Player Matchup

Pele
Pele
AlektoTheFury
Pele
Level 68
God Stats
2W - 5L
1,318 SR
Queue Stats
151W - 226L
1,355 Elo+
Party 2
Chaac
Chaac
AspireCharisma
Chaac
Level 114
God Stats
11W - 18L
1,326 SR
Queue Stats
295W - 405L
1,371 Elo+
Party 2
Sol
Sol
LeWithers
Sol
Level 84
God Stats
112W - 98L
1,507 SR
Queue Stats
192W - 191L
1,542 Elo+
Solo
Team Averages
Level 89
1,383 SR
1,423 Elo+

VS

Team Averages
Level 54
1,420 SR
1,449 Elo+
King Arthur
King Arthur
Boonofnoob
King Arthur
Level 40
God Stats
26W - 20L
1,591 SR
Queue Stats
29W - 21L
1,600 Elo+
Party 1
Anubis
Anubis
RaggedyDoctor
Anubis
Level 79
God Stats
1W - 1L
1,515 SR
Queue Stats
82W - 90L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RektusYoPatronus
Tsukuyomi
Level 43
God Stats
0W - 1L
1,155 SR
Queue Stats
3W - 9L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 4
10,467
748
7,776
11,536
2,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 11
10,097
721
10,454
17,397
11,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 2 / 8
11,411
815
11,770
8,566
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boonofnoob
King Arthur
13
5 / 3 / 9
9,685
692
13,532
15,401
14,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 3 / 6
9,807
701
12,441
9,606
4,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
13
3 / 7 / 10
9,466
676
8,077
13,575
4,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
13
Kills
14
14
Deaths
13
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
7
4
1.14
W
2
5
11
1.5
L
King Arthur
Boonofnoob
King Arthur
5
3
9
3.17
W
5
2
8
4.5
L
6
3
6
3
L
Tsukuyomi
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,000
Damage
34,050
37,499
Taken
38,582
16,332
Mitigated
23,945
12,487
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,776
1,646
0
2,245
11,536
2,573
455
6,592
4,944
0
17,626
W
10,454
888
284
6,523
17,397
11,583
384
6,172
11,225
3,549
30,450
L
King Arthur
Boonofnoob
King Arthur
13,532
1,322
0
0
15,401
14,345
0
7,205
8,196
5,459
26,387
W
11,770
3,537
0
3,435
8,566
2,176
2,168
2,979
5,587
45,435
0
L
12,441
474
297
3,376
9,606
4,768
220
2,414
7,192
39,944
0
L
Tsukuyomi
8,077
2,331
692
2,339
13,575
4,832
0
4,439
9,136
0
27,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,975
Gold Earned
28,958
157
Minions Killed
154
5
Camps Cleared
9
785,437
Distance Traveled
740,238
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,467
748
27
2
2
242,489
1
W
Chaac
10,097
721
56
4
1
273,652
3
L
King Arthur
9,685
692
42
3
1
242,717
5
W
Sol
11,411
815
74
5
2
269,296
3
L
Anubis
9,807
701
75
5
6
227,210
4
L
Tsukuyomi
9,466
676
37
3
2
270,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role