Player Matchup

Khepri
Khepri
Bmoneeee
Khepri
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 7L
1,221 Elo+
Party 1
Agni
Agni
FormalTurtel7
Agni
Level 42
God Stats
1W - 0L
1,189 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Neith
Neith
Hobodacious
Neith
Level 6
God Stats
4W - 5L
1,263 SR
Queue Stats
7W - 9L
1,156 Elo+
Party 1
Jormungandr
Jormungandr
Sirequentin
Jormungandr
Level 3
God Stats
3W - 2L
1,281 SR
Queue Stats
3W - 2L
1,120 Elo+
Party 1
Fenrir
Fenrir
yusikito
Fenrir
Level 14
God Stats
3W - 7L
1,500 SR
Queue Stats
19W - 33L
1,336 Elo+
Solo
Team Averages
Level 14
1,346 SR
1,267 Elo+

VS

Team Averages
Level 23
1,471 SR
1,396 Elo+
Thanatos
Thanatos
Jetquifen
Thanatos
Level 25
God Stats
0W - 1L
1,097 SR
Queue Stats
19W - 15L
1,332 Elo+
Party 3
Cernunnos
Cernunnos
KingXavX
Cernunnos
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 168L
1,316 Elo+
Party 2
Agni
Agni
ZRA19
Agni
Level 9
God Stats
0W - 2L
1,634 SR
Queue Stats
3W - 5L
1,662 Elo+
Solo
Arachne
Arachne
ltstheIag
Arachne
Level 22
God Stats
3W - 2L
1,618 SR
Queue Stats
6W - 8L
1,326 Elo+
Party 3
Mulan
Mulan
thunderuxx
Mulan
Level 28
God Stats
4W - 7L
1,507 SR
Queue Stats
108W - 142L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bmoneeee
Khepri
13
1 / 2 / 16
9,629
459
4,739
10,974
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
18 / 5 / 4
11,951
569
20,527
13,200
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 3 / 11
11,459
546
15,389
9,835
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Sirequentin
Jormungandr
17
11 / 2 / 5
11,561
551
13,156
14,775
17,536
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
yusikito
Fenrir
13
6 / 11 / 7
9,893
471
6,676
15,248
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jetquifen
Thanatos
13
3 / 10 / 3
8,746
416
3,272
15,927
9,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
KingXavX
Cernunnos
13
1 / 7 / 4
7,857
374
6,538
11,581
3,337
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
ZRA19
Agni
15
5 / 12 / 3
10,080
480
12,727
14,206
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
ltstheIag
Arachne
14
7 / 11 / 3
10,079
480
11,158
20,000
6,372
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
13
5 / 8 / 3
8,949
426
7,663
18,286
11,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
47
Kills
21
23
Deaths
48
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bmoneeee
Khepri
1
2
16
4.5
W
18
5
4
4
W
11
3
11
5.5
L
Thanatos
Jetquifen
Thanatos
3
10
3
0.45
L
Cernunnos
KingXavX
Cernunnos
1
7
4
0.43
W
Jormungandr
Sirequentin
Jormungandr
11
2
5
6.75
L
Agni
ZRA19
Agni
5
12
3
0.54
L
Arachne
ltstheIag
Arachne
7
11
3
0.77
L
Mulan
5
8
3
0.81
W
Fenrir
yusikito
Fenrir
6
11
7
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,487
Damage
41,358
64,032
Taken
80,000
46,647
Mitigated
35,640
11,317
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bmoneeee
Khepri
4,739
638
0
1,940
10,974
12,686
461
883
9,821
19,703
0
W
20,527
2,523
109
2,148
13,200
4,578
1,284
5,199
7,890
64,931
0
W
15,389
5,829
0
2,423
9,835
5,277
3,717
898
8,691
0
70,240
L
Thanatos
Jetquifen
Thanatos
3,272
1,501
0
4,467
15,927
9,986
40
7,704
8,047
0
34,443
L
Cernunnos
KingXavX
Cernunnos
6,538
2,836
0
478
11,581
3,337
180
5,840
5,640
0
38,395
W
Jormungandr
Sirequentin
Jormungandr
13,156
3,151
0
3,686
14,775
17,536
1,609
2,734
11,924
63,316
0
L
Agni
ZRA19
Agni
12,727
975
0
562
14,206
4,637
408
7,665
6,257
48,961
0
L
Arachne
ltstheIag
Arachne
11,158
6,946
0
2,352
20,000
6,372
599
8,447
11,295
0
34,190
L
Mulan
7,663
866
0
1,062
18,286
11,308
316
8,025
10,143
3,432
28,680
W
Fenrir
yusikito
Fenrir
6,676
1,302
0
1,011
15,248
6,570
212
3,807
11,290
0
22,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,493
Gold Earned
45,711
388
Minions Killed
311
0
Camps Cleared
0
1,792,465
Distance Traveled
1,541,967
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,629
459
22
1
0
397,973
3
W
Agni
11,951
569
112
5
0
342,784
0
W
Neith
11,459
546
114
5
0
379,454
2
L
Thanatos
8,746
416
51
2
0
253,317
0
L
Cernunnos
7,857
374
59
3
0
290,478
4
W
Jormungandr
11,561
551
100
5
0
355,000
1
L
Agni
10,080
480
87
4
0
301,465
0
L
Arachne
10,079
480
58
3
0
339,320
0
L
Mulan
8,949
426
56
3
0
357,387
0
W
Fenrir
9,893
471
40
2
0
317,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role