Player Matchup

Cthulhu
Cthulhu
FrozenJupiter98
Cthulhu
Level 27
God Stats
2W - 2L
1,186 SR
Queue Stats
21W - 12L
1,472 Elo+
Solo
Fenrir
Fenrir
KRUCIAL4231
Fenrir
Level 25
God Stats
13W - 15L
1,474 SR
Queue Stats
73W - 128L
1,221 Elo+
Solo
Zeus
Zeus
MedicatedVito
Zeus
Level 44
God Stats
42W - 49L
1,372 SR
Queue Stats
187W - 221L
1,338 Elo+
Solo
Team Averages
Level 32
1,344 SR
1,344 Elo+

VS

Team Averages
Level 49
1,346 SR
1,184 Elo+
Sobek
Sobek
DabasaurusRecks
Sobek
Level 59
God Stats
9W - 9L
1,460 SR
Queue Stats
142W - 210L
1,169 Elo+
Party 1
Anubis
Anubis
Kill2Win27
Anubis
Level 36
God Stats
9W - 7L
1,387 SR
Queue Stats
10W - 11L
1,178 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l-Darth_Vaper-l
Ah Muzen Cab
Level 53
God Stats
9W - 9L
1,189 SR
Queue Stats
147W - 211L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
7,198
554
977
5,039
1,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
11
2 / 4 / 2
8,035
618
3,501
8,717
5,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 8 / 2
8,521
655
15,482
10,047
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 7
10,257
789
4,836
10,224
10,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Kill2Win27
Anubis
13
3 / 4 / 8
9,310
716
7,244
9,729
4,307
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
l-Darth_Vaper-l
Ah Muzen Cab
13
8 / 0 / 6
9,885
760
7,169
9,439
2,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
15
15
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
0
3
2
0.33
L
Fenrir
2
4
2
0.75
W
Anubis
Kill2Win27
Anubis
3
4
8
1.75
L
2
8
2
0.38
W
Ah Muzen Cab
l-Darth_Vaper-l
Ah Muzen Cab
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,960
Damage
19,249
23,803
Taken
29,392
9,794
Mitigated
18,075
831
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,836
677
463
3,817
10,224
10,886
305
4,618
5,606
14,725
0
L
977
186
22
673
5,039
1,693
0
2,708
2,331
5,094
0
L
Fenrir
3,501
1,175
0
136
8,717
5,475
0
4,689
4,028
0
12,969
W
Anubis
Kill2Win27
Anubis
7,244
439
370
4,266
9,729
4,307
532
6,490
3,239
34,415
0
L
15,482
686
0
0
10,047
2,626
0
5,351
4,696
36,188
0
W
Ah Muzen Cab
l-Darth_Vaper-l
Ah Muzen Cab
7,169
2,539
0
3,745
9,439
2,882
1,360
5,679
3,760
0
33,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,754
Gold Earned
29,452
72
Minions Killed
135
3
Camps Cleared
6
466,997
Distance Traveled
683,461
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,257
789
20
2
0
240,793
0
L
Cthulhu
7,198
554
7
1
0
81,320
1
L
Fenrir
8,035
618
16
1
3
196,710
0
W
Anubis
9,310
716
67
5
2
215,537
1
L
Zeus
8,521
655
49
4
0
188,967
1
W
Ah Muzen Cab
9,885
760
48
4
4
227,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role