Player Matchup

Tiamat
Tiamat
Horndar
Tiamat
Level 105
God Stats
12W - 25L
1,330 SR
Queue Stats
132W - 124L
1,514 Elo+
Party 2
Hun Batz
Hun Batz
KiraCasanova
Hun Batz
Level 15
God Stats
2W - 1L
1,518 SR
Queue Stats
45W - 35L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
Vanyra
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
Veldarin
Danzaburou
Level 3
God Stats
3W - 2L
1,724 SR
Queue Stats
24W - 27L
1,465 Elo+
Party 2
Ares
Ares
abettrman
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,019 Elo+
Solo
Team Averages
Level 31
1,514 SR
1,402 Elo+

VS

Team Averages
Level 19
1,411 SR
1,458 Elo+
Poseidon
Poseidon
FMogarMD
Poseidon
Level 27
God Stats
0W - 2L
1,278 SR
Queue Stats
22W - 21L
1,495 Elo+
Party 1
Da Ji
Da Ji
djgay
Da Ji
Level 18
God Stats
1W - 1L
1,360 SR
Queue Stats
16W - 10L
1,590 Elo+
Party 1
Tiamat
Tiamat
flankkster
Tiamat
Level 28
God Stats
0W - 1L
1,689 SR
Queue Stats
70W - 90L
1,370 Elo+
Solo
Freya
Freya
ghostgabe
Freya
Level 18
God Stats
9W - 7L
1,535 SR
Queue Stats
45W - 45L
1,534 Elo+
Solo
Ra
Ra
kingofthegeechee
Ra
Level 5
God Stats
1W - 6L
1,191 SR
Queue Stats
5W - 13L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Horndar
Tiamat
19
14 / 0 / 16
12,899
1,433
17,112
7,101
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
KiraCasanova
Hun Batz
18
12 / 3 / 17
12,240
1,360
19,247
10,483
5,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Vanyra
Baron Samedi
19
15 / 2 / 17
12,273
1,364
16,877
7,846
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Veldarin
Danzaburou
18
4 / 3 / 19
10,616
1,180
12,732
9,410
3,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
17
0 / 5 / 24
9,904
1,100
6,788
14,478
10,610
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

292

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FMogarMD
Poseidon
16
5 / 6 / 4
10,478
1,164
11,245
12,511
3,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
djgay
Da Ji
16
3 / 8 / 5
9,752
1,084
9,446
16,191
5,991
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
flankkster
Tiamat
16
0 / 12 / 6
9,057
1,006
7,135
20,336
8,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
ghostgabe
Freya
16
5 / 10 / 3
10,442
1,160
13,659
18,945
6,734
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 10 / 5
8,740
971
2,117
11,938
4,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
36
45
Kills
13
13
Deaths
46
93
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Poseidon
FMogarMD
Poseidon
5
6
4
1.17
W
Tiamat
Horndar
Tiamat
14
0
16
22
W
Hun Batz
KiraCasanova
Hun Batz
12
3
17
6.83
W
Baron Samedi
Vanyra
Baron Samedi
15
2
17
11.75
W
Danzaburou
Veldarin
Danzaburou
4
3
19
4.5
W
Ares
0
5
24
2.4
L
Da Ji
djgay
Da Ji
3
8
5
0.69
L
Tiamat
flankkster
Tiamat
0
12
6
0.25
L
Freya
ghostgabe
Freya
5
10
3
0.65
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,756
Damage
43,602
49,318
Taken
79,921
29,531
Mitigated
29,400
9,075
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
FMogarMD
Poseidon
11,245
2,392
0
881
12,511
3,904
0
4,517
7,886
36,099
0
W
Tiamat
Horndar
Tiamat
17,112
920
66
2,622
7,101
4,720
0
4,926
2,175
27,640
0
W
Hun Batz
KiraCasanova
Hun Batz
19,247
8,716
0
220
10,483
5,791
0
7,750
2,733
0
48,435
W
Baron Samedi
Vanyra
Baron Samedi
16,877
1,759
1,351
3,287
7,846
4,446
0
3,944
3,902
23,345
0
W
Danzaburou
Veldarin
Danzaburou
12,732
6,401
0
1,308
9,410
3,964
0
5,713
3,697
0
23,596
W
Ares
6,788
990
0
221
14,478
10,610
0
11,823
2,655
18,067
0
L
Da Ji
djgay
Da Ji
9,446
2,540
0
1,876
16,191
5,991
0
10,049
5,930
0
16,251
L
Tiamat
flankkster
Tiamat
7,135
1,378
0
2,242
20,336
8,280
0
10,460
9,635
24,802
0
L
Freya
ghostgabe
Freya
13,659
5,968
0
2,342
18,945
6,734
0
9,249
9,392
23,447
0
L
2,117
235
266
362
11,938
4,491
0
5,491
6,301
8,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,932
Gold Earned
48,469
166
Minions Killed
131
6
Camps Cleared
6
840,952
Distance Traveled
741,895
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,478
1,164
55
6
0
160,158
0
W
Tiamat
12,899
1,433
38
4
2
207,829
1
W
Hun Batz
12,240
1,360
67
7
3
180,266
1
W
Baron Samedi
12,273
1,364
15
2
0
160,577
0
W
Danzaburou
10,616
1,180
28
3
1
153,658
0
W
Ares
9,904
1,100
18
2
0
138,622
0
L
Da Ji
9,752
1,084
18
2
0
172,010
0
L
Tiamat
9,057
1,006
30
3
0
154,664
0
L
Freya
10,442
1,160
13
1
5
156,749
0
L
Ra
8,740
971
15
2
1
98,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role