Player Matchup

Ymir
Ymir
Fannary
Ymir
Level 25
God Stats
2W - 0L
1,712 SR
Queue Stats
5W - 3L
1,658 Elo+
Party 1
Geb
Geb
FriarLawrence
Geb
Level 28
God Stats
3W - 1L
1,794 SR
Queue Stats
7W - 4L
1,667 Elo+
Party 1
Jing Wei
Jing Wei
Zararas
Jing Wei
Level 48
God Stats
2W - 1L
1,860 SR
Queue Stats
3W - 2L
1,617 Elo+
Party 1
Team Averages
Level 34
1,789 SR
1,647 Elo+

VS

Team Averages
Level 51
1,484 SR
1,470 Elo+
Cerberus
Cerberus
RM_BVB45
Cerberus
Level 129
God Stats
6W - 3L
1,572 SR
Queue Stats
38W - 21L
1,656 Elo+
Party 2
Danzaburou
Danzaburou
TeeganJames
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,288 Elo+
Solo
Izanami
Izanami
lagui01
Izanami
Level 13
God Stats
4W - 2L
1,379 SR
Queue Stats
20W - 17L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fannary
Ymir
9
2 / 0 / 3
9,429
589
1,750
6,458
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 0 / 9
11,027
689
12,153
13,729
10,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
Zararas
Jing Wei
17
8 / 3 / 4
12,127
758
24,540
15,335
3,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RM_BVB45
Cerberus
15
2 / 2 / 1
10,688
668
10,775
24,840
32,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
TeeganJames
Danzaburou
5
0 / 4 / 1
7,733
483
821
3,441
1,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
lagui01
Izanami
15
1 / 6 / 2
10,074
630
9,367
14,022
5,422
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
3
3
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
Fannary
Ymir
2
0
3
3.5
W
2
0
9
6.5
L
Cerberus
RM_BVB45
Cerberus
2
2
1
1.25
L
Danzaburou
TeeganJames
Danzaburou
0
4
1
0.13
W
Jing Wei
Zararas
Jing Wei
8
3
4
3.33
L
Izanami
lagui01
Izanami
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,443
Damage
20,963
35,522
Taken
42,303
18,631
Mitigated
39,329
9,098
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Fannary
Ymir
1,750
770
334
1,939
6,458
3,792
48
1,187
5,271
9,261
0
W
12,153
2,601
58
1,966
13,729
10,949
483
2,809
10,920
35,567
0
L
Cerberus
RM_BVB45
Cerberus
10,775
156
0
5,227
24,840
32,849
0
5,944
18,201
29,620
0
L
Danzaburou
TeeganJames
Danzaburou
821
302
0
68
3,441
1,058
0
1,613
1,735
0
3,309
W
Jing Wei
Zararas
Jing Wei
24,540
21,664
0
4,801
15,335
3,890
1,562
7,303
8,032
0
61,494
L
Izanami
lagui01
Izanami
9,367
6,524
0
683
14,022
5,422
169
5,338
8,358
0
56,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,583
Gold Earned
28,495
166
Minions Killed
171
7
Camps Cleared
5
731,618
Distance Traveled
638,916
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,429
589
20
1
0
122,630
0
W
Geb
11,027
689
49
3
1
309,420
5
L
Cerberus
10,688
668
40
3
0
313,439
3
L
Danzaburou
7,733
483
4
0
1
60,775
0
W
Jing Wei
12,127
758
97
6
6
299,568
2
L
Izanami
10,074
630
127
8
4
264,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role