Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AlonePaladin834
Bacchus
Level 84
God Stats
14W - 11L
1,398 SR
Queue Stats
353W - 381L
1,337 Elo+
Solo
Cu Chulainn
Cu Chulainn
Neerochaan
Cu Chulainn
Level 47
God Stats
2W - 0L
1,732 SR
Queue Stats
156W - 212L
1,258 Elo+
Solo
Chiron
Chiron
PauloCGP
Chiron
Level 129
God Stats
43W - 33L
1,622 SR
Queue Stats
463W - 518L
1,350 Elo+
Solo
Olorun
Olorun
ornovia--
Olorun
Level 65
God Stats
5W - 4L
1,369 SR
Queue Stats
91W - 112L
1,303 Elo+
Solo
Team Averages
Level 79
1,524 SR
1,350 Elo+

VS

Team Averages
Level 33
1,365 SR
1,309 Elo+
Ganesha
Ganesha
CeeKing101
Ganesha
Level 27
God Stats
15W - 16L
1,317 SR
Queue Stats
199W - 217L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
Chantz101
Heimdallr
Level 44
God Stats
104W - 89L
1,448 SR
Queue Stats
305W - 338L
1,362 Elo+
Party 1
Mulan
Mulan
Cryptid101
Mulan
Level 29
God Stats
17W - 12L
1,368 SR
Queue Stats
153W - 176L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
Darkstar1112
Sun Wukong
Level 45
God Stats
2W - 2L
1,451 SR
Queue Stats
33W - 65L
1,229 Elo+
Party 2
Merlin
Merlin
De_SkuLLcRushER
Merlin
Level 20
God Stats
2W - 6L
1,241 SR
Queue Stats
20W - 41L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
7 / 0 / 3
7,552
687
6,483
5,931
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 3
5,407
492
2,916
8,865
3,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Neerochaan
Cu Chulainn
9
3 / 2 / 0
5,872
534
3,542
6,501
2,919
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
PauloCGP
Chiron
9
0 / 2 / 2
5,367
488
3,857
7,337
1,892
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
ornovia--
Olorun
12
2 / 0 / 1
6,622
602
2,180
3,826
1,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CeeKing101
Ganesha
8
0 / 2 / 5
5,636
512
3,025
6,901
3,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Chantz101
Heimdallr
9
3 / 1 / 2
5,642
513
8,619
5,168
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
8
2 / 3 / 1
5,632
512
2,914
6,336
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Darkstar1112
Sun Wukong
8
1 / 4 / 1
5,130
466
2,584
7,059
2,729
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,222
475
867
2,868
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
6
7
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
0
3
8.5
W
0
3
3
0.5
L
Ganesha
CeeKing101
Ganesha
0
2
5
1.25
L
Heimdallr
Chantz101
Heimdallr
3
1
2
4
L
Mulan
2
3
1
0.83
L
Sun Wukong
Darkstar1112
Sun Wukong
1
4
1
0.38
L
0
2
0
0
W
Cu Chulainn
Neerochaan
Cu Chulainn
3
2
0
1.5
W
Chiron
PauloCGP
Chiron
0
2
2
0.5
W
Olorun
ornovia--
Olorun
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,978
Damage
18,009
32,460
Taken
28,332
11,748
Mitigated
10,693
11,820
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,483
467
0
3,037
5,931
1,853
84
0
5,931
0
45,249
W
2,916
438
1,181
2,117
8,865
3,509
375
1,553
7,312
10,830
0
L
Ganesha
CeeKing101
Ganesha
3,025
421
0
2,038
6,901
3,618
0
1,615
5,286
15,125
0
L
Heimdallr
Chantz101
Heimdallr
8,619
5,550
0
2,275
5,168
1,524
148
1,318
3,850
0
30,769
L
Mulan
2,914
655
0
1,818
6,336
1,991
0
357
5,979
0
24,419
L
Sun Wukong
Darkstar1112
Sun Wukong
2,584
917
0
356
7,059
2,729
0
56
7,003
0
16,372
L
867
44
0
16
2,868
831
339
1,497
1,371
19,926
0
W
Cu Chulainn
Neerochaan
Cu Chulainn
3,542
513
0
90
6,501
2,919
36
0
6,501
0
23,681
W
Chiron
PauloCGP
Chiron
3,857
1,821
599
3,186
7,337
1,892
691
1,004
6,333
0
34,001
W
Olorun
ornovia--
Olorun
2,180
1,176
0
1,610
3,826
1,575
0
1,185
2,491
33,242
3,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
27,262
316
Minions Killed
219
0
Camps Cleared
0
1,101,374
Distance Traveled
1,024,869
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,552
687
98
9
0
255,783
2
W
Bacchus
5,407
492
19
2
0
214,267
1
L
Ganesha
5,636
512
3
0
0
214,489
2
L
Heimdallr
5,642
513
81
7
0
192,179
1
L
Mulan
5,632
512
53
5
0
229,374
4
L
Sun Wukong
5,130
466
31
3
0
214,051
0
L
Merlin
5,222
475
51
5
0
174,776
1
W
Cu Chulainn
5,872
534
44
4
0
205,080
3
W
Chiron
5,367
488
66
6
0
222,572
0
W
Olorun
6,622
602
89
8
0
203,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role