Player Matchup

Cerberus
Cerberus
Aaronoreo
Cerberus
Level 25
God Stats
17W - 9L
1,479 SR
Queue Stats
27W - 25L
1,453 Elo+
Solo
Achilles
Achilles
TheIcyMexican
Achilles
Level 124
God Stats
7W - 5L
1,619 SR
Queue Stats
258W - 231L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
jekakim
Danzaburou
Level 28
God Stats
18W - 18L
1,522 SR
Queue Stats
86W - 90L
1,455 Elo+
Solo
The Morrigan
The Morrigan
ll BELIAL ll755
The Morrigan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,542 Elo+
Party 2
Ravana
Ravana
zeitama-
Ravana
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,122 Elo+
Solo
Team Averages
Level 39
1,524 SR
1,406 Elo+

VS

Team Averages
Level 36
1,479 SR
1,472 Elo+
Artio
Artio
Bulowh Ganz
Artio
Level 105
God Stats
24W - 17L
1,614 SR
Queue Stats
248W - 257L
1,384 Elo+
Party 1
Nemesis
Nemesis
ProdiG17
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,581 Elo+
Party 1
Mulan
Mulan
Tikyu
Mulan
Level 26
God Stats
3W - 3L
1,531 SR
Queue Stats
71W - 64L
1,535 Elo+
Solo
Medusa
Medusa
Z_Zito
Medusa
Level 18
God Stats
0W - 2L
1,248 SR
Queue Stats
13W - 13L
1,396 Elo+
Solo
Nu Wa
Nu Wa
moistwanderer23
Nu Wa
Level 26
God Stats
11W - 7L
1,500 SR
Queue Stats
59W - 46L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aaronoreo
Cerberus
17
3 / 5 / 5
12,242
453
10,210
27,047
30,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
TheIcyMexican
Achilles
20
8 / 4 / 7
14,448
535
20,009
29,356
40,049
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
jekakim
Danzaburou
20
0 / 5 / 3
14,727
545
11,196
16,026
7,513
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
ll BELIAL ll755
The Morrigan
18
10 / 6 / 8
14,098
522
19,898
17,027
7,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
zeitama-
Ravana
20
9 / 8 / 10
14,488
537
15,049
20,907
10,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 6
13,209
489
19,862
32,555
40,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ProdiG17
Nemesis
14
1 / 13 / 1
9,675
358
2,867
18,545
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Tikyu
Mulan
20
10 / 5 / 4
14,263
528
28,720
24,714
25,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Z_Zito
Medusa
19
7 / 7 / 5
12,332
457
16,055
18,554
6,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 4 / 0
7,229
268
1,049
3,094
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
44
30
Kills
28
28
Deaths
32
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aaronoreo
Cerberus
3
5
5
1.1
L
10
3
6
4.33
L
Nemesis
ProdiG17
Nemesis
1
13
1
0.12
W
Achilles
TheIcyMexican
Achilles
8
4
7
2.88
L
Mulan
Tikyu
Mulan
10
5
4
2.4
L
Medusa
Z_Zito
Medusa
7
7
5
1.36
W
Danzaburou
jekakim
Danzaburou
0
5
3
0.3
W
The Morrigan
ll BELIAL ll755
The Morrigan
10
6
8
2.33
L
0
4
0
0
W
Ravana
zeitama-
Ravana
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,362
Damage
68,553
110,363
Taken
97,462
97,174
Mitigated
78,265
30,635
Healing
28,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aaronoreo
Cerberus
10,210
980
0
7,127
27,047
30,721
178
7,431
19,103
47,213
0
L
19,862
2,051
2,765
13,295
32,555
40,236
218
10,177
21,288
60,050
0
L
Nemesis
ProdiG17
Nemesis
2,867
1,254
0
1,707
18,545
5,504
1,272
2,922
15,241
0
33,929
W
Achilles
TheIcyMexican
Achilles
20,009
5,256
0
10,899
29,356
40,049
645
6,191
22,078
485
81,744
L
Mulan
Tikyu
Mulan
28,720
7,210
0
8,449
24,714
25,613
0
6,515
16,878
13,601
90,235
L
Medusa
Z_Zito
Medusa
16,055
7,702
0
1,825
18,554
6,223
0
3,982
14,218
0
66,288
W
Danzaburou
jekakim
Danzaburou
11,196
3,895
0
4,874
16,026
7,513
6,948
3,009
12,907
0
118,599
W
The Morrigan
ll BELIAL ll755
The Morrigan
19,898
2,458
410
2,748
17,027
7,977
1,170
5,187
11,511
65,700
8,328
L
1,049
324
0
460
3,094
689
0
1,157
1,765
7,224
0
W
Ravana
zeitama-
Ravana
15,049
4,390
0
4,577
20,907
10,914
6,938
3,201
17,563
0
105,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,003
Gold Earned
56,708
690
Minions Killed
419
0
Camps Cleared
0
2,332,707
Distance Traveled
1,893,517
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,242
453
76
3
0
480,742
0
L
Artio
13,209
489
70
3
0
523,648
4
L
Nemesis
9,675
358
66
2
0
322,858
3
W
Achilles
14,448
535
134
5
0
460,618
1
L
Mulan
14,263
528
165
6
0
483,835
8
L
Medusa
12,332
457
104
4
0
482,619
3
W
Danzaburou
14,727
545
200
7
0
430,515
5
W
The Morrigan
14,098
522
111
4
0
434,885
1
L
Nu Wa
7,229
268
14
1
0
80,557
0
W
Ravana
14,488
537
169
6
0
525,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role