L
Fafnir
0
4
3
0.38
L
Izanami
Neverboard
Izanami
5
6
0
0.83
W
Chaac
dramaf4ce
Chaac
2
2
13
4.25
W
Kukulkan
9
1
9
13.5
L
Chang'e
thetome
Chang'e
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,396
Damage
34,074
50,975
Taken
56,437
43,565
Mitigated
37,846
16,025
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Kakashi_OG_Jr
Achilles
15,441
3,664
0
7,203
22,277
24,290
0
6,365
15,912
0
35,681
L
Fafnir
8,251
3,673
240
3,012
18,870
23,866
24
7,893
10,433
20,275
0
L
Izanami
Neverboard
Izanami
17,965
11,701
0
1,418
21,255
6,981
1,375
8,484
12,271
0
51,034
W
Chaac
dramaf4ce
Chaac
12,873
1,314
0
7,659
21,691
16,402
945
6,990
14,701
0
43,958
W
Kukulkan
21,082
2,328
0
1,163
7,007
2,873
1,516
3,357
3,650
77,611
0
L
Chang'e
thetome
Chang'e
7,858
304
4,617
5,181
16,312
6,999
64
5,038
11,021
31,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
31,311
216
Minions Killed
151
12
Camps Cleared
2
950,167
Distance Traveled
893,165
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,588
682
30
2
1
306,023
3
L
Fafnir
9,508
559
17
1
1
313,310
3
L
Izanami
11,830
696
82
5
0
276,690
4
W
Chaac
11,255
662
47
3
5
330,499
2
W
Kukulkan
12,389
729
139
8
6
313,645
1
L
Chang'e
9,973
587
52
3
1
303,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role