Player Matchup

Hercules
Hercules
Fear Grief
Hercules
Level 24
God Stats
7W - 1L
1,834 SR
Queue Stats
61W - 43L
1,579 Elo+
Party 1
Sobek
Sobek
GivingGiraffe14
Sobek
Level 13
God Stats
11W - 7L
1,626 SR
Queue Stats
26W - 19L
1,572 Elo+
Party 1
Hachiman
Hachiman
IlISIMPIlI
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 36L
1,583 Elo+
Party 1
Fenrir
Fenrir
Kanokon8658
Fenrir
Level 116
God Stats
12W - 5L
1,644 SR
Queue Stats
109W - 87L
1,550 Elo+
Party 1
Anubis
Anubis
chacee
Anubis
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
109W - 143L
1,494 Elo+
Solo
Team Averages
Level 39
1,621 SR
1,556 Elo+

VS

Team Averages
Level 21
1,559 SR
1,515 Elo+
Guan Yu
Guan Yu
Crxcked0nstx
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,600 Elo+
Solo
Medusa
Medusa
Killer358358
Medusa
Level 13
God Stats
5W - 4L
1,541 SR
Queue Stats
27W - 25L
1,533 Elo+
Solo
Ra
Ra
Nickorock21
Ra
Level 18
God Stats
3W - 2L
1,587 SR
Queue Stats
37W - 37L
1,393 Elo+
Solo
Olorun
Olorun
Tornshadow128
Olorun
Level 29
God Stats
62W - 37L
1,669 SR
Queue Stats
113W - 104L
1,589 Elo+
Solo
Da Ji
Da Ji
brayden2918
Da Ji
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
122W - 110L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fear Grief
Hercules
15
5 / 1 / 3
8,759
584
6,988
10,925
11,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 2 / 8
7,019
468
5,289
11,894
10,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
IlISIMPIlI
Hachiman
11
3 / 3 / 4
6,631
442
6,097
9,994
2,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
16
15 / 1 / 3
9,732
649
13,948
9,526
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
chacee
Anubis
13
1 / 1 / 3
7,718
515
2,959
7,707
3,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Crxcked0nstx
Guan Yu
11
3 / 5 / 1
7,262
484
7,026
14,738
10,516
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
11
2 / 5 / 2
6,582
439
8,864
8,076
2,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 1
6,798
453
1,485
6,244
1,579
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 6 / 1
8,342
556
6,480
10,473
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 5 / 0
7,920
528
6,371
12,111
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
24
Kills
8
8
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Crxcked0nstx
Guan Yu
3
5
1
0.7
W
Hercules
Fear Grief
Hercules
5
1
3
6.5
W
0
2
8
2
W
Hachiman
IlISIMPIlI
Hachiman
3
3
4
1.67
W
Fenrir
15
1
3
16.5
L
Medusa
2
5
2
0.6
L
0
3
1
0.17
L
1
6
1
0.25
L
2
5
0
0.4
W
Anubis
chacee
Anubis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,281
Damage
30,226
50,046
Taken
51,642
32,022
Mitigated
22,660
25,507
Healing
14,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Crxcked0nstx
Guan Yu
7,026
1,544
762
4,686
14,738
10,516
0
3,754
10,936
0
26,447
W
Hercules
Fear Grief
Hercules
6,988
2,511
0
5,779
10,925
11,595
386
4,348
6,577
1,672
38,266
W
5,289
482
591
6,429
11,894
10,848
0
561
11,333
23,283
0
W
Hachiman
IlISIMPIlI
Hachiman
6,097
3,893
0
3,250
9,994
2,476
0
177
9,817
0
28,567
W
Fenrir
13,948
4,548
0
5,538
9,526
3,900
536
1,517
8,009
0
59,220
L
Medusa
8,864
4,165
0
1,365
8,076
2,307
0
1,863
6,131
0
36,008
L
1,485
374
233
1,457
6,244
1,579
0
1,283
4,961
36,164
0
L
6,480
3,196
0
2,828
10,473
4,417
0
0
9,963
41,879
6,585
L
6,371
1,778
0
3,535
12,111
3,841
0
1,800
10,268
0
44,895
W
Anubis
chacee
Anubis
2,959
0
0
3,920
7,707
3,203
42
567
7,140
43,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,859
Gold Earned
36,904
374
Minions Killed
349
0
Camps Cleared
0
1,426,069
Distance Traveled
1,284,574
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,262
484
37
2
0
262,547
5
W
Hercules
8,759
584
101
7
0
292,827
0
W
Sobek
7,019
468
36
2
0
283,269
0
W
Hachiman
6,631
442
48
3
0
264,964
0
W
Fenrir
9,732
649
102
7
0
329,738
2
L
Medusa
6,582
439
57
4
0
255,106
1
L
Ra
6,798
453
82
5
0
283,056
3
L
Olorun
8,342
556
96
6
0
216,981
0
L
Da Ji
7,920
528
77
5
0
266,884
0
W
Anubis
7,718
515
87
6
0
255,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role