Player Matchup

Merlin
Merlin
BOBO198
Merlin
Level 108
God Stats
7W - 8L
1,473 SR
Queue Stats
177W - 169L
1,513 Elo+
Party 2
Achilles
Achilles
Mctoph_JR_
Achilles
Level 86
God Stats
7W - 8L
1,253 SR
Queue Stats
518W - 469L
1,499 Elo+
Solo
Mercury
Mercury
Murderkee
Mercury
Level 143
God Stats
9W - 5L
1,642 SR
Queue Stats
80W - 67L
1,567 Elo+
Party 2
Anhur
Anhur
ThatRapPanda
Anhur
Level 106
God Stats
5W - 0L
2,002 SR
Queue Stats
288W - 282L
1,510 Elo+
Solo
Bacchus
Bacchus
TrashChewer
Bacchus
Level 127
God Stats
6W - 3L
1,616 SR
Queue Stats
195W - 199L
1,519 Elo+
Party 2
Team Averages
Level 114
1,597 SR
1,521 Elo+

VS

Team Averages
Level 109
1,545 SR
1,483 Elo+
Arachne
Arachne
CrappyJoey
Arachne
Level 119
God Stats
38W - 35L
1,514 SR
Queue Stats
184W - 184L
1,413 Elo+
Party 1
Ullr
Ullr
Davido Tapia
Ullr
Level 89
God Stats
1W - 2L
1,455 SR
Queue Stats
26W - 37L
1,440 Elo+
Solo
King Arthur
King Arthur
IMC2313
King Arthur
Level 124
God Stats
27W - 28L
1,629 SR
Queue Stats
125W - 123L
1,508 Elo+
Party 1
Ymir
Ymir
Mobius_Y
Ymir
Level 108
God Stats
5W - 4L
1,692 SR
Queue Stats
95W - 86L
1,486 Elo+
Solo
Zeus
Zeus
Ranger Wrecked
Zeus
Level 106
God Stats
0W - 1L
1,438 SR
Queue Stats
50W - 33L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BOBO198
Merlin
13
4 / 0 / 4
7,857
604
4,682
2,917
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Mctoph_JR_
Achilles
13
1 / 0 / 4
7,685
591
5,338
6,864
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Murderkee
Mercury
13
7 / 0 / 4
8,090
622
8,363
9,910
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 3 / 1
8,535
657
6,164
7,742
2,355
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
TrashChewer
Bacchus
11
1 / 0 / 10
7,232
556
4,192
4,856
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrappyJoey
Arachne
9
0 / 5 / 1
5,816
447
5,050
13,609
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 7 / 1
6,031
464
2,931
7,489
1,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
IMC2313
King Arthur
9
0 / 3 / 0
5,630
433
4,072
9,033
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
10
1 / 2 / 2
6,324
486
2,288
8,336
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 2 / 0
5,837
449
1,623
4,219
1,266
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
19
Kills
3
3
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
BOBO198
Merlin
4
0
4
6
L
Arachne
CrappyJoey
Arachne
0
5
1
0.1
L
2
7
1
0.36
L
King Arthur
IMC2313
King Arthur
0
3
0
0
W
Achilles
Mctoph_JR_
Achilles
1
0
4
3
L
Ymir
1
2
2
1
W
Mercury
Murderkee
Mercury
7
0
4
9
L
0
2
0
0
W
6
3
1
2.17
W
Bacchus
TrashChewer
Bacchus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,739
Damage
15,964
32,289
Taken
42,686
17,439
Mitigated
14,687
11,054
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BOBO198
Merlin
4,682
252
0
521
2,917
998
542
740
2,177
44,576
0
L
Arachne
CrappyJoey
Arachne
5,050
3,632
103
4,838
13,609
4,258
0
2,742
10,657
0
29,291
L
2,931
884
196
479
7,489
1,129
0
883
6,604
0
23,955
L
King Arthur
IMC2313
King Arthur
4,072
621
0
2,168
9,033
3,961
0
1,692
6,988
0
26,668
W
Achilles
Mctoph_JR_
Achilles
5,338
1,492
0
2,176
6,864
5,860
376
179
6,463
3,203
41,037
L
Ymir
2,288
176
0
2,246
8,336
4,073
0
2,720
5,518
25,998
0
W
Mercury
Murderkee
Mercury
8,363
4,790
0
4,559
9,910
3,510
0
1,223
8,574
0
54,524
L
1,623
0
0
966
4,219
1,266
0
955
3,058
26,003
0
W
6,164
2,427
0
2,729
7,742
2,355
1,276
1,064
6,678
0
57,544
W
Bacchus
TrashChewer
Bacchus
4,192
1,024
0
1,069
4,856
4,716
71
872
3,945
19,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,399
Gold Earned
29,638
433
Minions Killed
291
0
Camps Cleared
0
1,323,458
Distance Traveled
1,177,190
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,857
604
91
7
0
233,500
2
L
Arachne
5,816
447
65
5
0
304,222
5
L
Ullr
6,031
464
42
3
0
226,225
0
L
King Arthur
5,630
433
61
5
0
273,234
2
W
Achilles
7,685
591
96
7
0
279,392
4
L
Ymir
6,324
486
52
4
0
239,294
7
W
Mercury
8,090
622
103
8
0
296,445
2
L
Zeus
5,837
449
71
5
0
134,215
0
W
Anhur
8,535
657
108
8
0
230,481
0
W
Bacchus
7,232
556
35
3
0
283,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role