Player Matchup

Ullr
Ullr
 
Ullr
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BOJAN12022
Guan Yu
Level 6
God Stats
12W - 14L
1,457 SR
Queue Stats
25W - 35L
1,407 Elo+
Party 1
Bakasura
Bakasura
BOKYILA
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,385 Elo+
Party 1
Kuzenbo
Kuzenbo
JarlUgla
Kuzenbo
Level 25
God Stats
4W - 6L
1,546 SR
Queue Stats
39W - 53L
1,290 Elo+
Party 3
Zeus
Zeus
zikandor
Zeus
Level 26
God Stats
1W - 3L
1,192 SR
Queue Stats
38W - 54L
1,283 Elo+
Party 3
Team Averages
Level 18
1,439 SR
1,373 Elo+

VS

Team Averages
Level 14
1,626 SR
1,425 Elo+
Fafnir
Fafnir
Belegnar93
Fafnir
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 14L
1,555 Elo+
Party 2
Cupid
Cupid
DrDonald
Cupid
Level 28
God Stats
22W - 7L
1,758 SR
Queue Stats
33W - 21L
1,527 Elo+
Party 2
Nemesis
Nemesis
Senpiea
Nemesis
Level 15
God Stats
3W - 0L
1,632 SR
Queue Stats
20W - 16L
1,484 Elo+
Party 2
Medusa
Medusa
dupachomika1
Medusa
Level 12
God Stats
1W - 0L
1,739 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Neith
Neith
nojbi420
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,059 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 17 / 5
10,551
422
7,838
23,840
7,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
BOJAN12022
Guan Yu
17
3 / 10 / 8
10,872
435
8,292
22,238
22,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
BOKYILA
Bakasura
14
2 / 16 / 8
9,862
394
4,805
19,749
7,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
JarlUgla
Kuzenbo
16
5 / 6 / 11
12,133
485
8,311
20,886
31,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
20
15 / 11 / 3
14,489
580
29,084
19,470
7,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Belegnar93
Fafnir
18
9 / 4 / 19
14,344
574
12,435
25,148
39,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
DrDonald
Cupid
20
22 / 4 / 8
15,153
606
28,817
20,552
7,780
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Senpiea
Nemesis
20
15 / 4 / 9
14,292
572
13,451
19,359
8,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
13
3 / 10 / 14
10,523
421
9,397
15,584
5,105
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
nojbi420
Neith
18
9 / 10 / 11
13,301
532
19,489
17,156
6,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
119
30
Kills
58
60
Deaths
32
35
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
17
5
0.44
L
Guan Yu
BOJAN12022
Guan Yu
3
10
8
0.7
L
Bakasura
BOKYILA
Bakasura
2
16
8
0.38
W
Fafnir
Belegnar93
Fafnir
9
4
19
4.63
W
Cupid
DrDonald
Cupid
22
4
8
6.5
L
Kuzenbo
JarlUgla
Kuzenbo
5
6
11
1.75
W
Nemesis
Senpiea
Nemesis
15
4
9
4.88
W
Medusa
3
10
14
1
W
Neith
nojbi420
Neith
9
10
11
1.45
L
Zeus
15
11
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,330
Damage
83,589
106,183
Taken
97,799
76,117
Mitigated
67,280
11,763
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,838
5,358
0
2,713
23,840
7,249
1,982
2,905
20,935
0
41,770
L
Guan Yu
BOJAN12022
Guan Yu
8,292
837
625
2,905
22,238
22,770
23
5,235
17,003
8,464
48,103
L
Bakasura
BOKYILA
Bakasura
4,805
3,366
0
1,359
19,749
7,799
68
1,791
17,958
0
22,661
W
Fafnir
Belegnar93
Fafnir
12,435
4,714
0
3,440
25,148
39,845
912
9,429
15,403
40,896
0
W
Cupid
DrDonald
Cupid
28,817
20,234
0
7,961
20,552
7,780
5,741
9,239
11,007
0
116,697
L
Kuzenbo
JarlUgla
Kuzenbo
8,311
2,670
0
1,022
20,886
31,263
345
1,974
18,912
24,137
0
W
Nemesis
Senpiea
Nemesis
13,451
6,013
0
5,127
19,359
8,062
3,522
4,908
14,289
0
103,470
W
Medusa
9,397
5,200
0
259
15,584
5,105
1,696
6,686
8,514
0
27,815
W
Neith
nojbi420
Neith
19,489
9,680
0
1,542
17,156
6,488
4,097
8,785
7,971
0
72,502
L
Zeus
29,084
3,909
255
2,884
19,470
7,036
96
2,544
16,926
80,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,907
Gold Earned
67,613
356
Minions Killed
506
0
Camps Cleared
0
2,026,061
Distance Traveled
2,093,286
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,551
422
68
3
0
279,662
0
L
Guan Yu
10,872
435
70
3
0
467,059
0
L
Bakasura
9,862
394
48
2
0
455,565
0
W
Fafnir
14,344
574
40
2
0
457,051
0
W
Cupid
15,153
606
140
6
0
449,353
5
L
Kuzenbo
12,133
485
14
1
0
456,178
2
W
Nemesis
14,292
572
148
6
0
433,311
3
W
Medusa
10,523
421
45
2
0
388,832
1
W
Neith
13,301
532
133
5
0
364,739
0
L
Zeus
14,489
580
156
6
0
367,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role