Player Matchup

Cabrakan
Cabrakan
BasicArmor
Cabrakan
Level 87
God Stats
0W - 5L
1,781 SR
Queue Stats
250W - 280L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
Daaju
Tsukuyomi
Level 67
God Stats
0W - 3L
1,295 SR
Queue Stats
38W - 47L
1,652 Elo+
Solo
Baron Samedi
Baron Samedi
Totosai
Baron Samedi
Level 147
God Stats
10W - 4L
1,840 SR
Queue Stats
159W - 128L
1,651 Elo+
Solo
Team Averages
Level 100
1,639 SR
1,634 Elo+

VS

Team Averages
Level 127
1,510 SR
1,660 Elo+
Raijin
Raijin
Masdeuflius
Raijin
Level 121
God Stats
2W - 0L
1,534 SR
Queue Stats
53W - 71L
1,740 Elo+
Solo
Medusa
Medusa
ROMAxINVICTA
Medusa
Level 159
God Stats
11W - 10L
1,705 SR
Queue Stats
258W - 163L
1,609 Elo+
Party 1
Achilles
Achilles
SOLxINVICTVS
Achilles
Level 102
God Stats
3W - 8L
1,290 SR
Queue Stats
107W - 77L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BasicArmor
Cabrakan
14
4 / 5 / 3
10,299
736
7,459
14,639
14,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Daaju
Tsukuyomi
12
2 / 6 / 5
8,822
630
12,816
14,092
7,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Totosai
Baron Samedi
14
3 / 4 / 4
9,450
675
9,207
10,828
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
6 / 3 / 7
9,733
695
11,593
10,346
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
14
4 / 3 / 11
9,657
690
10,570
8,676
2,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
SOLxINVICTVS
Achilles
14
5 / 3 / 10
9,734
695
10,908
14,783
11,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
15
15
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BasicArmor
Cabrakan
4
5
3
1.1
L
Tsukuyomi
Daaju
Tsukuyomi
2
6
5
0.75
W
Raijin
6
3
7
3.17
W
Medusa
4
3
11
3.17
W
Achilles
SOLxINVICTVS
Achilles
5
3
10
3.33
L
Baron Samedi
Totosai
Baron Samedi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
33,071
39,559
Taken
33,805
27,315
Mitigated
17,718
8,614
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BasicArmor
Cabrakan
7,459
1,162
0
1,264
14,639
14,299
0
4,308
9,695
18,963
0
L
Tsukuyomi
Daaju
Tsukuyomi
12,816
2,596
0
2,253
14,092
7,541
0
3,639
9,641
0
32,751
W
Raijin
11,593
967
0
722
10,346
3,473
0
4,693
5,272
25,434
0
W
Medusa
10,570
3,221
0
1,554
8,676
2,916
0
4,289
4,111
0
43,504
W
Achilles
SOLxINVICTVS
Achilles
10,908
2,044
0
3,304
14,783
11,329
0
7,972
6,401
1,639
17,889
L
Baron Samedi
Totosai
Baron Samedi
9,207
616
1,634
3,463
10,828
5,475
70
3,721
6,415
43,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
29,124
147
Minions Killed
157
8
Camps Cleared
4
796,427
Distance Traveled
796,682
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,299
736
23
2
1
254,077
0
L
Tsukuyomi
8,822
630
37
3
3
281,462
6
W
Raijin
9,733
695
61
4
0
233,185
2
W
Medusa
9,657
690
83
6
4
285,701
5
W
Achilles
9,734
695
13
1
0
277,796
2
L
Baron Samedi
9,450
675
87
6
4
260,888
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role