Player Matchup

Skadi
Skadi
DeathKitty5185
Skadi
Level 27
God Stats
3W - 9L
1,369 SR
Queue Stats
156W - 194L
1,455 Elo+
Solo
Neith
Neith
Neondr1py
Neith
Level 11
God Stats
5W - 15L
1,229 SR
Queue Stats
17W - 32L
1,382 Elo+
Solo
Medusa
Medusa
PhixGoofy
Medusa
Level 24
God Stats
49W - 42L
1,489 SR
Queue Stats
107W - 115L
1,377 Elo+
Solo
Thor
Thor
Zyanexd
Thor
Level 6
God Stats
1W - 4L
1,413 SR
Queue Stats
3W - 6L
1,337 Elo+
Solo
Chang'e
Chang'e
sou1warrior
Chang'e
Level 15
God Stats
12W - 5L
1,678 SR
Queue Stats
29W - 27L
1,449 Elo+
Solo
Team Averages
Level 17
1,436 SR
1,400 Elo+

VS

Team Averages
Level 16
1,462 SR
1,346 Elo+
Janus
Janus
Baxju
Janus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 38L
1,440 Elo+
Solo
Neith
Neith
Kingcopper2497
Neith
Level 24
God Stats
1W - 2L
1,194 SR
Queue Stats
30W - 26L
1,471 Elo+
Solo
Ra
Ra
Marc0s3846
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,104 Elo+
Solo
Da Ji
Da Ji
Warlords424442
Da Ji
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 134L
1,168 Elo+
Solo
Horus
Horus
WishBenign
Horus
Level 28
God Stats
37W - 26L
1,618 SR
Queue Stats
89W - 76L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 9
13,726
858
7,793
16,552
4,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Neondr1py
Neith
20
6 / 10 / 6
14,407
900
22,896
29,845
8,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
PhixGoofy
Medusa
20
6 / 8 / 9
15,653
978
19,447
35,250
11,421
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
Zyanexd
Thor
18
0 / 0 / 0
11,510
719
0
724
217
Chang'e
sou1warrior
Chang'e
20
5 / 1 / 7
16,001
1,000
27,583
26,181
7,697
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Baxju
Janus
20
4 / 2 / 16
16,618
1,039
28,077
9,955
3,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 4 / 12
17,438
1,090
36,832
18,979
7,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 0 / 0
10,010
626
0
0
0
20
2 / 12 / 13
14,184
887
19,748
30,349
11,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Horus
20
7 / 0 / 14
17,445
1,090
18,304
25,292
37,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
18
Kills
24
24
Deaths
18
31
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Janus
Baxju
Janus
4
2
16
6
L
1
5
9
1.1
W
11
4
12
4.25
W
0
0
0
0
L
Neith
Neondr1py
Neith
6
10
6
0.9
L
Medusa
PhixGoofy
Medusa
6
8
9
1.31
W
2
12
13
0.71
W
Horus
7
0
14
14
L
Thor
Zyanexd
Thor
0
0
0
0
L
Chang'e
sou1warrior
Chang'e
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,719
Damage
102,961
108,552
Taken
84,575
32,850
Mitigated
59,811
22,807
Healing
23,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Baxju
Janus
28,077
4,120
282
2,768
9,955
3,611
0
704
9,251
105,302
0
L
7,793
4,863
0
275
16,552
4,891
0
5,207
11,345
0
23,542
W
36,832
11,978
426
5,070
18,979
7,174
0
6,912
12,067
0
81,261
W
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Neondr1py
Neith
22,896
13,181
0
5,161
29,845
8,624
0
6,586
23,259
0
37,109
L
Medusa
PhixGoofy
Medusa
19,447
11,802
0
3,901
35,250
11,421
0
8,005
27,245
0
39,901
W
19,748
4,374
0
75
30,349
11,943
0
12,326
18,023
0
31,409
W
Horus
18,304
7,530
5,180
9,523
25,292
37,083
0
7,641
17,651
0
29,822
L
Thor
Zyanexd
Thor
0
0
0
0
724
217
0
724
0
0
0
L
Chang'e
sou1warrior
Chang'e
27,583
1,266
3,148
10,322
26,181
7,697
0
7,555
18,626
99,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,297
Gold Earned
75,695
300
Minions Killed
337
3
Camps Cleared
11
1,056,551
Distance Traveled
1,303,330
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,618
1,039
221
14
0
277,748
0
L
Skadi
13,726
858
40
3
0
221,146
0
W
Neith
17,438
1,090
87
5
8
326,564
0
W
Ra
10,010
626
0
0
0
0
0
L
Neith
14,407
900
42
3
1
238,505
5
L
Medusa
15,653
978
35
2
1
272,281
0
W
Da Ji
14,184
887
10
1
2
337,230
0
W
Horus
17,445
1,090
19
1
1
361,788
0
L
Thor
11,510
719
0
0
0
0
0
L
Chang'e
16,001
1,000
183
11
1
324,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role