Player Matchup

Olorun
Olorun
Creyezs
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 75L
1,408 Elo+
Solo
Charybdis
Charybdis
Fracture42
Charybdis
Level 6
God Stats
2W - 2L
1,420 SR
Queue Stats
2W - 2L
1,262 Elo+
Solo
Ravana
Ravana
PRIMATEZ
Ravana
Level 6
God Stats
6W - 3L
1,459 SR
Queue Stats
14W - 9L
1,358 Elo+
Solo
Bellona
Bellona
Zyopa
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
mixailbel
Ymir
Level 12
God Stats
2W - 1L
1,702 SR
Queue Stats
53W - 56L
1,263 Elo+
Solo
Team Averages
Level 11
1,516 SR
1,358 Elo+

VS

Team Averages
Level 14
1,625 SR
1,443 Elo+
Xbalanque
Xbalanque
AccretianRF
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Kriscoe
Bellona
Level 24
God Stats
5W - 2L
1,909 SR
Queue Stats
28W - 25L
1,475 Elo+
Solo
Cthulhu
Cthulhu
MonedaSalada
Cthulhu
Level 11
God Stats
1W - 4L
1,242 SR
Queue Stats
19W - 17L
1,314 Elo+
Solo
Kukulkan
Kukulkan
Nicoolas12
Kukulkan
Level 14
God Stats
3W - 1L
1,850 SR
Queue Stats
7W - 8L
1,446 Elo+
Solo
Pele
Pele
VideogamesMcgee
Pele
Level 20
God Stats
23W - 13L
1,622 SR
Queue Stats
51W - 35L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Creyezs
Olorun
10
2 / 2 / 3
6,537
503
6,007
8,171
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Fracture42
Charybdis
12
0 / 1 / 4
6,959
535
2,706
4,888
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
PRIMATEZ
Ravana
13
7 / 0 / 0
7,678
591
5,842
5,244
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Zyopa
Bellona
14
8 / 1 / 1
8,696
669
8,357
8,772
8,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
0 / 6 / 4
5,966
459
1,729
12,568
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AccretianRF
Xbalanque
9
2 / 6 / 5
5,992
461
6,699
7,816
2,140
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kriscoe
Bellona
9
1 / 7 / 0
5,988
461
3,894
10,948
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
MonedaSalada
Cthulhu
10
2 / 0 / 3
5,914
455
4,752
8,470
5,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Nicoolas12
Kukulkan
9
0 / 3 / 2
5,660
435
2,683
5,130
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
5 / 1 / 0
6,877
529
3,634
6,771
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
17
Kills
10
10
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AccretianRF
Xbalanque
2
6
5
0.75
W
Olorun
Creyezs
Olorun
2
2
3
1.75
W
Charybdis
Fracture42
Charybdis
0
1
4
2
L
Bellona
Kriscoe
Bellona
1
7
0
0.14
L
Cthulhu
MonedaSalada
Cthulhu
2
0
3
3.5
L
Kukulkan
Nicoolas12
Kukulkan
0
3
2
0.33
W
Ravana
PRIMATEZ
Ravana
7
0
0
7
L
5
1
0
5
W
Bellona
Zyopa
Bellona
8
1
1
8.5
W
Ymir
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,641
Damage
21,662
39,643
Taken
39,135
20,585
Mitigated
16,592
14,203
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AccretianRF
Xbalanque
6,699
3,847
0
1,212
7,816
2,140
0
2,706
5,110
0
28,806
W
Olorun
Creyezs
Olorun
6,007
2,295
522
3,967
8,171
3,101
470
2,803
5,368
33,403
4,280
W
Charybdis
Fracture42
Charybdis
2,706
933
0
2,116
4,888
1,286
430
916
3,972
0
41,000
L
Bellona
Kriscoe
Bellona
3,894
1,856
0
2,520
10,948
5,843
27
606
10,342
0
26,119
L
Cthulhu
MonedaSalada
Cthulhu
4,752
248
460
1,885
8,470
5,441
0
3,142
5,328
26,739
0
L
Kukulkan
Nicoolas12
Kukulkan
2,683
278
0
0
5,130
1,344
0
825
4,305
20,744
0
W
Ravana
PRIMATEZ
Ravana
5,842
1,344
0
2,370
5,244
1,753
0
1,428
3,816
0
42,039
L
3,634
677
0
3,470
6,771
1,824
0
619
6,152
0
38,863
W
Bellona
Zyopa
Bellona
8,357
2,025
0
3,711
8,772
8,015
0
185
8,587
8,203
41,911
W
Ymir
1,729
476
0
1,517
12,568
6,430
0
2,103
10,465
20,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,836
Gold Earned
30,431
378
Minions Killed
287
0
Camps Cleared
0
1,250,170
Distance Traveled
1,245,002
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,992
461
53
4
0
235,353
4
W
Olorun
6,537
503
72
6
0
205,270
0
W
Charybdis
6,959
535
92
7
0
247,876
0
L
Bellona
5,988
461
62
5
0
200,769
0
L
Cthulhu
5,914
455
34
3
0
264,620
0
L
Kukulkan
5,660
435
59
5
0
244,843
0
W
Ravana
7,678
591
72
6
0
295,989
2
L
Pele
6,877
529
79
6
0
299,417
1
W
Bellona
8,696
669
114
9
0
292,541
3
W
Ymir
5,966
459
28
2
0
208,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role