Player Matchup

Achilles
Achilles
ALittleWhisk
Achilles
Level 109
God Stats
4W - 4L
1,557 SR
Queue Stats
188W - 188L
1,545 Elo+
Solo
Yemoja
Yemoja
BigYoshi
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,725 Elo+
Party 1
Da Ji
Da Ji
Bjwhill
Da Ji
Level 123
God Stats
1W - 6L
1,225 SR
Queue Stats
326W - 320L
1,515 Elo+
Party 2
Izanami
Izanami
iZpixl5
Izanami
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,725 Elo+
Party 1
Thoth
Thoth
samhughs905
Thoth
Level 46
God Stats
1W - 5L
1,323 SR
Queue Stats
104W - 113L
1,443 Elo+
Party 2
Team Averages
Level 90
1,421 SR
1,591 Elo+

VS

Team Averages
Level 100
1,661 SR
1,527 Elo+
Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Curey77
Sol
Level 69
God Stats
4W - 2L
1,802 SR
Queue Stats
172W - 203L
1,512 Elo+
Party 3
Xing Tian
Xing Tian
JoseD1607
Xing Tian
Level 104
God Stats
3W - 1L
1,739 SR
Queue Stats
390W - 374L
1,545 Elo+
Party 3
Izanami
Izanami
Zakharcheeeg
Izanami
Level 131
God Stats
9W - 7L
1,582 SR
Queue Stats
171W - 164L
1,529 Elo+
Solo
Guan Yu
Guan Yu
gablui2029
Guan Yu
Level 106
God Stats
17W - 8L
1,684 SR
Queue Stats
227W - 254L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALittleWhisk
Achilles
2
0 / 1 / 0
3,147
450
229
1,483
450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
BigYoshi
Yemoja
6
1 / 1 / 0
4,261
609
1,953
5,488
1,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
Bjwhill
Da Ji
6
0 / 2 / 0
3,875
554
1,957
4,667
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
iZpixl5
Izanami
6
0 / 4 / 1
3,982
569
4,715
4,671
835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 0
3,787
541
899
3,514
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 0 / 2
4,631
662
1,780
3,179
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
8
3 / 0 / 1
5,177
740
3,183
2,953
971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
JoseD1607
Xing Tian
7
2 / 0 / 3
4,723
675
2,247
6,615
1,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Zakharcheeeg
Izanami
9
4 / 1 / 1
5,114
731
3,900
4,040
740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
gablui2029
Guan Yu
9
2 / 0 / 0
4,980
711
634
1,430
678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
12
12
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
2
2
L
Achilles
ALittleWhisk
Achilles
0
1
0
0
L
Yemoja
BigYoshi
Yemoja
1
1
0
1
L
Da Ji
Bjwhill
Da Ji
0
2
0
0
W
Sol
3
0
1
3.5
W
Xing Tian
JoseD1607
Xing Tian
2
0
3
3.5
W
Izanami
Zakharcheeeg
Izanami
4
1
1
4.5
W
Guan Yu
gablui2029
Guan Yu
2
0
0
2
L
Izanami
iZpixl5
Izanami
0
4
1
0.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,753
Damage
11,744
19,823
Taken
18,217
4,870
Mitigated
5,046
5,091
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,780
453
0
2,044
3,179
873
0
119
3,060
0
22,520
L
Achilles
ALittleWhisk
Achilles
229
0
0
668
1,483
450
0
0
1,426
0
3,575
L
Yemoja
BigYoshi
Yemoja
1,953
649
1,072
1,375
5,488
1,424
0
1,075
4,413
6,297
0
L
Da Ji
Bjwhill
Da Ji
1,957
367
0
1,396
4,667
1,371
0
1,558
3,109
0
16,078
W
Sol
3,183
1,482
0
1,399
2,953
971
589
780
2,173
20,398
3,369
W
Xing Tian
JoseD1607
Xing Tian
2,247
117
835
2,328
6,615
1,784
0
1,016
5,599
6,766
0
W
Izanami
Zakharcheeeg
Izanami
3,900
2,817
0
1,447
4,040
740
22
937
3,103
0
30,621
W
Guan Yu
gablui2029
Guan Yu
634
393
0
257
1,430
678
72
0
1,376
0
25,129
L
Izanami
iZpixl5
Izanami
4,715
3,996
0
0
4,671
835
0
1,172
3,499
0
22,712
L
899
35
0
580
3,514
790
0
1,213
2,301
15,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,052
Gold Earned
24,625
125
Minions Killed
249
0
Camps Cleared
0
562,277
Distance Traveled
740,330
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,631
662
55
8
0
154,313
1
L
Achilles
3,147
450
11
2
0
34,294
0
L
Yemoja
4,261
609
9
1
0
120,954
1
L
Da Ji
3,875
554
37
5
0
161,581
3
W
Sol
5,177
740
58
8
0
141,658
3
W
Xing Tian
4,723
675
14
2
0
156,403
2
W
Izanami
5,114
731
64
9
0
130,521
0
W
Guan Yu
4,980
711
58
8
0
157,435
2
L
Izanami
3,982
569
39
6
0
133,238
1
L
Thoth
3,787
541
29
4
0
112,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role