Player Matchup

Cliodhna
Cliodhna
GeorgeFloyddlol
Cliodhna
Level 69
God Stats
4W - 4L
1,507 SR
Queue Stats
367W - 464L
1,538 Elo+
Party 2
Ares
Ares
Raz1347
Ares
Level 109
God Stats
3W - 1L
1,660 SR
Queue Stats
153W - 150L
1,528 Elo+
Solo
Charybdis
Charybdis
Senpai_saiyan
Charybdis
Level 122
God Stats
19W - 21L
1,436 SR
Queue Stats
599W - 672L
1,502 Elo+
Party 2
Merlin
Merlin
Sivaisagoodthing
Merlin
Level 86
God Stats
1W - 1L
1,301 SR
Queue Stats
372W - 377L
1,523 Elo+
Party 2
Anubis
Anubis
Smürfie2
Anubis
Level 92
God Stats
18W - 10L
1,596 SR
Queue Stats
698W - 724L
1,501 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,518 Elo+

VS

Team Averages
Level 103
1,530 SR
1,488 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blutgrätsche
Izanami
Level 107
God Stats
22W - 13L
1,648 SR
Queue Stats
518W - 526L
1,448 Elo+
Party 1
Susano
Susano
FlintiMcFlint
Susano
Level 95
God Stats
23W - 22L
1,573 SR
Queue Stats
384W - 372L
1,510 Elo+
Party 1
Odin
Odin
Justr0ckin
Odin
Level 103
God Stats
0W - 1L
1,328 SR
Queue Stats
67W - 73L
1,489 Elo+
Solo
Serqet
Serqet
edin2103
Serqet
Level 63
God Stats
22W - 13L
1,602 SR
Queue Stats
172W - 160L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
8 / 3 / 3
9,954
664
10,162
10,378
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Raz1347
Ares
13
5 / 2 / 8
8,260
551
7,260
9,940
8,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Senpai_saiyan
Charybdis
14
6 / 3 / 5
8,871
591
9,581
8,806
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 2 / 6
9,409
627
5,073
6,382
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Smürfie2
Anubis
17
6 / 1 / 6
10,689
713
9,279
8,611
4,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 4 / 3
8,337
556
5,659
7,954
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
12
2 / 9 / 2
7,355
490
6,876
12,188
2,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 8 / 1
8,571
571
9,356
15,160
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 1
7,820
521
5,025
11,485
5,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
edin2103
Serqet
11
2 / 3 / 1
7,011
467
2,420
9,601
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
28
Kills
11
11
Deaths
28
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
3
0.38
L
Izanami
2
9
2
0.33
L
6
8
1
0.81
W
Cliodhna
8
3
3
3.17
L
1
4
1
0.38
W
Ares
Raz1347
Ares
5
2
8
4.5
W
Charybdis
Senpai_saiyan
Charybdis
6
3
5
2.83
W
3
2
6
3
W
Anubis
Smürfie2
Anubis
6
1
6
9
L
Serqet
edin2103
Serqet
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,355
Damage
29,336
44,117
Taken
56,388
20,925
Mitigated
19,417
14,220
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,659
402
0
687
7,954
2,366
0
4,431
3,523
56,713
0
L
Izanami
6,876
5,110
0
1,714
12,188
2,665
902
4,259
7,929
0
46,530
L
9,356
2,749
0
3,281
15,160
3,981
0
3,859
11,301
0
45,574
W
Cliodhna
10,162
2,030
0
3,408
10,378
3,662
0
1,277
8,846
0
81,871
L
5,025
1,570
0
1,874
11,485
5,658
0
6,402
5,083
0
39,774
W
Ares
Raz1347
Ares
7,260
348
270
862
9,940
8,248
56
839
8,641
19,296
0
W
Charybdis
Senpai_saiyan
Charybdis
9,581
3,896
0
2,901
8,806
2,832
322
78
8,556
0
54,791
W
5,073
676
0
702
6,382
1,892
107
3,424
2,598
65,159
0
W
Anubis
Smürfie2
Anubis
9,279
917
0
6,077
8,611
4,291
544
0
8,133
70,524
0
L
Serqet
edin2103
Serqet
2,420
591
0
1,304
9,601
4,747
40
2,661
6,940
1,852
8,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,183
Gold Earned
39,094
577
Minions Killed
408
0
Camps Cleared
0
1,522,324
Distance Traveled
1,435,401
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,337
556
135
9
0
266,082
4
L
Izanami
7,355
490
91
6
0
246,234
0
L
Susano
8,571
571
74
5
0
291,943
1
W
Cliodhna
9,954
664
127
8
0
341,982
3
L
Odin
7,820
521
88
6
0
290,275
3
W
Ares
8,260
551
21
1
0
315,356
2
W
Charybdis
8,871
591
113
8
0
279,038
0
W
Merlin
9,409
627
131
9
0
301,405
5
W
Anubis
10,689
713
185
12
0
284,543
4
L
Serqet
7,011
467
20
1
0
340,867
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role