Player Matchup

Jormungandr
Jormungandr
BlkVmon
Jormungandr
Level 25
God Stats
2W - 1L
1,278 SR
Queue Stats
17W - 14L
1,327 Elo+
Party 1
Fenrir
Fenrir
DaPickler611
Fenrir
Level 5
God Stats
6W - 4L
1,508 SR
Queue Stats
6W - 8L
1,335 Elo+
Solo
Kukulkan
Kukulkan
SETHPAD
Kukulkan
Level 15
God Stats
6W - 12L
1,230 SR
Queue Stats
6W - 14L
1,237 Elo+
Party 1
Ra
Ra
WarriorOfBox16
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,244 Elo+
Party 1
Pele
Pele
mcdannhjj13
Pele
Level 15
God Stats
3W - 6L
1,320 SR
Queue Stats
9W - 18L
1,332 Elo+
Solo
Team Averages
Level 14
1,367 SR
1,295 Elo+

VS

Team Averages
Level 8
1,379 SR
1,281 Elo+
Nemesis
Nemesis
BigCapostatus
Nemesis
Level 4
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Poseidon
Poseidon
SoggySlumber
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,168 Elo+
Solo
Fenrir
Fenrir
fhelippeender
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,447 Elo+
Solo
Ares
Ares
garjawhchi
Ares
Level 4
God Stats
1W - 5L
1,326 SR
Queue Stats
3W - 5L
1,269 Elo+
Solo
Cthulhu
Cthulhu
tizianokiller10
Cthulhu
Level 5
God Stats
6W - 10L
1,364 SR
Queue Stats
8W - 13L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlkVmon
Jormungandr
19
14 / 0 / 28
12,749
1,417
19,393
14,604
13,098
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
18
11 / 1 / 20
10,805
1,201
15,874
12,374
8,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Kukulkan
SETHPAD
Kukulkan
18
12 / 1 / 24
11,868
1,319
19,100
7,138
2,839
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 3 / 24
10,494
1,166
10,030
7,093
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 4 / 16
11,180
1,242
12,885
13,605
5,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 11 / 5
9,210
1,023
2,574
14,784
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Poseidon
SoggySlumber
Poseidon
14
4 / 10 / 1
9,520
1,058
17,274
12,492
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 12 / 1
9,426
1,047
13,286
19,331
14,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 6 / 3
8,593
955
5,068
19,021
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 11 / 3
8,850
983
8,392
21,541
14,666
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
22
50
Kills
9
9
Deaths
50
112
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
11
5
0.32
W
Jormungandr
BlkVmon
Jormungandr
14
0
28
28
W
Fenrir
11
1
20
21
W
Kukulkan
SETHPAD
Kukulkan
12
1
24
24
L
Poseidon
SoggySlumber
Poseidon
4
10
1
0.45
W
3
3
24
5
L
4
12
1
0.38
L
0
6
3
0.25
W
10
4
16
4.5
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,282
Damage
46,594
54,814
Taken
87,169
32,469
Mitigated
52,787
8,596
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,574
702
0
382
14,784
6,349
0
6,671
7,627
0
15,825
W
Jormungandr
BlkVmon
Jormungandr
19,393
6,922
0
632
14,604
13,098
0
8,073
6,111
31,154
0
W
Fenrir
15,874
5,628
0
898
12,374
8,370
0
7,418
4,596
0
22,786
W
Kukulkan
SETHPAD
Kukulkan
19,100
3,227
0
0
7,138
2,839
0
3,871
3,103
34,186
0
L
Poseidon
SoggySlumber
Poseidon
17,274
3,328
0
18
12,492
4,265
0
8,419
4,073
27,058
0
W
10,030
2,856
2,320
1,575
7,093
2,770
0
3,108
3,913
18,203
0
L
13,286
2,648
0
460
19,331
14,147
0
10,442
8,889
0
26,330
L
5,068
436
0
552
19,021
13,360
0
12,617
6,404
20,940
0
W
12,885
3,514
0
3,171
13,605
5,392
0
7,030
6,357
0
27,646
L
8,392
582
784
635
21,541
14,666
0
10,374
11,167
25,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,096
Gold Earned
45,599
137
Minions Killed
136
4
Camps Cleared
5
912,028
Distance Traveled
882,178
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,210
1,023
21
2
3
185,440
1
W
Jormungandr
12,749
1,417
28
3
1
194,845
0
W
Fenrir
10,805
1,201
11
1
0
218,637
0
W
Kukulkan
11,868
1,319
42
5
1
191,087
0
L
Poseidon
9,520
1,058
32
4
0
174,641
0
W
Ra
10,494
1,166
24
3
0
156,886
0
L
Fenrir
9,426
1,047
23
3
2
187,043
0
L
Ares
8,593
955
19
2
0
154,596
1
W
Pele
11,180
1,242
32
4
2
150,573
1
L
Cthulhu
8,850
983
41
5
0
180,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role