Player Matchup

Awilix
Awilix
Anubis165
Awilix
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 149L
1,520 Elo+
Solo
Serqet
Serqet
HashQL
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,468 Elo+
Party 3
Ra
Ra
Kloclo
Ra
Level 104
God Stats
2W - 6L
1,302 SR
Queue Stats
989W - 969L
1,428 Elo+
Solo
Apollo
Apollo
Kormik
Apollo
Level 124
God Stats
10W - 10L
1,511 SR
Queue Stats
353W - 381L
1,447 Elo+
Solo
Thoth
Thoth
Waabe
Thoth
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,563 Elo+
Party 3
Team Averages
Level 107
1,463 SR
1,485 Elo+

VS

Team Averages
Level 103
1,400 SR
1,451 Elo+
Neith
Neith
Pietras
Neith
Level 86
God Stats
3W - 2L
1,458 SR
Queue Stats
231W - 237L
1,459 Elo+
Party 2
Tyr
Tyr
hkgvhvghvdhv
Tyr
Level 116
God Stats
4W - 6L
1,388 SR
Queue Stats
456W - 510L
1,418 Elo+
Party 1
Kuzenbo
Kuzenbo
ibrahim20
Kuzenbo
Level 97
God Stats
4W - 6L
1,382 SR
Queue Stats
125W - 128L
1,487 Elo+
Party 1
Mulan
Mulan
vWITold
Mulan
Level 122
God Stats
5W - 5L
1,427 SR
Queue Stats
320W - 311L
1,473 Elo+
Party 2
Terra
Terra
wanderer101
Terra
Level 94
God Stats
6W - 9L
1,346 SR
Queue Stats
448W - 505L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Anubis165
Awilix
16
1 / 5 / 7
11,826
622
11,642
25,258
12,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
HashQL
Serqet
18
5 / 7 / 7
12,710
669
13,830
14,282
9,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
20
3 / 4 / 9
12,003
632
24,299
18,151
13,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Kormik
Apollo
19
3 / 7 / 7
12,305
648
28,647
18,374
8,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
Waabe
Thoth
20
3 / 3 / 9
12,472
656
32,984
14,316
6,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Pietras
Neith
20
7 / 1 / 10
13,876
730
18,564
14,943
10,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 4 / 14
12,880
678
14,595
29,943
27,306
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Kuzenbo
ibrahim20
Kuzenbo
20
5 / 3 / 21
12,707
669
16,400
39,673
67,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
vWITold
Mulan
20
6 / 2 / 19
12,635
665
25,557
25,666
42,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
0 / 5 / 23
12,195
642
8,124
26,884
36,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
113
15
Kills
26
26
Deaths
15
39
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Awilix
Anubis165
Awilix
1
5
7
0.9
L
Serqet
HashQL
Serqet
5
7
7
1.21
L
Ra
3
4
9
1.88
L
Apollo
Kormik
Apollo
3
7
7
0.93
W
Neith
Pietras
Neith
7
1
10
12
L
Thoth
Waabe
Thoth
3
3
9
2.5
W
8
4
14
3.75
W
Kuzenbo
ibrahim20
Kuzenbo
5
3
21
5.17
W
Mulan
vWITold
Mulan
6
2
19
7.75
W
0
5
23
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,402
Damage
83,240
90,381
Taken
137,109
51,355
Mitigated
183,221
40,678
Healing
66,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Anubis165
Awilix
11,642
1,931
3,412
10,175
25,258
12,425
189
4,494
20,764
0
17,224
L
Serqet
HashQL
Serqet
13,830
1,570
1,010
1,340
14,282
9,747
1,070
3,207
11,075
0
14,767
L
Ra
24,299
3,339
8,609
7,439
18,151
13,721
813
5,968
12,183
58,539
0
L
Apollo
Kormik
Apollo
28,647
10,437
2,263
3,524
18,374
8,775
1,041
6,353
12,021
0
52,450
W
Neith
Pietras
Neith
18,564
7,142
3,794
5,086
14,943
10,074
2,957
7,589
7,102
0
45,391
L
Thoth
Waabe
Thoth
32,984
2,429
1,097
1,809
14,316
6,687
843
4,502
9,814
62,359
0
W
14,595
2,816
3,036
8,498
29,943
27,306
220
11,970
16,472
0
27,536
W
Kuzenbo
ibrahim20
Kuzenbo
16,400
4,781
3,984
12,877
39,673
67,010
837
17,053
21,846
32,630
0
W
Mulan
vWITold
Mulan
25,557
2,591
3,238
7,455
25,666
42,530
568
8,485
16,447
0
51,976
W
8,124
1,870
10,062
8,200
26,884
36,301
788
12,186
13,931
15,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,316
Gold Earned
64,293
202
Minions Killed
171
0
Camps Cleared
0
1,655,393
Distance Traveled
1,777,543
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,826
622
9
0
0
362,743
3
L
Serqet
12,710
669
12
1
0
333,576
0
L
Ra
12,003
632
79
4
0
323,910
4
L
Apollo
12,305
648
47
2
0
300,661
3
W
Neith
13,876
730
61
3
0
326,468
5
L
Thoth
12,472
656
55
3
0
334,503
0
W
Tyr
12,880
678
32
2
0
376,044
0
W
Kuzenbo
12,707
669
25
1
0
361,053
0
W
Mulan
12,635
665
42
2
0
378,800
0
W
Terra
12,195
642
11
1
0
335,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role