Player Matchup

Terra
Terra
REDEYE54321
Terra
Level 86
God Stats
4W - 1L
1,881 SR
Queue Stats
96W - 121L
1,441 Elo+
Party 1
Vulcan
Vulcan
Taffman96
Vulcan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 49L
1,400 Elo+
Party 1
Pele
Pele
The Big Beak
Pele
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 109L
1,552 Elo+
Party 1
Team Averages
Level 80
1,627 SR
1,464 Elo+

VS

Team Averages
Level 59
1,644 SR
1,636 Elo+
Thor
Thor
epilifiur
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
joaofrutuoso
Merlin
Level 28
God Stats
33W - 6L
1,767 SR
Queue Stats
161W - 46L
1,720 Elo+
Party 2
Kuzenbo
Kuzenbo
jorgiti14
Kuzenbo
Level 144
God Stats
12W - 7L
1,665 SR
Queue Stats
486W - 195L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 10
7,296
730
3,755
6,914
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
Taffman96
Vulcan
11
2 / 0 / 11
7,666
767
9,627
4,374
1,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
10 / 0 / 4
8,802
880
10,863
6,220
3,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 7 / 0
5,805
581
2,530
10,138
2,903
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
9
0 / 5 / 1
6,057
606
2,773
7,618
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
jorgiti14
Kuzenbo
10
1 / 2 / 0
6,595
660
6,270
10,648
10,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Vulcan
Taffman96
Vulcan
2
0
11
7.5
W
10
0
4
12
L
Thor
0
7
0
0
L
Merlin
0
5
1
0.1
L
Kuzenbo
jorgiti14
Kuzenbo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,245
Damage
11,573
17,508
Taken
28,404
11,162
Mitigated
15,474
7,083
Healing
1,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,755
992
1,251
3,191
6,914
5,959
252
2,716
4,198
11,150
0
W
Vulcan
Taffman96
Vulcan
9,627
4,559
0
1,098
4,374
1,625
577
3,054
1,320
20,792
668
W
10,863
2,111
0
1,543
6,220
3,578
1,554
3,716
2,504
0
33,950
L
Thor
2,530
811
41
128
10,138
2,903
0
4,721
4,912
0
8,552
L
Merlin
2,773
393
0
580
7,618
2,242
0
3,053
4,295
19,975
0
L
Kuzenbo
jorgiti14
Kuzenbo
6,270
2,242
0
1,220
10,648
10,329
0
5,279
4,825
21,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,764
Gold Earned
18,457
110
Minions Killed
91
3
Camps Cleared
4
559,230
Distance Traveled
510,780
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,296
730
16
2
0
178,760
3
W
Vulcan
7,666
767
31
3
0
170,071
0
W
Pele
8,802
880
63
6
3
210,399
4
L
Thor
5,805
581
17
2
1
158,149
0
L
Merlin
6,057
606
41
4
1
167,933
3
L
Kuzenbo
6,595
660
33
3
2
184,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role