Player Matchup

Hel
Hel
Daoudzah
Hel
Level 117
God Stats
12W - 8L
1,538 SR
Queue Stats
949W - 995L
1,450 Elo+
Solo
Geb
Geb
Destinien33
Geb
Level 41
God Stats
1W - 0L
1,169 SR
Queue Stats
122W - 107L
1,480 Elo+
Party 2
Mulan
Mulan
Francesco040704
Mulan
Level 68
God Stats
13W - 6L
1,626 SR
Queue Stats
394W - 409L
1,495 Elo+
Solo
Izanami
Izanami
Freeshy-6
Izanami
Level 56
God Stats
42W - 27L
1,666 SR
Queue Stats
188W - 177L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
SARGIS_G
Ao Kuang
Level 46
God Stats
11W - 13L
1,335 SR
Queue Stats
197W - 211L
1,414 Elo+
Solo
Team Averages
Level 66
1,467 SR
1,468 Elo+

VS

Team Averages
Level 58
1,483 SR
1,467 Elo+
Charybdis
Charybdis
OnesZeros
Charybdis
Level 48
God Stats
6W - 8L
1,552 SR
Queue Stats
193W - 210L
1,492 Elo+
Party 1
Nike
Nike
Qahnaarin_lotr
Nike
Level 62
God Stats
1W - 2L
1,534 SR
Queue Stats
225W - 247L
1,438 Elo+
Party 1
Ao Kuang
Ao Kuang
YamiDande11
Ao Kuang
Level 33
God Stats
2W - 5L
1,397 SR
Queue Stats
96W - 75L
1,476 Elo+
Solo
Bacchus
Bacchus
alldatgudstuff
Bacchus
Level 40
God Stats
2W - 4L
1,414 SR
Queue Stats
136W - 145L
1,438 Elo+
Party 1
Scylla
Scylla
costaxl11
Scylla
Level 106
God Stats
14W - 19L
1,521 SR
Queue Stats
521W - 569L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
10,586
529
10,310
10,371
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 13
9,960
498
6,826
14,985
17,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
6 / 4 / 4
11,867
593
20,489
21,679
17,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Freeshy-6
Izanami
17
6 / 3 / 9
11,613
581
16,730
15,664
6,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
SARGIS_G
Ao Kuang
17
5 / 3 / 5
10,698
535
9,073
15,409
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OnesZeros
Charybdis
15
3 / 6 / 2
9,385
469
8,820
15,932
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 2
10,274
514
15,811
21,612
17,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
YamiDande11
Ao Kuang
15
3 / 3 / 4
9,242
462
9,269
15,903
5,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 9 / 1
7,016
351
6,159
20,641
22,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
costaxl11
Scylla
14
2 / 2 / 0
8,261
413
9,231
8,581
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
24
Kills
12
12
Deaths
24
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
2
0
13
8.5
W
6
4
4
2
W
Izanami
Freeshy-6
Izanami
6
3
9
3.5
L
Charybdis
OnesZeros
Charybdis
3
6
2
0.67
L
4
4
2
1.25
W
Ao Kuang
SARGIS_G
Ao Kuang
5
3
5
2.5
L
Ao Kuang
YamiDande11
Ao Kuang
3
3
4
1.67
L
0
9
1
0.06
L
Scylla
costaxl11
Scylla
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,428
Damage
49,290
78,108
Taken
82,669
52,552
Mitigated
54,059
35,461
Healing
18,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,310
498
7,361
6,455
10,371
4,872
1,099
6,012
4,013
60,109
0
W
6,826
898
247
1,715
14,985
17,679
435
5,325
9,316
19,316
0
W
20,489
2,445
272
5,587
21,679
17,440
2,122
6,793
13,597
0
88,096
W
Izanami
Freeshy-6
Izanami
16,730
11,575
0
6,507
15,664
6,351
2,274
5,711
9,819
0
101,283
L
Charybdis
OnesZeros
Charybdis
8,820
4,204
0
5,469
15,932
4,945
0
4,983
10,847
0
70,062
L
15,811
2,200
218
4,568
21,612
17,507
41
5,434
16,138
8,657
59,852
W
Ao Kuang
SARGIS_G
Ao Kuang
9,073
2,012
0
7,317
15,409
6,210
1,242
3,148
12,091
72,543
0
L
Ao Kuang
YamiDande11
Ao Kuang
9,269
1,875
0
4,236
15,903
5,720
616
4,292
11,477
58,856
0
L
6,159
549
0
2,082
20,641
22,960
0
7,205
13,175
17,194
0
L
Scylla
costaxl11
Scylla
9,231
855
0
2,354
8,581
2,927
0
3,646
4,823
53,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,724
Gold Earned
44,178
577
Minions Killed
467
0
Camps Cleared
0
1,962,444
Distance Traveled
1,794,840
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,586
529
124
6
0
410,127
4
W
Geb
9,960
498
25
1
0
438,658
6
W
Mulan
11,867
593
174
9
0
357,280
2
W
Izanami
11,613
581
148
7
0
322,911
6
L
Charybdis
9,385
469
130
7
0
314,017
5
L
Nike
10,274
514
131
7
0
360,823
0
W
Ao Kuang
10,698
535
106
5
0
433,468
3
L
Ao Kuang
9,242
462
96
5
0
382,131
5
L
Bacchus
7,016
351
14
1
0
365,155
4
L
Scylla
8,261
413
96
5
0
372,714
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role