Player Matchup

Kukulkan
Kukulkan
Og-Marzshin
Kukulkan
Level 22
God Stats
22W - 16L
1,536 SR
Queue Stats
60W - 61L
1,480 Elo+
Solo
Loki
Loki
SkewedReality
Loki
Level 27
God Stats
3W - 2L
1,057 SR
Queue Stats
27W - 18L
1,504 Elo+
Solo
Cthulhu
Cthulhu
StonedSamuri
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,120 Elo+
Party 1
Neith
Neith
Taven8954
Neith
Level 2
God Stats
1W - 1L
1,251 SR
Queue Stats
5W - 4L
1,120 Elo+
Party 1
Skadi
Skadi
cclan12
Skadi
Level 18
God Stats
27W - 28L
1,286 SR
Queue Stats
104W - 147L
1,392 Elo+
Solo
Team Averages
Level 19
1,326 SR
1,323 Elo+

VS

Team Averages
Level 20
1,417 SR
1,503 Elo+
Thor
Thor
DJ_SHAG
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
TzApache
Jing Wei
Level 29
God Stats
1W - 2L
1,298 SR
Queue Stats
231W - 231L
1,527 Elo+
Solo
Scylla
Scylla
Zarmp
Scylla
Level 29
God Stats
4W - 11L
1,197 SR
Queue Stats
207W - 181L
1,548 Elo+
Solo
Fenrir
Fenrir
sandpapercutmyla
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
zarif215
Ra
Level 29
God Stats
1W - 3L
1,587 SR
Queue Stats
283W - 274L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Og-Marzshin
Kukulkan
19
6 / 0 / 16
13,216
1,017
19,053
6,422
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 7 / 13
13,869
1,067
20,086
17,676
6,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
StonedSamuri
Cthulhu
20
5 / 7 / 23
13,372
1,029
18,750
20,420
28,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Taven8954
Neith
20
4 / 2 / 19
13,261
1,020
12,702
12,880
6,531
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
cclan12
Skadi
20
14 / 4 / 14
14,599
1,123
19,313
18,749
6,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DJ_SHAG
Thor
19
2 / 9 / 11
12,175
937
6,912
19,017
8,141
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
TzApache
Jing Wei
19
9 / 8 / 8
14,173
1,090
22,854
21,183
7,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Zarmp
Scylla
19
5 / 2 / 11
13,242
1,019
21,890
14,442
4,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 11 / 14
11,969
921
5,814
19,622
7,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

19
4 / 11 / 9
13,256
1,020
14,299
22,667
8,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
73
41
Kills
20
20
Deaths
41
85
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thor
DJ_SHAG
Thor
2
9
11
0.83
W
Kukulkan
Og-Marzshin
Kukulkan
6
0
16
14
W
12
7
13
2.64
W
Cthulhu
StonedSamuri
Cthulhu
5
7
23
2.36
W
Neith
Taven8954
Neith
4
2
19
6.75
L
Jing Wei
TzApache
Jing Wei
9
8
8
1.63
L
Scylla
Zarmp
Scylla
5
2
11
5.25
W
Skadi
cclan12
Skadi
14
4
14
5.25
L
0
11
14
0.64
L
4
11
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,904
Damage
71,769
76,147
Taken
96,931
51,008
Mitigated
35,325
7,364
Healing
5,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
DJ_SHAG
Thor
6,912
1,106
0
500
19,017
8,141
0
7,044
11,973
0
22,837
W
Kukulkan
Og-Marzshin
Kukulkan
19,053
1,476
301
668
6,422
2,306
0
3,271
3,151
42,828
0
W
20,086
5,256
0
395
17,676
6,518
0
9,664
8,012
0
35,622
W
Cthulhu
StonedSamuri
Cthulhu
18,750
590
422
2,000
20,420
28,719
0
7,717
12,703
26,648
0
W
Neith
Taven8954
Neith
12,702
5,355
0
310
12,880
6,531
0
4,902
7,978
0
38,290
L
Jing Wei
TzApache
Jing Wei
22,854
14,810
0
563
21,183
7,253
0
8,276
12,907
0
51,078
L
Scylla
Zarmp
Scylla
21,890
1,386
0
1,110
14,442
4,257
0
6,348
8,094
46,948
0
W
Skadi
cclan12
Skadi
19,313
8,244
0
3,268
18,749
6,934
0
10,635
8,114
0
48,149
L
5,814
1,124
0
283
19,622
7,590
0
6,252
13,370
0
10,991
L
14,299
1,884
1,590
1,878
22,667
8,084
0
9,883
12,784
54,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,317
Gold Earned
64,815
240
Minions Killed
245
4
Camps Cleared
6
1,095,732
Distance Traveled
1,148,225
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,175
937
27
2
3
214,691
3
W
Kukulkan
13,216
1,017
56
4
2
218,259
0
W
Loki
13,869
1,067
31
2
1
205,500
0
W
Cthulhu
13,372
1,029
34
3
0
216,729
2
W
Neith
13,261
1,020
55
4
1
237,990
3
L
Jing Wei
14,173
1,090
41
3
1
242,584
0
L
Scylla
13,242
1,019
74
6
1
253,688
0
W
Skadi
14,599
1,123
64
5
0
217,254
1
L
Fenrir
11,969
921
7
1
1
215,774
0
L
Ra
13,256
1,020
96
7
0
221,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role