Player Matchup

Baba Yaga
Baba Yaga
AleB9
Baba Yaga
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CUEB0NE
Sobek
Level 28
God Stats
3W - 1L
1,543 SR
Queue Stats
66W - 66L
1,427 Elo+
Party 1
Ra
Ra
Fremka
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,297 Elo+
Solo
Danzaburou
Danzaburou
Trap Pandaz
Danzaburou
Level 12
God Stats
5W - 3L
1,720 SR
Queue Stats
17W - 18L
1,656 Elo+
Party 1
Tsukuyomi
Tsukuyomi
adulaabusamra
Tsukuyomi
Level 27
God Stats
69W - 84L
1,487 SR
Queue Stats
72W - 88L
1,419 Elo+
Solo
Team Averages
Level 21
1,550 SR
1,460 Elo+

VS

Team Averages
Level 23
1,538 SR
1,471 Elo+
Gilgamesh
Gilgamesh
Lehmi7
Gilgamesh
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
195W - 179L
1,424 Elo+
Solo
Thoth
Thoth
PaPaRuSsKi97
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,458 Elo+
Solo
Nemesis
Nemesis
Phiaaaax3
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,593 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kasipuli4ka
Morgan Le Fay
Level 25
God Stats
3W - 5L
1,550 SR
Queue Stats
54W - 65L
1,383 Elo+
Solo
Izanami
Izanami
vTOJOv
Izanami
Level 28
God Stats
8W - 6L
1,638 SR
Queue Stats
22W - 23L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AleB9
Baba Yaga
18
1 / 5 / 12
10,269
934
5,200
10,461
4,620
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
CUEB0NE
Sobek
19
3 / 1 / 19
12,453
1,132
10,691
17,739
25,960
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
18
3 / 2 / 9
10,821
984
12,823
7,805
3,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Trap Pandaz
Danzaburou
18
7 / 3 / 14
12,022
1,093
24,008
15,828
6,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
adulaabusamra
Tsukuyomi
19
17 / 5 / 8
14,345
1,304
30,156
15,642
6,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

205

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lehmi7
Gilgamesh
18
4 / 6 / 9
12,629
1,148
16,261
22,914
22,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 6 / 4
11,807
1,073
10,817
14,218
3,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Phiaaaax3
Nemesis
17
0 / 10 / 9
9,731
885
7,247
20,404
7,419
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
kasipuli4ka
Morgan Le Fay
17
3 / 6 / 10
11,173
1,016
12,045
15,735
5,255
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
vTOJOv
Izanami
17
2 / 3 / 10
10,881
989
16,044
15,217
4,777
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
58
31
Kills
16
16
Deaths
31
62
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AleB9
Baba Yaga
1
5
12
1.4
W
Sobek
CUEB0NE
Sobek
3
1
19
12.5
W
Ra
3
2
9
3.75
L
Gilgamesh
Lehmi7
Gilgamesh
4
6
9
1.42
L
7
6
4
1.5
L
Nemesis
Phiaaaax3
Nemesis
0
10
9
0.45
W
Danzaburou
Trap Pandaz
Danzaburou
7
3
14
4.67
W
Tsukuyomi
adulaabusamra
Tsukuyomi
17
5
8
4.2
L
Morgan Le Fay
kasipuli4ka
Morgan Le Fay
3
6
10
1.33
L
Izanami
vTOJOv
Izanami
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,878
Damage
62,414
67,475
Taken
88,488
47,226
Mitigated
42,817
8,623
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AleB9
Baba Yaga
5,200
2,239
0
1,818
10,461
4,620
0
3,869
6,592
11,088
0
W
Sobek
CUEB0NE
Sobek
10,691
474
104
1,847
17,739
25,960
0
6,344
11,395
20,814
0
W
Ra
12,823
579
505
885
7,805
3,283
0
2,823
4,982
33,049
0
L
Gilgamesh
Lehmi7
Gilgamesh
16,261
3,012
1,892
1,677
22,914
22,181
0
8,309
14,605
11,403
25,206
L
10,817
2,015
0
0
14,218
3,185
0
2,735
11,483
16,108
0
L
Nemesis
Phiaaaax3
Nemesis
7,247
3,279
0
2,571
20,404
7,419
0
7,483
12,921
0
12,371
W
Danzaburou
Trap Pandaz
Danzaburou
24,008
10,973
0
2,993
15,828
6,485
0
7,996
7,832
0
41,768
W
Tsukuyomi
adulaabusamra
Tsukuyomi
30,156
8,261
0
471
15,642
6,878
0
6,602
9,040
0
51,351
L
Morgan Le Fay
kasipuli4ka
Morgan Le Fay
12,045
1,153
0
400
15,735
5,255
0
4,859
10,876
39,591
0
L
Izanami
vTOJOv
Izanami
16,044
10,331
0
349
15,217
4,777
0
5,328
9,889
0
44,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,910
Gold Earned
56,221
151
Minions Killed
182
8
Camps Cleared
7
1,057,915
Distance Traveled
1,100,579
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,269
934
13
1
0
125,816
0
W
Sobek
12,453
1,132
17
2
0
246,947
1
W
Ra
10,821
984
53
5
2
211,453
0
L
Gilgamesh
12,629
1,148
29
3
3
236,210
0
L
Thoth
11,807
1,073
9
1
1
213,431
0
L
Nemesis
9,731
885
9
1
1
192,524
3
W
Danzaburou
12,022
1,093
28
3
5
230,461
1
W
Tsukuyomi
14,345
1,304
40
4
1
243,238
1
L
Morgan Le Fay
11,173
1,016
60
5
1
231,737
1
L
Izanami
10,881
989
75
7
1
226,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role