Player Matchup

Agni
Agni
Davido Tapia
Agni
Level 89
God Stats
2W - 5L
1,490 SR
Queue Stats
26W - 37L
1,451 Elo+
Solo
Achilles
Achilles
Mctoph_JR_
Achilles
Level 86
God Stats
7W - 8L
1,270 SR
Queue Stats
518W - 469L
1,510 Elo+
Solo
Cerberus
Cerberus
Mobius_Y
Cerberus
Level 108
God Stats
1W - 4L
1,458 SR
Queue Stats
95W - 86L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
Vegito357
Erlang Shen
Level 108
God Stats
4W - 7L
1,785 SR
Queue Stats
746W - 853L
1,490 Elo+
Party 1
Neith
Neith
smilortwins357
Neith
Level 110
God Stats
6W - 10L
1,435 SR
Queue Stats
825W - 927L
1,489 Elo+
Party 1
Team Averages
Level 100
1,488 SR
1,487 Elo+

VS

Team Averages
Level 131
1,689 SR
1,503 Elo+
Erlang Shen
Erlang Shen
BaBoomBaBoom
Erlang Shen
Level 136
God Stats
4W - 0L
1,835 SR
Queue Stats
55W - 68L
1,444 Elo+
Solo
Heimdallr
Heimdallr
NatsuDragneal97
Heimdallr
Level 158
God Stats
11W - 11L
1,574 SR
Queue Stats
435W - 409L
1,529 Elo+
Party 2
Ymir
Ymir
Ruidien
Ymir
Level 149
God Stats
5W - 0L
1,659 SR
Queue Stats
98W - 89L
1,527 Elo+
Solo
Bastet
Bastet
SmidgeBuckler
Bastet
Level 147
God Stats
9W - 4L
1,865 SR
Queue Stats
292W - 262L
1,529 Elo+
Party 2
Eset
Eset
U Boat 237
Eset
Level 64
God Stats
10W - 10L
1,514 SR
Queue Stats
72W - 77L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,816
568
2,838
6,469
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Mctoph_JR_
Achilles
12
2 / 1 / 0
6,930
578
6,345
8,186
5,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Mobius_Y
Cerberus
9
1 / 4 / 1
5,598
467
2,302
11,530
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Vegito357
Erlang Shen
10
5 / 5 / 4
6,835
570
9,684
8,342
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 5 / 2
5,767
481
5,469
7,580
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BaBoomBaBoom
Erlang Shen
11
3 / 1 / 9
6,766
564
7,305
8,147
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
NatsuDragneal97
Heimdallr
12
5 / 3 / 1
7,480
623
6,006
8,607
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
Ruidien
Ymir
12
1 / 3 / 0
6,864
572
4,406
10,533
4,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
10 / 2 / 2
7,569
631
10,984
9,294
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 4
6,241
520
970
4,916
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
11
Kills
19
19
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BaBoomBaBoom
Erlang Shen
3
1
9
7.5
L
2
4
2
0.75
L
Achilles
Mctoph_JR_
Achilles
2
1
0
2
L
Cerberus
Mobius_Y
Cerberus
1
4
1
0.38
W
Heimdallr
NatsuDragneal97
Heimdallr
5
3
1
1.83
W
Ymir
Ruidien
Ymir
1
3
0
0.33
W
10
2
2
5.5
W
0
3
4
0.67
L
Erlang Shen
Vegito357
Erlang Shen
5
5
4
1.4
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,638
Damage
29,671
42,107
Taken
41,497
19,563
Mitigated
14,339
11,960
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BaBoomBaBoom
Erlang Shen
7,305
3,498
0
2,261
8,147
3,257
0
1,944
6,067
0
25,028
L
2,838
336
63
1,376
6,469
1,922
0
234
6,207
32,457
0
L
Achilles
Mctoph_JR_
Achilles
6,345
1,725
0
2,347
8,186
5,887
0
3,753
3,863
0
42,942
L
Cerberus
Mobius_Y
Cerberus
2,302
94
0
3,596
11,530
5,463
103
380
11,082
19,001
0
W
Heimdallr
NatsuDragneal97
Heimdallr
6,006
2,424
0
2,111
8,607
2,554
644
1,063
7,544
0
49,574
W
Ymir
Ruidien
Ymir
4,406
599
0
3,612
10,533
4,926
96
0
9,726
38,755
0
W
10,984
3,856
0
4,217
9,294
2,492
0
1,172
8,008
0
42,090
W
970
120
0
505
4,916
1,110
0
856
4,044
26,815
0
L
Erlang Shen
Vegito357
Erlang Shen
9,684
4,684
0
2,251
8,342
4,726
0
275
7,999
0
31,728
L
5,469
2,443
0
2,327
7,580
1,565
308
0
7,580
0
33,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,946
Gold Earned
34,920
324
Minions Killed
377
0
Camps Cleared
0
1,142,653
Distance Traveled
1,158,478
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,766
564
32
3
0
240,300
4
L
Agni
6,816
568
69
6
0
216,626
3
L
Achilles
6,930
578
94
8
0
237,396
3
L
Cerberus
5,598
467
35
3
0
210,322
7
W
Heimdallr
7,480
623
99
8
0
212,861
2
W
Ymir
6,864
572
101
8
0
188,545
1
W
Bastet
7,569
631
61
5
0
289,533
2
W
Eset
6,241
520
84
7
0
227,239
3
L
Erlang Shen
6,835
570
50
4
0
250,316
2
L
Neith
5,767
481
76
6
0
227,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role