Player Matchup

Vamana
Vamana
Silver II
 
Vamana
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold I
Opfrin
Artemis
Gold I
Level 73
God Stats
3W - 3L
1,558 SR
Queue Stats
31W - 30L
1,719 MMR
Party 2
Aphrodite
Aphrodite
Gold III
atun_con_mayo
Aphrodite
Gold III
Level 120
God Stats
9W - 7L
1,551 SR
Queue Stats
406W - 444L
1,452 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,536 SR
1,557 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,397 SR
1,491 MMR
Nemesis
Nemesis
Bronze III
JokerJohn007
Nemesis
Bronze III
Level 48
God Stats
2W - 3L
1,321 SR
Queue Stats
5W - 5L
1,524 MMR
Solo
Zeus
Zeus
Gold II
KoalaOnRockets
Zeus
Gold II
Level 128
God Stats
3W - 3L
1,536 SR
Queue Stats
524W - 489L
1,422 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
marcusjr0
Ah Muzen Cab
Gold I
Level 125
God Stats
2W - 2L
1,334 SR
Queue Stats
291W - 273L
1,528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
4 / 5 / 5
11,864
659
16,437
26,534
22,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Opfrin
Artemis
16
5 / 6 / 4
12,070
671
13,200
22,901
7,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
atun_con_mayo
Aphrodite
16
2 / 1 / 7
11,450
636
12,445
19,747
8,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshGebSolChaacCerberus

VS

Bans
OdinArtioScyllaCthulhuHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JokerJohn007
Nemesis
15
8 / 4 / 2
11,727
652
14,756
17,214
9,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 8
10,754
597
15,982
10,502
3,699
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
marcusjr0
Ah Muzen Cab
15
3 / 3 / 8
11,468
637
27,618
19,644
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
11
Kills
12
12
Deaths
11
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
5
5
1.3
L
Nemesis
JokerJohn007
Nemesis
8
4
2
2.25
L
1
4
8
1.25
W
Artemis
Opfrin
Artemis
5
6
4
1.17
W
Aphrodite
atun_con_mayo
Aphrodite
2
1
7
5.5
L
Ah Muzen Cab
marcusjr0
Ah Muzen Cab
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,082
Damage
58,356
69,182
Taken
47,360
37,667
Mitigated
21,521
40,682
Healing
15,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
16,437
6,364
818
7,513
26,534
22,272
1,008
6,496
19,319
0
50,336
L
Nemesis
JokerJohn007
Nemesis
14,756
6,924
0
3,689
17,214
9,058
434
5,589
11,215
0
32,714
L
15,982
1,966
0
1,383
10,502
3,699
0
2,053
8,178
47,213
0
W
Artemis
Opfrin
Artemis
13,200
6,192
0
2,972
22,901
7,122
1,489
5,559
16,492
0
41,121
W
Aphrodite
atun_con_mayo
Aphrodite
12,445
1,169
13,337
16,042
19,747
8,273
550
4,324
14,355
41,006
0
L
Ah Muzen Cab
marcusjr0
Ah Muzen Cab
27,618
7,701
0
10,445
19,644
8,764
743
5,522
13,533
0
67,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,384
Gold Earned
33,949
231
Minions Killed
204
6
Camps Cleared
10
1,003,997
Distance Traveled
1,019,281
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,864
659
83
5
2
336,547
6
L
Nemesis
11,727
652
46
3
6
347,379
3
L
Zeus
10,754
597
65
4
3
331,656
1
W
Artemis
12,070
671
64
4
2
303,658
8
W
Aphrodite
11,450
636
84
5
2
363,792
3
L
Ah Muzen Cab
11,468
637
93
5
1
340,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role