Player Matchup

Heimdallr
Heimdallr
Gold III
AWildUPSMan
Heimdallr
Gold III
Level 135
God Stats
2W - 3L
1,422 SR
Queue Stats
67W - 72L
1,662 MMR
Solo
Terra
Terra
Silver I
Apatrux
Terra
Silver I
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,652 MMR
Solo
Loki
Loki
Platinum V
BadDaDD
Loki
Platinum V
Level 158
God Stats
21W - 17L
1,581 SR
Queue Stats
42W - 38L
1,686 MMR
Solo
Agni
Agni
Platinum IV
Sopranovitch
Agni
Platinum IV
Level 109
God Stats
13W - 12L
1,599 SR
Queue Stats
88W - 83L
1,786 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum V
Veenuum
Zhong Kui
Platinum V
Level 109
God Stats
4W - 1L
1,618 SR
Queue Stats
147W - 147L
1,671 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,544 SR
1,691 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,341 SR
1,652 MMR
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
Kreamm
Ganesha
Gold III
Level 148
God Stats
0W - 2L
1,177 SR
Queue Stats
22W - 19L
1,717 MMR
Solo
The Morrigan
The Morrigan
Gold I
RafaCarvia
The Morrigan
Gold I
Level 115
God Stats
0W - 1L
1,203 SR
Queue Stats
172W - 164L
1,687 MMR
Solo
Serqet
Serqet
Platinum V
RockyTheGreat
Serqet
Platinum V
Level 146
God Stats
0W - 4L
1,502 SR
Queue Stats
155W - 140L
1,714 MMR
Solo
Charybdis
Charybdis
Gold II
norbix89
Charybdis
Gold II
Level 123
God Stats
0W - 1L
1,324 SR
Queue Stats
279W - 280L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AWildUPSMan
Heimdallr
17
2 / 2 / 6
10,430
614
12,661
8,654
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Apatrux
Terra
16
4 / 1 / 12
10,362
610
5,563
12,011
11,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
BadDaDD
Loki
18
11 / 2 / 6
11,118
654
13,030
12,448
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 3 / 5
10,753
633
12,826
6,665
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Veenuum
Zhong Kui
16
0 / 1 / 6
10,223
601
9,947
9,352
7,866
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
OlorunAthena

VS

Bans
GebSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 3 / 1
8,115
477
5,973
16,716
13,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Kreamm
Ganesha
13
0 / 5 / 6
7,922
466
6,069
15,163
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
RafaCarvia
The Morrigan
14
2 / 8 / 2
8,317
489
5,341
10,385
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 6 / 2
9,075
534
3,512
14,627
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
norbix89
Charybdis
14
1 / 4 / 3
8,351
491
6,457
13,712
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
26
Kills
9
9
Deaths
26
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
1
0.17
W
Heimdallr
AWildUPSMan
Heimdallr
2
2
6
2.5
W
Terra
Apatrux
Terra
4
1
12
10
W
Loki
BadDaDD
Loki
11
2
6
7
L
Ganesha
Kreamm
Ganesha
0
5
6
0.6
L
The Morrigan
RafaCarvia
The Morrigan
2
8
2
0.38
L
6
6
2
1.17
W
9
3
5
3.83
W
Zhong Kui
Veenuum
Zhong Kui
0
1
6
3
L
Charybdis
norbix89
Charybdis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,027
Damage
27,352
49,130
Taken
70,603
29,245
Mitigated
39,942
21,851
Healing
19,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,973
123
0
5,540
16,716
13,465
0
8,647
7,967
51,833
0
W
Heimdallr
AWildUPSMan
Heimdallr
12,661
7,789
0
2,483
8,654
2,675
2,369
924
7,661
0
91,247
W
Terra
Apatrux
Terra
5,563
1,141
3,525
3,514
12,011
11,823
91
3,793
8,086
29,459
0
W
Loki
BadDaDD
Loki
13,030
5,141
0
6,172
12,448
4,276
1,413
3,925
8,366
0
87,037
L
Ganesha
Kreamm
Ganesha
6,069
475
198
4,169
15,163
13,699
0
5,530
9,446
25,816
0
L
The Morrigan
RafaCarvia
The Morrigan
5,341
1,364
0
842
10,385
4,201
0
4,974
5,171
61,189
3,242
L
3,512
898
0
4,428
14,627
5,363
0
6,898
7,538
0
45,399
W
12,826
1,068
82
1,689
6,665
2,605
385
2,936
3,729
57,475
0
W
Zhong Kui
Veenuum
Zhong Kui
9,947
1,369
0
4,386
9,352
7,866
2,687
4,251
4,461
68,539
0
L
Charybdis
norbix89
Charybdis
6,457
3,653
0
4,482
13,712
3,214
0
1,549
12,132
0
63,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,886
Gold Earned
41,780
581
Minions Killed
507
0
Camps Cleared
0
1,738,542
Distance Traveled
1,739,651
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,115
477
108
6
0
343,986
1
W
Heimdallr
10,430
614
156
9
0
316,168
2
W
Terra
10,362
610
42
2
0
381,074
7
W
Loki
11,118
654
125
7
0
390,419
3
L
Ganesha
7,922
466
13
1
0
340,319
8
L
The Morrigan
8,317
489
153
9
0
307,952
5
L
Serqet
9,075
534
91
5
0
403,447
6
W
Agni
10,753
633
104
6
0
351,174
4
W
Zhong Kui
10,223
601
154
9
0
299,707
3
L
Charybdis
8,351
491
142
8
0
343,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role