Player Matchup

Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Delirious_128
Tiamat
Level 160
God Stats
12W - 9L
1,624 SR
Queue Stats
310W - 302L
1,556 Elo+
Party 2
Khepri
Khepri
dasreichtangle
Khepri
Level 53
God Stats
6W - 3L
1,550 SR
Queue Stats
225W - 219L
1,486 Elo+
Solo
Apollo
Apollo
knuxeh
Apollo
Level 158
God Stats
6W - 1L
1,751 SR
Queue Stats
68W - 61L
1,538 Elo+
Party 1
Team Averages
Level 116
1,585 SR
1,516 Elo+

VS

Team Averages
Level 110
1,571 SR
1,510 Elo+
Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Dave_AEP
Hachiman
Level 127
God Stats
4W - 11L
1,346 SR
Queue Stats
488W - 552L
1,467 Elo+
Party 3
Xing Tian
Xing Tian
Skmite
Xing Tian
Level 108
God Stats
2W - 1L
1,868 SR
Queue Stats
13W - 17L
1,490 Elo+
Solo
Cerberus
Cerberus
aaronn_YT
Cerberus
Level 128
God Stats
13W - 7L
1,732 SR
Queue Stats
501W - 447L
1,538 Elo+
Party 3
The Morrigan
The Morrigan
davac222
The Morrigan
Level 107
God Stats
0W - 2L
1,408 SR
Queue Stats
106W - 95L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 2 / 5
7,326
564
4,581
9,071
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
 
Mulan
13
2 / 2 / 3
7,180
552
8,201
10,579
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 3 / 7
6,700
515
4,085
7,775
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 11
6,998
538
3,468
8,236
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
knuxeh
Apollo
14
10 / 1 / 4
8,379
645
11,009
7,713
2,622
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 3 / 1
6,951
535
4,015
8,498
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Dave_AEP
Hachiman
10
0 / 4 / 1
5,906
454
3,704
7,170
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Skmite
Xing Tian
9
0 / 3 / 2
5,367
413
5,674
9,241
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
aaronn_YT
Cerberus
13
2 / 3 / 1
7,759
597
10,218
13,711
9,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
davac222
The Morrigan
11
2 / 5 / 1
7,037
541
5,187
7,236
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
18
Kills
8
8
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
5
3.25
W
Mulan
 
Mulan
2
2
3
1.75
L
Fenrir
 
Fenrir
4
3
1
1.5
L
Hachiman
Dave_AEP
Hachiman
0
4
1
0.13
W
0
3
7
1.17
L
Xing Tian
Skmite
Xing Tian
0
3
2
0.33
L
Cerberus
aaronn_YT
Cerberus
2
3
1
0.83
W
2
0
11
7.5
L
The Morrigan
davac222
The Morrigan
2
5
1
0.5
W
Apollo
knuxeh
Apollo
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,344
Damage
28,798
43,374
Taken
45,856
22,725
Mitigated
20,896
17,750
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,581
783
0
2,551
9,071
3,969
0
3,131
5,821
0
34,318
W
Mulan
 
Mulan
8,201
1,516
0
5,371
10,579
5,819
0
5,554
4,443
0
45,070
L
Fenrir
 
Fenrir
4,015
1,004
0
2,908
8,498
2,760
0
1,546
6,882
0
32,653
L
Hachiman
Dave_AEP
Hachiman
3,704
2,025
0
1,937
7,170
1,672
0
1,320
5,836
0
39,241
W
4,085
365
0
1,591
7,775
4,163
246
3,926
3,746
42,976
0
L
Xing Tian
Skmite
Xing Tian
5,674
421
0
560
9,241
3,717
0
1,618
7,561
19,059
0
L
Cerberus
aaronn_YT
Cerberus
10,218
845
0
5,866
13,711
9,989
0
1,023
11,933
52,305
0
W
3,468
343
582
3,353
8,236
6,152
0
4,021
4,170
18,194
0
L
The Morrigan
davac222
The Morrigan
5,187
1,284
0
1,731
7,236
2,758
0
2,183
4,795
39,833
4,421
W
Apollo
knuxeh
Apollo
11,009
7,375
0
4,302
7,713
2,622
582
2,301
5,367
0
58,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
33,020
375
Minions Killed
391
0
Camps Cleared
0
1,277,247
Distance Traveled
1,202,523
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,326
564
57
4
0
266,674
6
W
Mulan
7,180
552
97
7
0
275,616
2
L
Fenrir
6,951
535
69
5
0
264,512
4
L
Hachiman
5,906
454
80
6
0
246,244
2
W
Tiamat
6,700
515
97
7
0
238,948
3
L
Xing Tian
5,367
413
21
2
0
251,853
1
L
Cerberus
7,759
597
130
10
0
215,636
7
W
Khepri
6,998
538
18
1
0
257,049
6
L
The Morrigan
7,037
541
91
7
0
224,278
4
W
Apollo
8,379
645
106
8
0
238,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role