Player Matchup

Cerberus
Cerberus
B4LCHY96
Cerberus
Level 68
God Stats
49W - 46L
1,555 SR
Queue Stats
251W - 327L
1,344 Elo+
Party 1
Neith
Neith
RedLad_96
Neith
Level 84
God Stats
104W - 109L
1,588 SR
Queue Stats
518W - 625L
1,452 Elo+
Party 1
Ra
Ra
Woolley172
Ra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 203L
1,359 Elo+
Party 1
Team Averages
Level 71
1,548 SR
1,385 Elo+

VS

Team Averages
Level 40
1,667 SR
1,412 Elo+
Kuzenbo
Kuzenbo
BrandynMccomb
Kuzenbo
Level 67
God Stats
14W - 9L
1,486 SR
Queue Stats
155W - 170L
1,451 Elo+
Solo
Da Ji
Da Ji
JaeJee_
Da Ji
Level 24
God Stats
4W - 0L
1,643 SR
Queue Stats
7W - 2L
1,389 Elo+
Solo
Scylla
Scylla
KeeganF77
Scylla
Level 28
God Stats
5W - 1L
1,872 SR
Queue Stats
27W - 39L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B4LCHY96
Cerberus
12
0 / 5 / 5
9,076
648
9,670
21,944
22,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
RedLad_96
Neith
13
5 / 7 / 3
9,762
697
9,857
13,295
4,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 9 / 1
9,720
694
3,935
13,197
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
0 / 3 / 16
10,656
761
6,290
17,617
21,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
JaeJee_
Da Ji
17
19 / 3 / 2
12,824
916
24,044
12,975
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
KeeganF77
Scylla
13
2 / 3 / 12
9,960
711
11,768
9,933
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
21
21
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
B4LCHY96
Cerberus
0
5
5
0.5
W
Kuzenbo
0
3
16
2.67
W
Da Ji
JaeJee_
Da Ji
19
3
2
6.67
W
Scylla
KeeganF77
Scylla
2
3
12
2.67
L
Neith
RedLad_96
Neith
5
7
3
0.93
L
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,462
Damage
42,102
48,436
Taken
40,525
30,683
Mitigated
30,557
7,298
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
B4LCHY96
Cerberus
9,670
533
0
4,297
21,944
22,960
0
8,724
13,220
26,832
0
W
Kuzenbo
6,290
2,537
820
6,328
17,617
21,359
274
5,184
12,433
25,317
0
W
Da Ji
JaeJee_
Da Ji
24,044
8,498
0
2,761
12,975
6,178
925
4,926
8,049
0
44,159
W
Scylla
KeeganF77
Scylla
11,768
1,112
0
1,500
9,933
3,020
1,513
4,656
5,277
39,446
0
L
Neith
RedLad_96
Neith
9,857
4,029
0
2,094
13,295
4,520
559
5,797
7,498
0
32,606
L
3,935
813
492
415
13,197
3,203
36
4,334
8,863
29,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
33,440
140
Minions Killed
118
6
Camps Cleared
6
709,455
Distance Traveled
750,101
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,076
648
35
3
2
264,666
4
W
Kuzenbo
10,656
761
24
2
1
225,310
0
W
Da Ji
12,824
916
44
3
1
276,769
2
W
Scylla
9,960
711
50
4
4
248,022
0
L
Neith
9,762
697
53
4
3
224,920
2
L
Ra
9,720
694
52
4
1
219,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role