Player Matchup

Sun Wukong
Sun Wukong
DarthRay88
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,259 Elo+
Party 2
Ravana
Ravana
Elemental_best14
Ravana
Level 103
God Stats
6W - 5L
1,620 SR
Queue Stats
185W - 239L
1,464 Elo+
Party 1
Cliodhna
Cliodhna
FTP_Grizzlii
Cliodhna
Level 18
God Stats
1W - 1L
1,706 SR
Queue Stats
39W - 40L
1,366 Elo+
Solo
Bakasura
Bakasura
Loveduzii
Bakasura
Level 9
God Stats
1W - 1L
1,739 SR
Queue Stats
9W - 8L
1,598 Elo+
Party 1
Neith
Neith
Thrazify
Neith
Level 17
God Stats
1W - 1L
1,346 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 2
Team Averages
Level 34
1,582 SR
1,394 Elo+

VS

Team Averages
Level 20
1,500 SR
1,403 Elo+
Ullr
Ullr
For-The-Promote
Ullr
Level 13
God Stats
4W - 3L
1,601 SR
Queue Stats
23W - 19L
1,365 Elo+
Solo
Nemesis
Nemesis
Khaos-Fall3n
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,478 Elo+
Solo
Achilles
Achilles
W3tnut999
Achilles
Level 29
God Stats
24W - 32L
1,506 SR
Queue Stats
175W - 218L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
Xerexas
Gilgamesh
Level 29
God Stats
16W - 8L
1,647 SR
Queue Stats
152W - 149L
1,403 Elo+
Solo
Merlin
Merlin
chadspro1983
Merlin
Level 13
God Stats
1W - 2L
1,249 SR
Queue Stats
21W - 25L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarthRay88
Sun Wukong
11
0 / 4 / 3
7,362
351
5,521
11,976
6,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
12 / 3 / 1
11,032
525
17,885
11,258
6,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
FTP_Grizzlii
Cliodhna
9
2 / 5 / 2
7,310
348
3,494
6,987
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
Loveduzii
Bakasura
14
1 / 7 / 3
8,340
397
4,638
15,908
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Thrazify
Neith
13
2 / 5 / 2
8,381
399
5,444
9,582
2,564
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
10,622
506
9,733
11,017
3,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Khaos-Fall3n
Nemesis
16
7 / 3 / 7
11,448
545
9,187
12,648
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
W3tnut999
Achilles
18
6 / 0 / 1
11,166
532
7,727
13,186
14,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Xerexas
Gilgamesh
15
6 / 3 / 8
10,137
483
10,128
15,875
9,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
14
1 / 7 / 2
9,674
461
1,495
7,944
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
17
Kills
24
24
Deaths
17
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DarthRay88
Sun Wukong
0
4
3
0.38
L
12
3
1
4.17
L
Cliodhna
FTP_Grizzlii
Cliodhna
2
5
2
0.6
W
4
4
7
1.88
W
Nemesis
Khaos-Fall3n
Nemesis
7
3
7
3.5
L
Bakasura
Loveduzii
Bakasura
1
7
3
0.36
L
Neith
Thrazify
Neith
2
5
2
0.6
W
Achilles
W3tnut999
Achilles
6
0
1
6.5
W
Gilgamesh
Xerexas
Gilgamesh
6
3
8
3.33
W
Merlin
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,982
Damage
38,270
55,711
Taken
60,670
22,804
Mitigated
33,179
10,217
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DarthRay88
Sun Wukong
5,521
1,014
0
1,389
11,976
6,569
217
0
11,515
39
23,091
L
17,885
5,078
0
2,000
11,258
6,352
0
778
10,006
0
75,273
L
Cliodhna
FTP_Grizzlii
Cliodhna
3,494
632
0
1,828
6,987
1,988
0
425
6,448
0
22,519
W
9,733
3,241
0
2,010
11,017
3,890
2,061
115
10,902
0
77,571
W
Nemesis
Khaos-Fall3n
Nemesis
9,187
2,985
0
2,884
12,648
4,025
1,129
0
12,608
0
52,769
L
Bakasura
Loveduzii
Bakasura
4,638
3,702
0
3,478
15,908
5,331
0
114
15,752
0
33,577
L
Neith
Thrazify
Neith
5,444
2,314
0
1,522
9,582
2,564
1,866
0
9,554
0
46,992
W
Achilles
W3tnut999
Achilles
7,727
1,886
0
4,524
13,186
14,678
584
0
13,066
0
58,517
W
Gilgamesh
Xerexas
Gilgamesh
10,128
2,742
0
1,860
15,875
9,815
776
0
15,835
0
50,766
W
Merlin
1,495
224
0
146
7,944
771
3,618
0
7,944
36,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,425
Gold Earned
53,047
376
Minions Killed
489
0
Camps Cleared
0
1,726,195
Distance Traveled
1,959,161
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,362
351
33
2
0
396,609
1
L
Ravana
11,032
525
119
6
0
387,268
2
L
Cliodhna
7,310
348
51
2
0
215,972
1
W
Ullr
10,622
506
123
6
0
375,822
4
W
Nemesis
11,448
545
89
4
0
437,233
5
L
Bakasura
8,340
397
86
4
0
380,004
0
L
Neith
8,381
399
87
4
0
346,342
1
W
Achilles
11,166
532
119
6
0
429,585
0
W
Gilgamesh
10,137
483
73
3
0
396,319
5
W
Merlin
9,674
461
85
4
0
320,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role