Player Matchup

Geb
Geb
Brown_Be_Shootin
Geb
Level 18
God Stats
8W - 5L
1,709 SR
Queue Stats
47W - 78L
1,257 Elo+
Party 2
Sol
Sol
CrimsonClown666
Sol
Level 25
God Stats
7W - 12L
1,805 SR
Queue Stats
83W - 105L
1,346 Elo+
Party 1
Sylvanus
Sylvanus
Raphael2944
Sylvanus
Level 25
God Stats
7W - 3L
1,762 SR
Queue Stats
73W - 80L
1,383 Elo+
Solo
Thor
Thor
TheOnce-ler01
Thor
Level 16
God Stats
1W - 2L
1,435 SR
Queue Stats
41W - 50L
1,332 Elo+
Party 1
Jing Wei
Jing Wei
ThickAphid44068
Jing Wei
Level 26
God Stats
5W - 3L
1,892 SR
Queue Stats
50W - 79L
1,261 Elo+
Party 2
Team Averages
Level 22
1,721 SR
1,316 Elo+

VS

Team Averages
Level 21
1,443 SR
1,341 Elo+
Pele
Pele
MXlalomaster
Pele
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 68L
1,447 Elo+
Solo
Ares
Ares
Spiralguide3
Ares
Level 23
God Stats
18W - 10L
1,543 SR
Queue Stats
150W - 141L
1,433 Elo+
Solo
Nox
Nox
Tuptup4
Nox
Level 29
God Stats
3W - 0L
1,254 SR
Queue Stats
14W - 17L
1,170 Elo+
Solo
Eset
Eset
hugo_MINAJ
Eset
Level 18
God Stats
10W - 9L
1,347 SR
Queue Stats
146W - 163L
1,290 Elo+
Solo
Bacchus
Bacchus
quickdeath6905
Bacchus
Level 23
God Stats
30W - 17L
1,568 SR
Queue Stats
71W - 68L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 2
8,031
803
8,975
18,029
7,357
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 9 / 3
9,207
921
14,102
17,109
5,282
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Raphael2944
Sylvanus
15
1 / 11 / 2
9,162
916
7,592
19,631
12,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 11 / 3
8,896
890
13,047
17,950
5,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
14
1 / 14 / 2
8,507
851
6,200
18,213
5,271
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 1 / 24
12,917
1,292
26,784
15,521
7,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
12 / 0 / 34
13,350
1,335
14,729
10,611
14,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nox
19
16 / 0 / 28
12,198
1,220
19,692
7,805
4,666
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 1 / 38
10,488
1,049
11,278
9,601
4,493
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 3 / 28
10,160
1,016
9,924
10,643
14,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
206
5
Kills
54
55
Deaths
5
12
Assists
152
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
2
9
3
0.39
W
21
1
24
33
L
Sylvanus
Raphael2944
Sylvanus
1
11
2
0.18
W
12
0
34
29
L
1
11
3
0.23
L
Jing Wei
1
14
2
0.14
W
Nox
16
0
28
30
W
3
1
38
22
W
2
3
28
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,916
Damage
82,407
90,932
Taken
54,181
36,668
Mitigated
45,889
6,417
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,975
668
0
670
18,029
7,357
0
11,032
6,997
15,582
0
L
14,102
6,439
0
2,956
17,109
5,282
0
10,761
6,348
37,955
0
W
26,784
7,875
0
4,714
15,521
7,628
0
8,526
6,995
0
40,639
L
Sylvanus
Raphael2944
Sylvanus
7,592
2,273
826
1,850
19,631
12,926
0
8,801
10,830
23,633
5,636
W
14,729
981
0
1,551
10,611
14,786
0
6,109
4,502
27,339
0
L
13,047
3,085
0
0
17,950
5,832
0
12,222
5,728
0
24,837
L
Jing Wei
6,200
4,837
0
115
18,213
5,271
0
12,807
5,406
0
10,688
W
Nox
19,692
3,788
0
1,307
7,805
4,666
0
3,818
3,987
33,475
0
W
11,278
442
567
1,941
9,601
4,493
0
5,140
4,461
17,780
0
W
9,924
1,267
0
1,513
10,643
14,316
0
6,157
4,486
22,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,803
Gold Earned
59,113
148
Minions Killed
158
3
Camps Cleared
3
776,132
Distance Traveled
951,622
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,031
803
16
2
0
183,105
0
L
Sol
9,207
921
48
5
2
167,679
0
W
Pele
12,917
1,292
42
4
0
209,487
1
L
Sylvanus
9,162
916
45
5
1
102,971
0
W
Ares
13,350
1,335
34
3
1
202,146
0
L
Thor
8,896
890
28
3
0
180,294
0
L
Jing Wei
8,507
851
11
1
0
142,083
0
W
Nox
12,198
1,220
38
4
0
181,001
0
W
Eset
10,488
1,049
16
2
1
201,224
0
W
Bacchus
10,160
1,016
28
3
1
157,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role