Player Matchup

Chronos
Chronos
Deathinferno97
Chronos
Level 109
God Stats
0W - 5L
1,144 SR
Queue Stats
266W - 232L
1,478 Elo+
Party 2
Mulan
Mulan
VampireGod6143
Mulan
Level 102
God Stats
26W - 20L
1,665 SR
Queue Stats
424W - 322L
1,609 Elo+
Party 2
Danzaburou
Danzaburou
lukeskyballs690
Danzaburou
Level 158
God Stats
56W - 35L
1,622 SR
Queue Stats
385W - 335L
1,474 Elo+
Party 2
Team Averages
Level 123
1,477 SR
1,520 Elo+

VS

Team Averages
Level 88
1,483 SR
1,422 Elo+
Tyr
Tyr
GarageDabs
Tyr
Level 127
God Stats
6W - 7L
1,469 SR
Queue Stats
521W - 579L
1,426 Elo+
Party 1
Ra
Ra
GrannyDabsGlobs
Ra
Level 109
God Stats
13W - 22L
1,488 SR
Queue Stats
763W - 804L
1,472 Elo+
Party 1
Pele
Pele
o Quits
Pele
Level 27
God Stats
3W - 3L
1,492 SR
Queue Stats
8W - 12L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 1
10,649
666
9,751
8,944
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 3 / 6
10,463
654
16,063
19,517
20,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
lukeskyballs690
Danzaburou
10
2 / 2 / 1
9,155
572
981
3,859
1,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
9,875
617
6,420
15,031
18,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 2 / 5
9,699
606
7,644
8,594
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
o Quits
Pele
14
6 / 4 / 2
11,301
706
10,420
13,385
6,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
9
9
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
2
2
5
2.25
W
1
2
5
1.75
L
1
3
6
1.33
L
Danzaburou
lukeskyballs690
Danzaburou
2
2
1
1.25
W
Pele
o Quits
Pele
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,795
Damage
24,484
32,320
Taken
37,010
25,340
Mitigated
27,910
14,534
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,751
3,761
0
2,250
8,944
3,808
776
1,268
7,676
40,668
3,324
W
6,420
886
0
1,366
15,031
18,398
845
2,901
12,130
0
20,938
W
7,644
632
1,180
1,988
8,594
3,113
1,433
1,549
7,045
33,938
0
L
16,063
2,386
690
10,780
19,517
20,381
330
6,237
13,280
0
42,869
L
Danzaburou
lukeskyballs690
Danzaburou
981
411
0
814
3,859
1,151
432
319
3,540
0
12,235
W
Pele
o Quits
Pele
10,420
3,554
0
1,285
13,385
6,399
968
4,822
8,563
0
39,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,267
Gold Earned
30,875
147
Minions Killed
113
7
Camps Cleared
5
695,873
Distance Traveled
733,453
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,649
666
64
4
3
259,466
1
W
Tyr
9,875
617
27
2
1
234,204
1
W
Ra
9,699
606
44
3
1
227,765
0
L
Mulan
10,463
654
46
3
2
279,113
1
L
Danzaburou
9,155
572
37
2
2
157,294
2
W
Pele
11,301
706
42
3
3
271,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role