Player Matchup

Chernobog
Chernobog
Egonak
Chernobog
Level 8
God Stats
1W - 0L
1,469 SR
Queue Stats
4W - 4L
1,378 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jaygahable
Tsukuyomi
Level 17
God Stats
3W - 0L
1,846 SR
Queue Stats
9W - 9L
1,462 Elo+
Solo
Nemesis
Nemesis
OmgIdk99
Nemesis
Level 28
God Stats
1W - 1L
1,304 SR
Queue Stats
33W - 26L
1,558 Elo+
Party 1
Ra
Ra
fishbob
Ra
Level 27
God Stats
5W - 8L
1,629 SR
Queue Stats
144W - 137L
1,542 Elo+
Solo
Poseidon
Poseidon
minusculematters
Poseidon
Level 29
God Stats
23W - 15L
1,603 SR
Queue Stats
36W - 27L
1,557 Elo+
Party 1
Team Averages
Level 22
1,570 SR
1,500 Elo+

VS

Team Averages
Level 20
1,530 SR
1,473 Elo+
Thoth
Thoth
DêvîL
Thoth
Level 29
God Stats
21W - 17L
1,640 SR
Queue Stats
218W - 219L
1,539 Elo+
Solo
Awilix
Awilix
GranixX
Awilix
Level 17
God Stats
3W - 5L
1,403 SR
Queue Stats
42W - 59L
1,316 Elo+
Solo
Ymir
Ymir
LeGeNDa5491
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,452 Elo+
Solo
Bellona
Bellona
ValerievichByNet
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,609 Elo+
Solo
Izanami
Izanami
vegetaS89
Izanami
Level 27
God Stats
3W - 2L
1,607 SR
Queue Stats
13W - 12L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Egonak
Chernobog
17
2 / 10 / 10
10,120
920
8,532
15,527
5,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Jaygahable
Tsukuyomi
18
15 / 6 / 10
13,443
1,222
23,512
15,567
5,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
OmgIdk99
Nemesis
18
7 / 2 / 15
12,871
1,170
21,166
19,723
8,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 2 / 17
12,114
1,101
15,376
10,134
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 3 / 13
9,980
907
7,233
8,545
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

177

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DêvîL
Thoth
18
8 / 4 / 12
12,497
1,136
21,002
13,123
5,236
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
GranixX
Awilix
15
0 / 4 / 5
8,795
800
2,339
6,591
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 6 / 17
11,831
1,076
9,669
24,821
25,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 7 / 15
11,716
1,065
10,754
17,669
14,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
vegetaS89
Izanami
19
10 / 8 / 9
13,438
1,222
24,052
18,137
6,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
81
29
Kills
23
23
Deaths
29
65
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Thoth
DêvîL
Thoth
8
4
12
3.5
W
Chernobog
Egonak
Chernobog
2
10
10
0.7
L
Awilix
GranixX
Awilix
0
4
5
0.63
W
Tsukuyomi
Jaygahable
Tsukuyomi
15
6
10
3.33
L
1
6
17
1.58
W
Nemesis
OmgIdk99
Nemesis
7
2
15
7.25
L
4
7
15
1.64
W
5
2
17
6.75
W
0
3
13
2.17
L
Izanami
vegetaS89
Izanami
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,819
Damage
67,816
69,496
Taken
80,341
26,313
Mitigated
55,172
12,964
Healing
2,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
DêvîL
Thoth
21,002
974
0
791
13,123
5,236
0
2,173
10,950
46,186
0
W
Chernobog
Egonak
Chernobog
8,532
6,078
0
595
15,527
5,660
0
6,905
8,622
0
19,285
L
Awilix
GranixX
Awilix
2,339
709
0
0
6,591
2,210
0
2,452
4,139
0
2,988
W
Tsukuyomi
Jaygahable
Tsukuyomi
23,512
6,348
0
1,386
15,567
5,501
0
7,189
8,378
0
46,990
L
9,669
1,155
0
1,013
24,821
25,830
0
9,677
15,144
21,320
0
W
Nemesis
OmgIdk99
Nemesis
21,166
9,047
332
4,536
19,723
8,440
0
8,031
11,692
0
38,935
L
10,754
700
0
318
17,669
14,977
0
4,655
13,014
0
22,046
W
15,376
2,497
3,717
2,382
10,134
3,923
0
4,932
5,202
39,480
0
W
7,233
801
0
16
8,545
2,789
0
3,614
4,931
17,544
0
L
Izanami
vegetaS89
Izanami
24,052
14,268
0
50
18,137
6,919
0
3,652
14,485
0
59,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,528
Gold Earned
58,277
195
Minions Killed
194
5
Camps Cleared
3
1,020,190
Distance Traveled
947,017
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,497
1,136
48
4
1
204,119
0
W
Chernobog
10,120
920
25
2
1
126,772
0
L
Awilix
8,795
800
1
0
0
117,204
0
W
Tsukuyomi
13,443
1,222
53
5
0
223,126
0
L
Ymir
11,831
1,076
22
2
0
224,279
3
W
Nemesis
12,871
1,170
32
3
4
276,742
3
L
Bellona
11,716
1,065
26
2
1
214,169
0
W
Ra
12,114
1,101
60
5
0
221,521
6
W
Poseidon
9,980
907
25
2
0
172,029
0
L
Izanami
13,438
1,222
97
9
1
187,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role