Player Matchup

Fenrir
Fenrir
Fauni
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,415 Elo+
Party 2
Zhong Kui
Zhong Kui
Morych16
Zhong Kui
Level 89
God Stats
4W - 3L
1,658 SR
Queue Stats
69W - 97L
1,429 Elo+
Party 2
Thanatos
Thanatos
Nuke3d
Thanatos
Level 43
God Stats
2W - 1L
1,850 SR
Queue Stats
69W - 92L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
SertalPower
Cthulhu
Level 124
God Stats
0W - 2L
1,317 SR
Queue Stats
30W - 65L
1,347 Elo+
Party 2
Anhur
Anhur
varoooooooo8
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 181L
1,416 Elo+
Party 2
Team Averages
Level 78
1,565 SR
1,402 Elo+

VS

Team Averages
Level 81
1,627 SR
1,577 Elo+
Ao Kuang
Ao Kuang
AgentRice
Ao Kuang
Level 44
God Stats
67W - 55L
1,613 SR
Queue Stats
237W - 193L
1,606 Elo+
Party 1
Bellona
Bellona
CongenialKahuna
Bellona
Level 127
God Stats
64W - 38L
1,658 SR
Queue Stats
756W - 684L
1,625 Elo+
Party 1
Camazotz
Camazotz
Edwinious
Camazotz
Level 69
God Stats
3W - 1L
1,793 SR
Queue Stats
70W - 67L
1,508 Elo+
Solo
Geb
Geb
GodlikeGreaves
Geb
Level 42
God Stats
23W - 16L
1,567 SR
Queue Stats
292W - 229L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
GrayHarp99
Jormungandr
Level 123
God Stats
13W - 14L
1,504 SR
Queue Stats
752W - 589L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fauni
Fenrir
10
0 / 5 / 0
6,279
392
1,974
8,995
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Morych16
Zhong Kui
11
1 / 9 / 2
7,209
451
5,050
12,293
6,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Nuke3d
Thanatos
12
4 / 8 / 0
7,694
481
6,229
12,087
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SertalPower
Cthulhu
12
0 / 9 / 2
7,471
467
4,001
14,481
6,943
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 0
6,370
398
1,691
8,967
1,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AgentRice
Ao Kuang
16
7 / 2 / 1
9,880
618
8,692
12,889
7,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
8 / 0 / 4
9,743
609
8,907
9,780
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Edwinious
Camazotz
15
9 / 0 / 10
9,702
606
8,325
8,357
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 0 / 13
9,004
563
4,443
8,846
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
GrayHarp99
Jormungandr
14
9 / 3 / 8
9,869
617
9,870
8,915
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
73
5
Kills
37
37
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AgentRice
Ao Kuang
7
2
1
3.75
W
8
0
4
10
W
Camazotz
Edwinious
Camazotz
9
0
10
14
L
Fenrir
Fauni
Fenrir
0
5
0
0
W
4
0
13
10.5
W
Jormungandr
GrayHarp99
Jormungandr
9
3
8
4.33
L
Zhong Kui
Morych16
Zhong Kui
1
9
2
0.22
L
Thanatos
Nuke3d
Thanatos
4
8
0
0.5
L
Cthulhu
SertalPower
Cthulhu
0
9
2
0.11
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,945
Damage
40,237
56,823
Taken
48,787
22,023
Mitigated
27,265
11,303
Healing
21,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AgentRice
Ao Kuang
8,692
1,428
0
7,375
12,889
7,309
785
3,451
9,438
59,948
0
W
8,907
3,525
0
3,969
9,780
5,026
781
964
8,706
0
65,962
W
Camazotz
Edwinious
Camazotz
8,325
2,821
0
6,696
8,357
2,827
1,291
1,487
6,836
0
57,084
L
Fenrir
Fauni
Fenrir
1,974
707
0
1,495
8,995
3,554
550
2,400
6,595
307
14,540
W
4,443
330
0
1,922
8,846
8,169
194
1,320
7,458
28,463
0
W
Jormungandr
GrayHarp99
Jormungandr
9,870
4,167
0
1,145
8,915
3,934
846
1,722
6,929
58,680
0
L
Zhong Kui
Morych16
Zhong Kui
5,050
1,122
0
3,071
12,293
6,320
787
6,946
5,347
35,785
0
L
Thanatos
Nuke3d
Thanatos
6,229
2,027
0
6,352
12,087
3,522
0
4,731
7,356
0
39,543
L
Cthulhu
SertalPower
Cthulhu
4,001
482
0
385
14,481
6,943
494
8,306
6,175
42,335
0
L
1,691
998
0
0
8,967
1,684
0
1,122
7,845
0
35,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,023
Gold Earned
48,198
344
Minions Killed
507
0
Camps Cleared
0
1,423,406
Distance Traveled
1,708,147
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,880
618
116
7
0
318,729
5
W
Bellona
9,743
609
130
8
0
338,182
1
W
Camazotz
9,702
606
110
7
0
393,172
2
L
Fenrir
6,279
392
28
2
0
291,710
2
W
Geb
9,004
563
43
3
0
342,304
0
W
Jormungandr
9,869
617
108
7
0
315,760
4
L
Zhong Kui
7,209
451
76
5
0
264,129
6
L
Thanatos
7,694
481
71
4
0
301,971
2
L
Cthulhu
7,471
467
90
6
0
296,213
5
L
Anhur
6,370
398
79
5
0
269,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role