Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AvpPhantom
Thanatos
Level 28
God Stats
16W - 11L
1,529 SR
Queue Stats
45W - 61L
1,396 Elo+
Party 2
Nemesis
Nemesis
Bandit155169
Nemesis
Level 19
God Stats
6W - 4L
1,475 SR
Queue Stats
21W - 23L
1,415 Elo+
Solo
Olorun
Olorun
Chirimoyastyn
Olorun
Level 3
God Stats
1W - 0L
1,708 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
RadicalWasabi
Mulan
Level 33
God Stats
11W - 14L
1,388 SR
Queue Stats
67W - 104L
1,365 Elo+
Party 2
Team Averages
Level 41
1,520 SR
1,435 Elo+

VS

Team Averages
Level 16
1,418 SR
1,430 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KingRagnar19
Sun Wukong
Level 25
God Stats
11W - 10L
1,415 SR
Queue Stats
109W - 109L
1,389 Elo+
Solo
Scylla
Scylla
Pixie1
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
PrisonMike69
Neith
Level 13
God Stats
2W - 3L
1,399 SR
Queue Stats
2W - 6L
1,434 Elo+
Solo
Ra
Ra
kingofthegeechee
Ra
Level 5
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 8L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
16 / 0 / 2
7,975
798
10,099
4,223
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
AvpPhantom
Thanatos
11
5 / 3 / 5
6,671
667
6,485
8,025
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Bandit155169
Nemesis
8
3 / 1 / 3
5,343
534
2,127
4,355
2,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 1
5,861
586
891
2,008
812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
8 / 2 / 3
6,513
651
4,397
4,761
3,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
2 / 5 / 1
4,999
500
3,229
7,320
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
KingRagnar19
Sun Wukong
8
2 / 5 / 1
5,333
533
2,952
7,715
2,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Pixie1
Scylla
6
0 / 9 / 1
4,198
420
987
5,949
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 3 / 0
5,301
530
1,921
6,344
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 11 / 0
3,673
367
388
6,231
1,477

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
32
Kills
6
6
Deaths
33
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
16
0
2
17
L
Cu Chulainn
 
Cu Chulainn
2
5
1
0.5
W
Thanatos
AvpPhantom
Thanatos
5
3
5
2.5
W
Nemesis
Bandit155169
Nemesis
3
1
3
4.5
W
0
0
1
0.5
L
Sun Wukong
KingRagnar19
Sun Wukong
2
5
1
0.5
L
Scylla
Pixie1
Scylla
0
9
1
0.06
L
2
3
0
0.67
W
8
2
3
4.75
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,999
Damage
9,477
23,372
Taken
33,559
10,797
Mitigated
10,611
11,179
Healing
2,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,099
1,757
0
1,145
4,223
1,439
124
724
3,469
43,524
0
L
Cu Chulainn
 
Cu Chulainn
3,229
971
0
935
7,320
3,416
0
1,386
5,612
0
21,786
W
Thanatos
AvpPhantom
Thanatos
6,485
1,730
0
6,257
8,025
3,286
344
327
7,630
0
34,338
W
Nemesis
Bandit155169
Nemesis
2,127
1,209
30
1,558
4,355
2,008
61
71
4,284
0
15,130
W
891
597
0
1,199
2,008
812
645
150
1,858
29,711
4,985
L
Sun Wukong
KingRagnar19
Sun Wukong
2,952
649
0
1,094
7,715
2,910
0
128
7,423
0
18,066
L
Scylla
Pixie1
Scylla
987
319
0
10
5,949
1,385
0
3,582
1,998
12,064
0
L
1,921
1,265
0
689
6,344
1,423
0
1,761
4,559
0
21,166
W
4,397
724
0
990
4,761
3,252
798
145
4,606
0
19,216
L
388
55
10
0
6,231
1,477
0
3,237
2,785
2,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
23,504
279
Minions Killed
158
0
Camps Cleared
0
999,653
Distance Traveled
840,987
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,975
798
75
8
0
201,477
4
L
Cu Chulainn
4,999
500
41
4
0
185,437
0
W
Thanatos
6,671
667
59
6
0
232,366
2
W
Nemesis
5,343
534
19
2
0
208,464
0
W
Olorun
5,861
586
83
8
0
155,232
0
L
Sun Wukong
5,333
533
47
5
0
171,284
2
L
Scylla
4,198
420
25
3
0
175,039
1
L
Neith
5,301
530
42
4
0
173,681
2
W
Mulan
6,513
651
43
4
0
202,114
1
L
Ra
3,673
367
3
0
0
135,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role