Player Matchup

Neith
Neith
Este-Santoro
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Sol
Sol
KaaysseeR
Sol
Level 7
God Stats
2W - 2L
1,647 SR
Queue Stats
4W - 11L
1,333 Elo+
Party 1
Odin
Odin
KnownJAIR117
Odin
Level 28
God Stats
3W - 1L
1,516 SR
Queue Stats
82W - 114L
1,323 Elo+
Solo
Team Averages
Level 19
1,554 SR
1,385 Elo+

VS

Team Averages
Level 11
1,380 SR
1,358 Elo+
Charybdis
Charybdis
RwTTussi
Charybdis
Level 24
God Stats
7W - 8L
1,433 SR
Queue Stats
64W - 80L
1,398 Elo+
Solo
Da Ji
Da Ji
UranicLearner36
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
poeta-costoso
Ymir
Level 6
God Stats
0W - 1L
1,206 SR
Queue Stats
1W - 7L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 20
10,816
832
17,966
5,512
2,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
8 / 3 / 19
10,142
780
14,320
9,645
2,983
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
15 / 0 / 11
11,126
856
14,838
7,533
8,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RwTTussi
Charybdis
12
3 / 6 / 1
8,468
651
7,497
12,449
4,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 15 / 1
6,888
530
4,932
22,959
6,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 11 / 3
8,606
662
2,130
19,846
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
9
32
Kills
4
4
Deaths
32
50
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
20
19
W
8
3
19
5.83
W
15
0
11
20.5
L
Charybdis
RwTTussi
Charybdis
3
6
1
0.58
L
0
15
1
0.03
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,124
Damage
14,559
22,690
Taken
55,254
13,290
Mitigated
25,577
7,910
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,966
9,310
65
2,683
5,512
2,007
956
613
4,899
0
36,717
W
14,320
7,871
0
3,980
9,645
2,983
1,139
634
9,011
29,615
0
W
14,838
4,089
164
1,018
7,533
8,300
138
1,592
5,941
0
45,724
L
Charybdis
RwTTussi
Charybdis
7,497
2,872
295
3,098
12,449
4,203
0
3,685
8,550
0
32,328
L
4,932
1,340
0
1,590
22,959
6,572
80
6,287
16,203
0
10,272
L
2,130
169
0
414
19,846
14,802
0
5,228
14,326
12,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
23,962
146
Minions Killed
91
7
Camps Cleared
2
668,374
Distance Traveled
540,069
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,816
832
46
4
1
203,911
2
W
Sol
10,142
780
33
3
0
213,820
1
W
Odin
11,126
856
67
5
6
250,643
0
L
Charybdis
8,468
651
47
4
1
184,924
2
L
Da Ji
6,888
530
12
1
1
164,948
1
L
Ymir
8,606
662
32
2
0
190,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role