Player Matchup

Achilles
Achilles
BuyWards00
Achilles
Level 27
God Stats
7W - 6L
1,559 SR
Queue Stats
102W - 86L
1,539 Elo+
Solo
Cthulhu
Cthulhu
NaorCrusher10
Cthulhu
Level 29
God Stats
0W - 2L
1,288 SR
Queue Stats
20W - 15L
1,565 Elo+
Party 1
Zeus
Zeus
Onyx11
Zeus
Level 29
God Stats
2W - 3L
1,447 SR
Queue Stats
16W - 15L
1,540 Elo+
Party 1
Neith
Neith
ReiSabonis
Neith
Level 18
God Stats
8W - 6L
1,696 SR
Queue Stats
80W - 85L
1,579 Elo+
Solo
Cliodhna
Cliodhna
YAHELR123456
Cliodhna
Level 19
God Stats
0W - 1L
1,275 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 24
1,453 SR
1,545 Elo+

VS

Team Averages
Level 21
1,571 SR
1,552 Elo+
Neith
Neith
Akame2
Neith
Level 29
God Stats
1W - 4L
1,413 SR
Queue Stats
81W - 76L
1,490 Elo+
Solo
Ares
Ares
Maverick1476
Ares
Level 5
God Stats
4W - 2L
1,651 SR
Queue Stats
4W - 5L
1,576 Elo+
Solo
Thor
Thor
RBJR
Thor
Level 29
God Stats
6W - 11L
1,551 SR
Queue Stats
90W - 79L
1,576 Elo+
Solo
Thanatos
Thanatos
Skav21
Thanatos
Level 18
God Stats
10W - 2L
1,703 SR
Queue Stats
25W - 20L
1,505 Elo+
Solo
The Morrigan
The Morrigan
decidit
The Morrigan
Level 24
God Stats
4W - 2L
1,536 SR
Queue Stats
50W - 32L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BuyWards00
Achilles
13
4 / 4 / 1
8,331
490
8,758
14,511
7,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
11
0 / 5 / 1
6,712
395
7,159
15,820
7,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Onyx11
Zeus
11
2 / 10 / 1
7,732
455
10,837
12,064
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
14
1 / 7 / 2
8,308
489
5,682
10,155
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
YAHELR123456
Cliodhna
12
2 / 5 / 3
7,980
469
3,193
9,322
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akame2
Neith
14
2 / 2 / 7
8,420
495
7,404
11,117
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
0 / 4 / 8
7,625
449
2,771
15,832
12,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
RBJR
Thor
14
6 / 0 / 7
8,691
511
7,353
9,662
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Skav21
Thanatos
17
10 / 0 / 8
10,066
592
11,491
11,905
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
decidit
The Morrigan
18
13 / 3 / 9
11,441
673
17,976
14,573
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
9
Kills
31
31
Deaths
9
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
Akame2
Neith
2
2
7
2.75
L
Achilles
BuyWards00
Achilles
4
4
1
1.13
W
0
4
8
1
L
Cthulhu
0
5
1
0.1
L
Zeus
Onyx11
Zeus
2
10
1
0.25
W
Thor
RBJR
Thor
6
0
7
9.5
L
Neith
1
7
2
0.29
W
Thanatos
Skav21
Thanatos
10
0
8
14
L
Cliodhna
YAHELR123456
Cliodhna
2
5
3
0.7
W
The Morrigan
decidit
The Morrigan
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,629
Damage
46,995
61,872
Taken
63,089
25,251
Mitigated
33,823
8,751
Healing
31,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Akame2
Neith
7,404
2,102
0
3,979
11,117
4,988
1,827
2,206
8,554
0
50,214
L
Achilles
BuyWards00
Achilles
8,758
3,144
0
1,913
14,511
7,804
0
5,162
9,307
0
40,810
W
2,771
492
1,812
3,267
15,832
12,098
278
2,262
13,478
17,274
0
L
Cthulhu
7,159
262
0
1,588
15,820
7,961
293
1,521
14,037
30,276
0
L
Zeus
Onyx11
Zeus
10,837
2,006
0
986
12,064
2,919
0
5,353
6,628
40,004
0
W
Thor
RBJR
Thor
7,353
1,550
0
1,835
9,662
5,889
891
2,733
6,553
0
48,280
L
Neith
5,682
1,529
0
2,136
10,155
4,117
839
727
9,202
0
59,920
W
Thanatos
Skav21
Thanatos
11,491
3,241
0
14,428
11,905
4,560
856
2,677
8,965
0
64,726
L
Cliodhna
YAHELR123456
Cliodhna
3,193
520
0
2,128
9,322
2,450
127
3,690
5,595
0
31,956
W
The Morrigan
decidit
The Morrigan
17,976
5,266
0
5,714
14,573
6,288
37
6,495
7,335
77,609
14,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,063
Gold Earned
46,243
373
Minions Killed
469
0
Camps Cleared
0
1,550,918
Distance Traveled
1,690,034
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,420
495
93
5
0
297,449
3
L
Achilles
8,331
490
74
4
0
289,864
14
W
Ares
7,625
449
31
2
0
335,595
3
L
Cthulhu
6,712
395
38
2
0
325,739
1
L
Zeus
7,732
455
70
4
0
287,547
2
W
Thor
8,691
511
76
4
0
350,069
9
L
Neith
8,308
489
133
8
0
287,389
6
W
Thanatos
10,066
592
115
7
0
375,257
1
L
Cliodhna
7,980
469
58
3
0
360,379
2
W
The Morrigan
11,441
673
154
9
0
331,664
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role