Player Matchup

Ymir
Ymir
GarbagePunk77
Ymir
Level 27
God Stats
18W - 10L
1,550 SR
Queue Stats
181W - 124L
1,381 Elo+
Solo
Heimdallr
Heimdallr
Khaos-Fall3n
Heimdallr
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
18W - 17L
1,507 Elo+
Solo
Nemesis
Nemesis
TonyOnefine69
Nemesis
Level 4
God Stats
1W - 3L
1,512 SR
Queue Stats
1W - 4L
1,364 Elo+
Solo
Olorun
Olorun
Xerexas
Olorun
Level 29
God Stats
10W - 7L
1,624 SR
Queue Stats
152W - 149L
1,413 Elo+
Solo
Tyr
Tyr
lil_Tub420
Tyr
Level 28
God Stats
0W - 1L
1,797 SR
Queue Stats
26W - 31L
1,331 Elo+
Solo
Team Averages
Level 21
1,597 SR
1,399 Elo+

VS

Team Averages
Level 31
1,507 SR
1,429 Elo+
Achilles
Achilles
BOHICA1087
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 57L
1,350 Elo+
Solo
Ao Kuang
Ao Kuang
Elemental_best14
Ao Kuang
Level 103
God Stats
3W - 3L
1,455 SR
Queue Stats
185W - 239L
1,455 Elo+
Party 1
Ullr
Ullr
For-The-Promote
Ullr
Level 12
God Stats
4W - 3L
1,416 SR
Queue Stats
23W - 19L
1,342 Elo+
Solo
Tsukuyomi
Tsukuyomi
Loveduzii
Tsukuyomi
Level 8
God Stats
5W - 1L
1,868 SR
Queue Stats
9W - 8L
1,571 Elo+
Party 1
Amaterasu
Amaterasu
aidzzz11
Amaterasu
Level 6
God Stats
2W - 0L
1,295 SR
Queue Stats
3W - 2L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
9,201
511
7,100
12,268
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Khaos-Fall3n
Heimdallr
14
8 / 7 / 1
9,237
513
12,053
12,498
4,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
13
3 / 6 / 1
9,307
517
5,219
10,921
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Xerexas
Olorun
14
1 / 5 / 4
8,974
499
11,736
14,177
5,283
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 2
8,415
468
5,648
14,264
13,334
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BOHICA1087
Achilles
16
7 / 1 / 7
10,030
557
10,792
17,092
17,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
13 / 3 / 3
10,557
587
13,961
17,896
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 2
9,619
534
8,427
14,053
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Loveduzii
Tsukuyomi
13
1 / 5 / 7
8,256
459
5,711
13,243
3,486
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
aidzzz11
Amaterasu
11
1 / 7 / 3
7,800
433
3,310
14,909
7,402
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
14
Kills
26
26
Deaths
17
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
BOHICA1087
Achilles
7
1
7
10.5
W
13
3
3
4.83
W
4
1
2
5
L
2
4
5
1.13
L
Heimdallr
Khaos-Fall3n
Heimdallr
8
7
1
1.21
W
Tsukuyomi
Loveduzii
Tsukuyomi
1
5
7
0.9
L
Nemesis
3
6
1
0.58
L
Olorun
Xerexas
Olorun
1
5
4
0.6
W
Amaterasu
aidzzz11
Amaterasu
1
7
3
0.36
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,756
Damage
42,201
64,128
Taken
77,193
39,929
Mitigated
39,050
13,514
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BOHICA1087
Achilles
10,792
3,123
0
2,739
17,092
17,454
925
2,890
14,202
6,284
39,390
W
13,961
4,217
0
8,188
17,896
5,655
1,131
6,504
11,389
50,414
0
W
8,427
3,312
0
4,224
14,053
5,053
166
3,244
10,809
0
62,341
L
7,100
2,197
0
1,111
12,268
12,564
51
4,073
8,195
51,408
0
L
Heimdallr
Khaos-Fall3n
Heimdallr
12,053
4,935
0
1,457
12,498
4,348
351
4,076
8,422
0
45,938
W
Tsukuyomi
Loveduzii
Tsukuyomi
5,711
1,337
0
301
13,243
3,486
768
3,272
9,971
0
35,628
L
Nemesis
5,219
1,895
0
1,832
10,921
4,400
165
1,409
9,512
0
42,345
L
Olorun
Xerexas
Olorun
11,736
6,172
165
5,865
14,177
5,283
2,185
6,082
8,095
58,063
0
W
Amaterasu
aidzzz11
Amaterasu
3,310
1,320
0
542
14,909
7,402
1,153
2,993
11,916
0
27,995
L
5,648
307
0
3,084
14,264
13,334
153
368
13,896
670
36,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,134
Gold Earned
46,262
377
Minions Killed
364
0
Camps Cleared
0
1,585,752
Distance Traveled
1,800,286
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,030
557
76
4
0
390,301
0
W
Ao Kuang
10,557
587
80
4
0
336,328
0
W
Ullr
9,619
534
112
6
0
367,355
0
L
Ymir
9,201
511
82
5
0
279,978
2
L
Heimdallr
9,237
513
80
4
0
316,407
3
W
Tsukuyomi
8,256
459
53
3
0
374,443
0
L
Nemesis
9,307
517
65
4
0
345,158
3
L
Olorun
8,974
499
89
5
0
292,905
5
W
Amaterasu
7,800
433
43
2
0
331,859
0
L
Tyr
8,415
468
61
3
0
351,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role